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https://github.com/DarthAffe/CUE.NET.git
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Updated version to 1.1.0
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@ -3,7 +3,7 @@
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<metadata>
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<metadata>
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<id>CUE.NET</id>
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<id>CUE.NET</id>
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<title>CUE.NET</title>
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<title>CUE.NET</title>
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<version>1.0.3.0</version>
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<version>1.1.0.0</version>
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<authors>Darth Affe</authors>
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<authors>Darth Affe</authors>
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<owners>Darth Affe</owners>
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<owners>Darth Affe</owners>
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<projectUrl>https://github.com/DarthAffe/CUE.NET</projectUrl>
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<projectUrl>https://github.com/DarthAffe/CUE.NET</projectUrl>
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<requireLicenseAcceptance>true</requireLicenseAcceptance>
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<requireLicenseAcceptance>true</requireLicenseAcceptance>
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<description>Corsair HID SDK Wrapper</description>
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<description>Corsair HID SDK Wrapper</description>
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<releaseNotes>
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<releaseNotes>
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Added IEnumerable-overloads to all param-methods,
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######### #########
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Added events in the update-process,
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### This release contains a lot of breaking changes and will most likely not work without changes to existing code! ###
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Finished work on BrushCalculationModes,
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######### #########
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Added a method to check for SDK availability
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Updated SDK to 2.4.67,
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Adde Corsair RGB Mous Mat support,
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Rewrote brushes to perform two-pass-rendering,
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Added own Color-Type to allow easier extension and modification (this type can be implicit converted to .NET-Colors)
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Refactored everything to work based on LEDs - This will adapt the devices and reduces the importance of the "special case keyboard",
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Added usable effect-system which allows to modify groups and brushes,
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Refactored automatic updates to be SDK-wide (moved from device to CueSDK)
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</releaseNotes>
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</releaseNotes>
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<summary>C# (.NET) Wrapper library around the Corsair CUE-SDK</summary>
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<summary>C# (.NET) Wrapper library around the Corsair CUE-SDK</summary>
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<copyright>Copyright © Wyrez 2016</copyright>
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<copyright>Copyright © Wyrez 2016</copyright>
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@ -49,5 +49,5 @@ using System.Windows;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyVersion("1.1.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.1.0.0")]
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@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.3.0")]
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[assembly: AssemblyVersion("1.1.0.0")]
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[assembly: AssemblyFileVersion("1.0.3.0")]
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[assembly: AssemblyFileVersion("1.1.0.0")]
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@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.3.0")]
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[assembly: AssemblyVersion("1.1.0.0")]
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[assembly: AssemblyFileVersion("1.0.3.0")]
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[assembly: AssemblyFileVersion("1.1.0.0")]
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