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https://github.com/Artemis-RGB/Artemis
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Updated LUA Events (markdown)
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@ -19,8 +19,8 @@ profile profile, profileUpdatingEventArgs eventArgs
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```lua
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-- This function will be called after every profile update, before every profile draw.
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function updateHandler(profile, eventArgs)
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-- Put your code here
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-- The Event Arguments are inside the eventArgs parameter, in a Windows Profile, you could do this:
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-- The Event Arguments are inside the eventArgs parameter
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-- In a Windows Profile, you could do this:
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local currentSong = eventArgs.DataModel.Spotify.SongName;
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end
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@ -45,8 +45,8 @@ profile profile, profileDrawingEventArgs eventArgs
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```lua
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-- This function will be called after every profile draw.
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function drawHandler(profile, eventArgs)
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-- Put your code here
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-- The Event Arguments are inside the eventArgs parameter, in a Windows Profile, you could do this:
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-- The Event Arguments are inside the eventArgs parameter
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-- In a Windows Profile, you could do this:
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local currentSong = eventArgs.DataModel.Spotify.SongName;
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end
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@ -70,8 +70,7 @@ profile profile, keyboard keyboard, keyPressEventArgs eventArgs
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```lua
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-- This function will be called after every key press.
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function keyHandler(profile, eventArgs)
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-- Put your code here
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print("You pressed: " .. eventArgs.Key .. " - X: " .. eventArgs.X .. ", Y: " .. eventArgs.Y);
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print("You pressed: " .. eventArgs.Key);
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end
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-- Subscribe to the event AFTER defining the function which must be subscribed.
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