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Updated Drawing (markdown)
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Drawing.md
45
Drawing.md
@ -12,7 +12,7 @@ To get the Drawing variable you need to subscribe to the [DeviceDrawing](https:/
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Draws an ellipse on the keyboard.
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#### Syntax:
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```lua
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DrawEllipse(brush brush, double x, double y, double height, double width);
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DrawEllipse(brush brush, double x, double y, double height, double width)
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```
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##### Required arguments
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- **brush:** A [brush](https://github.com/SpoinkyNL/Artemis/wiki/brushes) used to fill the ellipse
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@ -24,16 +24,16 @@ DrawEllipse(brush brush, double x, double y, double height, double width);
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#### Example:
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```lua
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-- Create a brush we want to draw to the keyboard at a later time
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local redBrush = Brushes.GetSolidColorBrush(Brushes.GetColor(255, 255, 0, 0));
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local redBrush = Brushes.GetSolidColorBrush(Brushes.GetColor(255, 255, 0, 0))
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-- This function will be called after every profile draw.
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function drawHandler(profile, eventArgs)
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-- Draw an ellipse (in this case a circle) in the top left
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eventArgs.Drawing.DrawEllipse(redBrush, 0, 0, 5, 5);
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-- Draw an ellipse (in this case a circle) in the top left
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eventArgs.Drawing.DrawEllipse(redBrush, 0, 0, 5, 5)
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end
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-- Subscribe to the event AFTER defining the function which must be subscribed.
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Events.DeviceDrawing.add(drawHandler);
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Events.DeviceDrawing.add(drawHandler)
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```
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#### Result:
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Drawing the ellipse would look like this:
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@ -44,7 +44,7 @@ Drawing the ellipse would look like this:
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Draws a line on the keyboard.
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#### Syntax:
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```lua
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DrawLine(brush brush, double startX, double startY, double endX, double endY, double thickness);
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DrawLine(brush brush, double startX, double startY, double endX, double endY, double thickness)
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```
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##### Required arguments
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- **brush:** A [brush](https://github.com/SpoinkyNL/Artemis/wiki/brushes) used to fill the line
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@ -57,16 +57,16 @@ DrawLine(brush brush, double startX, double startY, double endX, double endY, do
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#### Example:
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```lua
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-- Create a brush we want to draw to the keyboard at a later time
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local redBrush = Brushes.GetSolidColorBrush(Brushes.GetColor(255, 255, 0, 0));
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local redBrush = Brushes.GetSolidColorBrush(Brushes.GetColor(255, 255, 0, 0))
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-- This function will be called after every profile draw.
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function drawHandler(profile, eventArgs)
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-- Draw a line from the top left to the bottom left
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eventArgs.Drawing.DrawLine(redBrush, 0, 0, 5, 5, 1);
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-- Draw a line from the top left to the bottom left
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eventArgs.Drawing.DrawLine(redBrush, 0, 0, 5, 5, 1)
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end
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-- Subscribe to the event AFTER defining the function which must be subscribed.
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Events.DeviceDrawing.add(drawHandler);
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Events.DeviceDrawing.add(drawHandler)
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```
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#### Result:
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Drawing the line would look like this:
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@ -77,7 +77,7 @@ Drawing the line would look like this:
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Draws an rectangle on the keyboard.
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#### Syntax:
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```lua
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DrawRectangle(brush brush, double x, double y, double height, double width);
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DrawRectangle(brush brush, double x, double y, double height, double width)
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```
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##### Required arguments
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- **brush:** A [brush](https://github.com/SpoinkyNL/Artemis/wiki/brushes) used to fill the rectangle
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@ -89,16 +89,16 @@ DrawRectangle(brush brush, double x, double y, double height, double width);
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#### Example:
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```lua
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-- Create a brush we want to draw to the keyboard at a later time
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local redBrush = Brushes.GetSolidColorBrush(Brushes.GetColor(255, 255, 0, 0));
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local redBrush = Brushes.GetSolidColorBrush(Brushes.GetColor(255, 255, 0, 0))
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-- This function will be called after every profile draw.
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function drawHandler(profile, eventArgs)
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-- Draw an rectangle (in this case a square) in the top left
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eventArgs.Drawing.DrawRectangle(redBrush, 0, 0, 5, 5);
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-- Draw an rectangle (in this case a square) in the top left
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eventArgs.Drawing.DrawRectangle(redBrush, 0, 0, 5, 5)
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end
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-- Subscribe to the event AFTER defining the function which must be subscribed.
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Events.DeviceDrawing.add(drawHandler);
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Events.DeviceDrawing.add(drawHandler)
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```
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#### Result:
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Drawing the rectangle would look like this:
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@ -110,7 +110,7 @@ Draws a text string on the keyboard.
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**Note:** Drawing text to the keyboard has very little practical use. Since the keys aren't aligned in a grid it's not very readable. The main reason I've included this function is so that you can use it to draw symbols, such as ```<```, ```>```, ```^``` etc.
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#### Syntax:
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```lua
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DrawText(brush brush, double x, double y, string text, int fontSize);
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DrawText(brush brush, double x, double y, string text, int fontSize)
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```
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##### Required arguments
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- **brush:** A [brush](https://github.com/SpoinkyNL/Artemis/wiki/brushes) used to fill the rectangle
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@ -124,16 +124,21 @@ To compensate for the margin the font has on the top I'm using a Y-value of -2.4
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#### Example:
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```lua
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-- Create a brush we want to draw to the keyboard at a later time
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local redBrush = Brushes.GetSolidColorBrush(Brushes.GetColor(255, 255, 0, 0));
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local redBrush = Brushes.GetSolidColorBrush(Brushes.GetColor(255, 255, 0, 0))
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-- This function will be called after every profile draw.
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function drawHandler(profile, eventArgs)
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-- Draw the text "hi" on the keyboard.
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eventArgs.Drawing.DrawText(redBrush, 4, -2.4, "hi", 11);
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-- In this example we only want to draw to the keyboard. Each device has it's
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-- own drawing event
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if not (eventArgs.DeviceType == "keyboard") then
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return
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end
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-- Draw the text "hi" on the keyboard.
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eventArgs.Drawing.DrawText(redBrush, 4, -2.4, "hi", 11)
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end
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-- Subscribe to the event AFTER defining the function which must be subscribed.
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Events.DeviceDrawing.add(drawHandler);
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Events.DeviceDrawing.add(drawHandler)
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```
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#### Result:
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Drawing the text would look like this:
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