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Updated Drawing (markdown)
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Drawing.md
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Drawing.md
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The Drawing variable lets you draw brushes to the keyboard in different shapes.
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To get the Drawing variable you need to subscribe to the [ProfileDrawing](https://github.com/SpoinkyNL/Artemis/wiki/LUA-Events#profiledrawing) event, as shown in the examples paired with each funtion.
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To get the Drawing variable you need to subscribe to the [DeviceDrawing](https://github.com/SpoinkyNL/Artemis/wiki/LUA-Events#devicedrawing) event, as shown in the examples paired with each funtion.
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## Overview
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* [DrawEllipse](https://github.com/SpoinkyNL/Artemis/wiki/Drawing#drawellipse)
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@ -33,7 +33,7 @@ function drawHandler(profile, eventArgs)
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end
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-- Subscribe to the event AFTER defining the function which must be subscribed.
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Events.ProfileDrawing.add(drawHandler);
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Events.DeviceDrawing.add(drawHandler);
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```
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#### Result:
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Drawing the ellipse would look like this:
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@ -65,7 +65,7 @@ function drawHandler(profile, eventArgs)
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end
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-- Subscribe to the event AFTER defining the function which must be subscribed.
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Events.ProfileDrawing.add(drawHandler);
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Events.DeviceDrawing.add(drawHandler);
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```
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#### Result:
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Drawing the line would look like this:
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@ -97,7 +97,7 @@ function drawHandler(profile, eventArgs)
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end
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-- Subscribe to the event AFTER defining the function which must be subscribed.
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Events.ProfileDrawing.add(drawHandler);
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Events.DeviceDrawing.add(drawHandler);
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```
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#### Result:
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Drawing the rectangle would look like this:
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@ -132,7 +132,7 @@ function drawHandler(profile, eventArgs)
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end
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-- Subscribe to the event AFTER defining the function which must be subscribed.
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Events.ProfileDrawing.add(drawHandler);
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Events.DeviceDrawing.add(drawHandler);
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```
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#### Result:
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Drawing the text would look like this:
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