1
0
mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00
Artemis/Artemis/Artemis/Artemis.csproj
2016-03-10 09:23:29 +01:00

611 lines
31 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{ED9997A2-E54C-4E9F-9350-62BE672C3ABE}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Artemis</RootNamespace>
<AssemblyName>Artemis</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<SccProjectName>
</SccProjectName>
<SccLocalPath>
</SccLocalPath>
<SccAuxPath>
</SccAuxPath>
<SccProvider>
</SccProvider>
<IsWebBootstrapper>false</IsWebBootstrapper>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
<PublishUrl>C:\Users\Robert\Desktop\Artemis builds\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<SupportUrl>https://github.com/SpoinkyNL/Artemis/wiki/Frequently-Asked-Questions-%28FAQ%29</SupportUrl>
<ProductName>Artemis</ProductName>
<PublisherName>Artemis</PublisherName>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.2.0</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<CreateDesktopShortcut>true</CreateDesktopShortcut>
<PublishWizardCompleted>true</PublishWizardCompleted>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x64</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ManifestCertificateThumbprint>EAC088BE27A2DE790AE6F37A020409F4A1B5EC0E</ManifestCertificateThumbprint>
</PropertyGroup>
<PropertyGroup>
<ManifestKeyFile>Artemis_TemporaryKey.pfx</ManifestKeyFile>
</PropertyGroup>
<PropertyGroup>
<GenerateManifests>true</GenerateManifests>
</PropertyGroup>
<PropertyGroup>
<SignManifests>false</SignManifests>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Resources\logo.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup />
<ItemGroup>
<Reference Include="Autofac, Version=4.0.0.0, Culture=neutral, PublicKeyToken=17863af14b0044da, processorArchitecture=MSIL">
<HintPath>..\packages\Autofac.4.0.0-rc1-177\lib\net45\Autofac.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Caliburn.Micro, Version=2.0.2.0, Culture=neutral, PublicKeyToken=8e5891231f2ed21f, processorArchitecture=MSIL">
<HintPath>..\packages\Caliburn.Micro.Core.2.0.2\lib\net45\Caliburn.Micro.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Caliburn.Micro.Autofac, Version=2.0.9.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Caliburn.Micro.AutofacBootstrap.2.0.9-beta\lib\net40\Caliburn.Micro.Autofac.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Caliburn.Micro.Platform, Version=2.0.2.0, Culture=neutral, PublicKeyToken=8e5891231f2ed21f, processorArchitecture=MSIL">
<HintPath>..\packages\Caliburn.Micro.2.0.2\lib\net45\Caliburn.Micro.Platform.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Corale.Colore, Version=4.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Colore.4.0.0\lib\net35\Corale.Colore.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="CUE.NET, Version=1.0.2.1, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\CUE.NET.1.0.2.1\lib\net45\CUE.NET.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Hardcodet.Wpf.TaskbarNotification, Version=1.0.5.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Hardcodet.NotifyIcon.Wpf.1.0.5\lib\net451\Hardcodet.Wpf.TaskbarNotification.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Kaliko.ImageLibrary, Version=2.0.4.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\ImageLibrary.2.0.5\lib\net45\Kaliko.ImageLibrary.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="log4net, Version=1.2.15.0, Culture=neutral, PublicKeyToken=669e0ddf0bb1aa2a, processorArchitecture=MSIL">
<HintPath>..\packages\log4net.2.0.5\lib\net45-full\log4net.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="MahApps.Metro, Version=1.2.4.0, Culture=neutral, PublicKeyToken=f4fb5a3c4d1e5b4f, processorArchitecture=MSIL">
<HintPath>..\packages\MahApps.Metro.1.2.4.0\lib\net45\MahApps.Metro.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Microsoft.QualityTools.Testing.Fakes, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="NamedPipeWrapper, Version=1.4.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\NamedPipeWrapper.1.4.0\lib\net40\NamedPipeWrapper.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="NAudio, Version=1.7.3.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\NAudio.1.7.3\lib\net35\NAudio.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.8.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SharpDX, Version=3.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\packages\SharpDX.3.0.1\lib\net45\SharpDX.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SharpDX.Direct3D11, Version=3.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\packages\SharpDX.Direct3D11.3.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SharpDX.DXGI, Version=3.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\packages\SharpDX.DXGI.3.0.1\lib\net45\SharpDX.DXGI.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.Web" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Windows.Interactivity, Version=4.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="VioletTape.WpfExceptionViewer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=bfd09609f6784d58, processorArchitecture=MSIL">
<HintPath>..\packages\WpfExceptionViewer.1.0.0.0\lib\VioletTape.WpfExceptionViewer.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="VirtualInput, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\VirtualInput.1.0.1\lib\net20\VirtualInput.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="Xceed.Wpf.AvalonDock, Version=2.6.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4, processorArchitecture=MSIL">
<HintPath>..\packages\Extended.Wpf.Toolkit.2.6\lib\net40\Xceed.Wpf.AvalonDock.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xceed.Wpf.AvalonDock.Themes.Aero, Version=2.6.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4, processorArchitecture=MSIL">
<HintPath>..\packages\Extended.Wpf.Toolkit.2.6\lib\net40\Xceed.Wpf.AvalonDock.Themes.Aero.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xceed.Wpf.AvalonDock.Themes.Metro, Version=2.6.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4, processorArchitecture=MSIL">
<HintPath>..\packages\Extended.Wpf.Toolkit.2.6\lib\net40\Xceed.Wpf.AvalonDock.Themes.Metro.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xceed.Wpf.AvalonDock.Themes.VS2010, Version=2.6.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4, processorArchitecture=MSIL">
<HintPath>..\packages\Extended.Wpf.Toolkit.2.6\lib\net40\Xceed.Wpf.AvalonDock.Themes.VS2010.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xceed.Wpf.DataGrid, Version=2.6.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4, processorArchitecture=MSIL">
<HintPath>..\packages\Extended.Wpf.Toolkit.2.6\lib\net40\Xceed.Wpf.DataGrid.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Xceed.Wpf.Toolkit, Version=2.6.0.0, Culture=neutral, PublicKeyToken=3e4669d2f30244f4, processorArchitecture=MSIL">
<HintPath>..\packages\Extended.Wpf.Toolkit.2.6\lib\net40\Xceed.Wpf.Toolkit.dll</HintPath>
<Private>True</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="ArtemisBootstrapper.cs" />
<Compile Include="Events\ToggleEnabled.cs" />
<Compile Include="Events\ActiveEffectChanged.cs" />
<Compile Include="Events\ChangeBitmap.cs" />
<Compile Include="KeyboardProviders\Corsair\CorsairRGB.cs" />
<Compile Include="KeyboardProviders\KeyboardProvider.cs" />
<Compile Include="KeyboardProviders\KeyboardRegion.cs" />
<Compile Include="KeyboardProviders\Logitech\Orion.cs" />
<Compile Include="KeyboardProviders\Logitech\Utilities\KeyboardNames.cs" />
<Compile Include="KeyboardProviders\Logitech\Utilities\KeyMap.cs" />
<Compile Include="KeyboardProviders\Logitech\Utilities\LogitechGSDK.cs" />
<Compile Include="KeyboardProviders\Logitech\Utilities\OrionUtilities.cs" />
<Compile Include="KeyboardProviders\ProviderHelper.cs" />
<Compile Include="KeyboardProviders\Razer\BlackWidow.cs" />
<Compile Include="KeyboardProviders\Razer\Utilities\RazerUtilities.cs" />
<Compile Include="Managers\EffectManager.cs" />
<Compile Include="Managers\KeyboardManager.cs" />
<Compile Include="Managers\MainManager.cs" />
<Compile Include="Models\EffectModel.cs" />
<Compile Include="Models\EffectSettings.cs" />
<Compile Include="Models\GameSettings.cs" />
<Compile Include="Modules\Effects\AmbientLightning\AmbientLightningEffectModel.cs" />
<Compile Include="Modules\Effects\AmbientLightning\AmbientLightningEffectSettings.cs" />
<Compile Include="Modules\Effects\AmbientLightning\AmbientLightningEffectView.xaml.cs">
<DependentUpon>AmbientLightningEffectView.xaml</DependentUpon>
</Compile>
<Compile Include="Modules\Effects\AmbientLightning\AmbientLightningEffectViewModel.cs" />
<Compile Include="Modules\Effects\AmbientLightning\ScreenCapture.cs" />
<Compile Include="Modules\Effects\AudioVisualizer\AudioVisualization.Designer.cs">
<DependentUpon>AudioVisualization.settings</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="Modules\Effects\AudioVisualizer\AudioVisualizerModel.cs" />
<Compile Include="Modules\Effects\AudioVisualizer\Utilities\FftEventArgs.cs" />
<Compile Include="Modules\Effects\AudioVisualizer\Utilities\SampleAggregator.cs" />
<Compile Include="Modules\Effects\Debug\DebugEffectModel.cs" />
<Compile Include="Modules\Effects\TypeHole\TypeHoleModel.cs" />
<Compile Include="Modules\Effects\TypeWave\TypeWave.Designer.cs">
<DependentUpon>TypeWave.settings</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="Modules\Effects\TypeWave\TypeWaveModel.cs" />
<Compile Include="Models\GameModel.cs" />
<Compile Include="Modules\Games\CounterStrike\CounterStrike.Designer.cs">
<DependentUpon>CounterStrike.settings</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="Modules\Games\CounterStrike\CounterStrikeModel.cs" />
<Compile Include="Modules\Games\CounterStrike\CounterStrikeSettings.cs" />
<Compile Include="Modules\Games\Dota2\Dota2.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>Dota2.settings</DependentUpon>
</Compile>
<Compile Include="Modules\Games\Dota2\Dota2DataModel.cs" />
<Compile Include="Modules\Games\Dota2\Dota2Model.cs" />
<Compile Include="Modules\Games\Dota2\Dota2Settings.cs" />
<Compile Include="Modules\Games\RocketLeague\RocketLeague.Designer.cs">
<DependentUpon>RocketLeague.settings</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<Compile Include="Modules\Games\RocketLeague\RocketLeagueModel.cs" />
<Compile Include="Modules\Games\Witcher3\Witcher3Settings.cs" />
<Compile Include="Modules\Games\Witcher3\Witcher3.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>Witcher3.settings</DependentUpon>
</Compile>
<Compile Include="Modules\Games\Witcher3\Witcher3Model.cs" />
<Compile Include="Models\OverlayModel.cs" />
<Compile Include="Modules\Overlays\VolumeDisplay\VolumeDisplay.cs" />
<Compile Include="Modules\Overlays\VolumeDisplay\VolumeDisplay.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>VolumeDisplay.settings</DependentUpon>
</Compile>
<Compile Include="Modules\Overlays\VolumeDisplay\VolumeDisplayModel.cs" />
<Compile Include="Modules\Effects\AudioVisualizer\AudioVisualizerSettings.cs" />
<Compile Include="Modules\Effects\Debug\DebugEffectSettings.cs" />
<Compile Include="Modules\Overlays\VolumeDisplay\VolumeDisplaySettings.cs" />
<Compile Include="Modules\Games\RocketLeague\RocketLeagueSettings.cs" />
<Compile Include="Modules\Effects\TypeWave\TypeWaveSettings.cs" />
<Compile Include="Properties\Annotations.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Services\DialogService.cs" />
<Compile Include="Services\MetroDialogService.cs" />
<Compile Include="Settings\General.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>General.settings</DependentUpon>
</Compile>
<Compile Include="Settings\GeneralSettings.cs" />
<Compile Include="Settings\Offsets.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<DependentUpon>Offsets.settings</DependentUpon>
</Compile>
<Compile Include="Utilities\ColorHelpers.cs" />
<Compile Include="Utilities\GameState\GameDataReceivedEventArgs.cs" />
<Compile Include="Utilities\GameState\GameStateWebServer.cs" />
<Compile Include="Utilities\GeneralHelpers.cs" />
<Compile Include="Utilities\ImageUtilities.cs" />
<Compile Include="Utilities\Keyboard\KeyboardHook.cs" />
<Compile Include="Utilities\LogitechDll\DllManager.cs" />
<Compile Include="Utilities\LogitechDll\LogitechNamedPipe.cs" />
<Compile Include="Utilities\Memory\GamePointer.cs" />
<Compile Include="Utilities\Memory\Memory.cs" />
<Compile Include="Utilities\Memory\MemoryHelpers.cs" />
<Compile Include="Utilities\Memory\Win32.cs" />
<Compile Include="Utilities\Keyboard\Key.cs" />
<Compile Include="Utilities\Keyboard\KeyboardRectangle.cs" />
<Compile Include="Utilities\ShellLink.cs" />
<Compile Include="Utilities\Updater.cs" />
<Compile Include="ViewModels\Abstract\EffectViewModel.cs" />
<Compile Include="ViewModels\Abstract\GameViewModel.cs" />
<Compile Include="ViewModels\EffectsViewModel.cs" />
<Compile Include="Modules\Effects\AudioVisualizer\AudioVisualizerViewModel.cs" />
<Compile Include="Modules\Effects\Debug\DebugEffectViewModel.cs" />
<Compile Include="Modules\Effects\TypeHole\TypeHoleViewModel.cs" />
<Compile Include="Modules\Effects\TypeWave\TypeWaveViewModel.cs" />
<Compile Include="ViewModels\FlyoutBaseViewModel.cs" />
<Compile Include="ViewModels\Flyouts\FlyoutSettingsViewModel.cs" />
<Compile Include="ViewModels\GamesViewModel.cs" />
<Compile Include="Modules\Games\CounterStrike\CounterStrikeViewModel.cs" />
<Compile Include="Modules\Games\Dota2\Dota2ViewModel.cs" />
<Compile Include="Modules\Games\RocketLeague\RocketLeagueViewModel.cs" />
<Compile Include="Modules\Games\Witcher3\Witcher3ViewModel.cs" />
<Compile Include="ViewModels\OverlaysViewModel.cs" />
<Compile Include="Modules\Overlays\VolumeDisplay\VolumeDisplayViewModel.cs" />
<Compile Include="ViewModels\ShellViewModel.cs" />
<Compile Include="ViewModels\SystemTrayViewModel.cs" />
<Compile Include="ViewModels\WelcomeViewModel.cs" />
<Compile Include="Views\EffectsView.xaml.cs">
<DependentUpon>EffectsView.xaml</DependentUpon>
</Compile>
<Compile Include="Views\Flyouts\FlyoutSettingsView.xaml.cs">
<DependentUpon>FlyoutSettingsView.xaml</DependentUpon>
</Compile>
<Compile Include="Modules\Effects\Debug\DebugEffectView.xaml.cs">
<DependentUpon>DebugEffectView.xaml</DependentUpon>
</Compile>
<Compile Include="Modules\Effects\AudioVisualizer\AudioVisualizerView.xaml.cs">
<DependentUpon>AudioVisualizerView.xaml</DependentUpon>
</Compile>
<Compile Include="Modules\Effects\TypeHole\TypeHoleView.xaml.cs">
<DependentUpon>TypeHoleView.xaml</DependentUpon>
</Compile>
<Compile Include="Modules\Effects\TypeWave\TypeWaveView.xaml.cs">
<DependentUpon>TypeWaveView.xaml</DependentUpon>
</Compile>
<Compile Include="Views\GamesView.xaml.cs">
<DependentUpon>GamesView.xaml</DependentUpon>
</Compile>
<Compile Include="Modules\Games\CounterStrike\CounterStrikeView.xaml.cs">
<DependentUpon>CounterStrikeView.xaml</DependentUpon>
</Compile>
<Compile Include="Modules\Games\Dota2\Dota2View.xaml.cs">
<DependentUpon>Dota2View.xaml</DependentUpon>
</Compile>
<Compile Include="Modules\Games\RocketLeague\RocketLeagueView.xaml.cs">
<DependentUpon>RocketLeagueView.xaml</DependentUpon>
</Compile>
<Compile Include="Modules\Games\Witcher3\Witcher3View.xaml.cs">
<DependentUpon>Witcher3View.xaml</DependentUpon>
</Compile>
<Compile Include="Views\OverlaysView.xaml.cs">
<DependentUpon>OverlaysView.xaml</DependentUpon>
</Compile>
<Compile Include="Modules\Overlays\VolumeDisplay\VolumeDisplayView.xaml.cs">
<DependentUpon>VolumeDisplayView.xaml</DependentUpon>
</Compile>
<Compile Include="Views\ShellView.xaml.cs">
<DependentUpon>ShellView.xaml</DependentUpon>
</Compile>
<Compile Include="Views\SystemTrayView.xaml.cs">
<DependentUpon>SystemTrayView.xaml</DependentUpon>
</Compile>
<Compile Include="Views\WelcomeView.xaml.cs">
<DependentUpon>WelcomeView.xaml</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<None Include="Modules\Effects\AudioVisualizer\AudioVisualization.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>AudioVisualization.Designer.cs</LastGenOutput>
</None>
<None Include="Modules\Effects\TypeWave\TypeWave.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>TypeWave.Designer.cs</LastGenOutput>
</None>
<None Include="Modules\Games\CounterStrike\CounterStrike.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>CounterStrike.Designer.cs</LastGenOutput>
</None>
<None Include="Modules\Games\Dota2\Dota2.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Dota2.Designer.cs</LastGenOutput>
</None>
<None Include="Modules\Games\RocketLeague\RocketLeague.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>RocketLeague.Designer.cs</LastGenOutput>
</None>
<None Include="Modules\Games\Witcher3\Witcher3.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Witcher3.Designer.cs</LastGenOutput>
</None>
<None Include="Modules\Overlays\VolumeDisplay\VolumeDisplay.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>VolumeDisplay.Designer.cs</LastGenOutput>
</None>
<None Include="packages.config" />
<AppDesigner Include="Properties\" />
<Resource Include="Resources\bow.png" />
<Resource Include="Resources\WindowsIcons-license.txt" />
<Resource Include="Resources\Entypo-license.txt" />
<Content Include="logo.ico">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Resource Include="Resources\logo.ico" />
<Resource Include="Resources\logo-disabled.ico" />
<Resource Include="Resources\Dota2\dotaGamestateConfiguration.txt" />
<None Include="Resources\LogitechLED.dll" />
<Content Include="Resources\Witcher3\playerWitcher.txt" />
<Content Include="Resources\Witcher3\artemis.txt" />
<Resource Include="Resources\Entypo.ttf" />
<None Include="Settings\Offsets.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Offsets.Designer.cs</LastGenOutput>
</None>
<None Include="Settings\General.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>General.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Page Include="Modules\Effects\AmbientLightning\AmbientLightningEffectView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Resources\Icons.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="Views\EffectsView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Modules\Effects\Debug\DebugEffectView.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="Modules\Effects\AudioVisualizer\AudioVisualizerView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Modules\Effects\TypeHole\TypeHoleView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Modules\Effects\TypeWave\TypeWaveView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Views\Flyouts\FlyoutSettingsView.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="Views\GamesView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Modules\Games\CounterStrike\CounterStrikeView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Modules\Games\Dota2\Dota2View.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Modules\Games\RocketLeague\RocketLeagueView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Modules\Games\Witcher3\Witcher3View.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Views\OverlaysView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Modules\Overlays\VolumeDisplay\VolumeDisplayView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Views\ShellView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Views\SystemTrayView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Views\WelcomeView.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup>
<Content Include="LogitechLedEnginesWrapper.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Resources\CounterStrike\csgoGamestateConfiguration.txt" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.5.2">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.5.2 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\CUE.NET.1.0.2.1\build\net45\CUE.NET.targets" Condition="Exists('..\packages\CUE.NET.1.0.2.1\build\net45\CUE.NET.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\CUE.NET.1.0.2.1\build\net45\CUE.NET.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\CUE.NET.1.0.2.1\build\net45\CUE.NET.targets'))" />
</Target>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>