mirror of
https://github.com/Artemis-RGB/Artemis
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53 lines
1.4 KiB
C#
53 lines
1.4 KiB
C#
using System.Collections.Generic;
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using Artemis.Core;
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namespace Artemis.UI.Shared.Services.NodeEditor.Commands;
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/// <summary>
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/// Represents a node editor command that can be used to connect two pins.
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/// </summary>
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public class ConnectPins : INodeEditorCommand
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{
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private readonly IPin _source;
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private readonly IPin _target;
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private readonly List<IPin>? _originalConnections;
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/// <summary>
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/// Creates a new instance of the <see cref="ConnectPins" /> class.
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/// </summary>
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/// <param name="source">The source of the connection.</param>
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/// <param name="target">The target of the connection.</param>
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public ConnectPins(IPin source, IPin target)
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{
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_source = source;
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_target = target;
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_originalConnections = _target.Direction == PinDirection.Input ? new List<IPin>(_target.ConnectedTo) : null;
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}
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#region Implementation of INodeEditorCommand
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/// <inheritdoc />
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public string DisplayName => "Connect pins";
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/// <inheritdoc />
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public void Execute()
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{
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if (_target.Direction == PinDirection.Input)
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_target.DisconnectAll();
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_source.ConnectTo(_target);
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}
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/// <inheritdoc />
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public void Undo()
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{
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_target.DisconnectFrom(_source);
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if (_originalConnections == null)
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return;
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foreach (IPin pin in _originalConnections)
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_target.ConnectTo(pin);
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}
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#endregion
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} |