mirror of
https://github.com/Artemis-RGB/Artemis
synced 2025-12-13 05:48:35 +00:00
161 lines
3.6 KiB
C++
161 lines
3.6 KiB
C++
#include "main.h"
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#include <stdio.h>
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#include <tchar.h>
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#include <thread>
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <complex>
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#include <filesystem>
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#include <fstream>
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#include "../LightFX2Artemis/LightFxState.h"
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#include "LFX2.h"
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using namespace std;
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static bool mustLog = false;
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LightFxState* lightFxState;
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char* GetGame()
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{
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CHAR szPath[MAX_PATH];
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GetModuleFileNameA(NULL, szPath, MAX_PATH);
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return szPath;
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};
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BOOL WINAPI DllMain(HINSTANCE hInst, DWORD fdwReason, LPVOID)
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{
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if (fdwReason == DLL_PROCESS_ATTACH)
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{
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lightFxState = new LightFxState(GetGame());
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if (mustLog)
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{
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ofstream myfile;
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myfile.open("log.txt", ios::out | ios::app);
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myfile << "Main called, DLL loaded into " << lightFxState->Game << "\n";
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myfile.close();
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}
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}
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return true;
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}
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void Transmit(const char* msg)
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{
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//Pipe Init Data
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HANDLE hPipe1;
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char buf[100];
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LPTSTR lpszPipename1 = TEXT("\\\\.\\pipe\\artemis");
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hPipe1 = CreateFile(lpszPipename1, GENERIC_WRITE, 0, NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
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if (hPipe1 == NULL || hPipe1 == INVALID_HANDLE_VALUE)
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{
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if (mustLog)
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{
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ofstream myfile;
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myfile.open("log.txt", ios::out | ios::app);
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myfile << "Could not open the pipe - " << GetLastError() << "\n";
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myfile.close();
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}
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return;
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}
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DWORD cbWritten;
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WriteFile(hPipe1, msg, strlen(msg), &cbWritten, NULL);
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_Initialize()
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_Release()
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_Reset()
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_Update()
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_UpdateDefault()
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_GetNumDevices(unsigned int* const)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_GetDeviceDescription(const unsigned int, char* const, const unsigned int, unsigned char* const)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_GetNumLights(const unsigned int, unsigned int* const)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_GetLightDescription(const unsigned int, const unsigned int, char* const, const unsigned int)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_GetLightLocation(const unsigned int, const unsigned int, PLFX_POSITION const)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_GetLightColor(const unsigned int, const unsigned int, PLFX_COLOR const)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_SetLightColor(const unsigned int, const unsigned int, const PLFX_COLOR)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_Light(const unsigned int, const unsigned int)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_SetLightActionColor(const unsigned int, const unsigned int, const unsigned int, const PLFX_COLOR)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_SetLightActionColorEx(const unsigned int, const unsigned int, const unsigned int, const PLFX_COLOR, const PLFX_COLOR)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_ActionColor(const unsigned int, const unsigned int, const unsigned int)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_ActionColorEx(const unsigned int, const unsigned int, const unsigned int, const unsigned int)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_SetTiming(const int)
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{
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return LFX_SUCCESS;
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}
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FN_DECLSPEC LFX_RESULT STDCALL LFX_GetVersion(char* const, const unsigned int)
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{
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return LFX_SUCCESS;
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}
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