1
0
mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00
Artemis/src/Artemis.UI/Screens/SurfaceEditor/Dialogs/SurfaceDeviceConfigViewModel.cs
2020-12-07 19:20:57 +00:00

148 lines
4.1 KiB
C#

using System.Threading.Tasks;
using Artemis.Core;
using Artemis.Core.Services;
using Artemis.UI.Shared.Services;
using SkiaSharp;
using Stylet;
namespace Artemis.UI.Screens.SurfaceEditor.Dialogs
{
public class SurfaceDeviceConfigViewModel : DialogViewModelBase
{
private readonly ICoreService _coreService;
private int _rotation;
private double _scale;
private string _title;
private int _x;
private int _y;
public double _redScale;
public double _greenScale;
public double _blueScale;
private SKColor _currentColor;
private bool _displayOnDevices;
public SurfaceDeviceConfigViewModel(ArtemisDevice device, ICoreService coreService, IModelValidator<SurfaceDeviceConfigViewModel> validator) : base(validator)
{
_coreService = coreService;
Device = device;
Title = $"{Device.RgbDevice.DeviceInfo.DeviceName} - Properties";
X = (int)Device.X;
Y = (int)Device.Y;
Scale = Device.Scale;
Rotation = (int)Device.Rotation;
RedScale = Device.RedScale * 100d;
GreenScale = Device.GreenScale * 100d;
BlueScale = Device.BlueScale * 100d;
CurrentColor = SKColors.White;
_coreService.FrameRendering += OnFrameRendering;
}
private void OnFrameRendering(object sender, FrameRenderingEventArgs e)
{
if (!_displayOnDevices)
return;
using SKPaint overlayPaint = new SKPaint
{
Color = CurrentColor
};
e.Canvas.DrawRect(0, 0, e.Canvas.LocalClipBounds.Width, e.Canvas.LocalClipBounds.Height, overlayPaint);
}
public ArtemisDevice Device { get; }
public string Title
{
get => _title;
set => SetAndNotify(ref _title, value);
}
public int X
{
get => _x;
set => SetAndNotify(ref _x, value);
}
public int Y
{
get => _y;
set => SetAndNotify(ref _y, value);
}
public double Scale
{
get => _scale;
set => SetAndNotify(ref _scale, value);
}
public int Rotation
{
get => _rotation;
set => SetAndNotify(ref _rotation, value);
}
public double RedScale
{
get => _redScale;
set => SetAndNotify(ref _redScale, value);
}
public double GreenScale
{
get => _greenScale;
set => SetAndNotify(ref _greenScale, value);
}
public double BlueScale
{
get => _blueScale;
set => SetAndNotify(ref _blueScale, value);
}
public SKColor CurrentColor
{
get => _currentColor;
set => SetAndNotify(ref _currentColor, value);
}
public bool DisplayOnDevices
{
get => _displayOnDevices;
set => SetAndNotify(ref _displayOnDevices, value);
}
public async Task Accept()
{
await ValidateAsync();
if (HasErrors)
return;
_coreService.ModuleRenderingDisabled = true;
await Task.Delay(100);
Device.X = X;
Device.Y = Y;
Device.Scale = Scale;
Device.Rotation = Rotation;
Device.RedScale = RedScale / 100d;
Device.GreenScale = GreenScale / 100d;
Device.BlueScale = BlueScale / 100d;
_coreService.ModuleRenderingDisabled = false;
_coreService.FrameRendering -= OnFrameRendering;
Session.Close(true);
}
public void ApplyScaling()
{
//TODO: we should either save or revert changes when the user clicks save or cancel.
//we might have to revert these changes below.
Device.RedScale = RedScale / 100d;
Device.GreenScale = GreenScale / 100d;
Device.BlueScale = BlueScale / 100d;
}
}
}