1
0
mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00
Artemis/Artemis/Artemis/Utilities/ColorHelpers.cs
2016-03-27 14:55:44 +02:00

83 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
namespace Artemis.Utilities
{
public static class ColorHelpers
{
/// <summary>
/// Comes up with a 'pure' psuedo-random color
/// </summary>
/// <returns>The color</returns>
public static Color GetRandomRainbowColor()
{
var colors = new List<int>();
var rand = new Random();
for (var i = 0; i < 3; i++)
colors.Add(rand.Next(0, 256));
var highest = colors.Max();
var lowest = colors.Min();
colors[colors.FindIndex(c => c == highest)] = 255;
colors[colors.FindIndex(c => c == lowest)] = 0;
var returnColor = Color.FromArgb(255, colors[0], colors[1], colors[2]);
return returnColor;
}
public static Color ShiftColor(Color c, int shiftAmount)
{
int newRed = c.R;
int newGreen = c.G;
int newBlue = c.B;
// Red to purple
if (c.R == 255 && c.B < 255 && c.G == 0)
newBlue = newBlue + shiftAmount;
// Purple to blue
else if (c.B == 255 && c.R > 0)
newRed = newRed - shiftAmount;
// Blue to light-blue
else if (c.B == 255 && c.G < 255)
newGreen = newGreen + shiftAmount;
// Light-blue to green
else if (c.G == 255 && c.B > 0)
newBlue = newBlue - shiftAmount;
// Green to yellow
else if (c.G == 255 && c.R < 255)
newRed = newRed + shiftAmount;
// Yellow to red
else if (c.R == 255 && c.G > 0)
newGreen = newGreen - shiftAmount;
newRed = BringIntInColorRange(newRed);
newGreen = BringIntInColorRange(newGreen);
newBlue = BringIntInColorRange(newBlue);
return Color.FromArgb(c.A, newRed, newGreen, newBlue);
}
private static int BringIntInColorRange(int i)
{
if (i < 0)
return 0;
if (i > 255)
return 255;
return i;
}
public static Color ToDrawingColor(System.Windows.Media.Color mColor)
{
return Color.FromArgb(mColor.A, mColor.R, mColor.G, mColor.B);
}
public static System.Windows.Media.Color ToMediaColor(Color dColor)
{
return System.Windows.Media.Color.FromArgb(dColor.A, dColor.R, dColor.G, dColor.B);
}
}
}