Files
Artemis/src/Artemis.Core/RGB.NET/BitmapBrush.cs
T
2019-12-20 13:43:19 +01:00

152 lines
5.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Artemis.Core.Extensions;
using Artemis.Core.Plugins.Models;
using RGB.NET.Core;
using SkiaSharp;
namespace Artemis.Core.RGB.NET
{
public class BitmapBrush : AbstractDecoratable<IBrushDecorator>, IBrush, IDisposable
{
private readonly PluginSetting<int> _sampleSizeSetting;
#region Constructors
public BitmapBrush(Scale scale, PluginSetting<int> sampleSizeSetting)
{
_sampleSizeSetting = sampleSizeSetting;
Scale = scale;
}
#endregion
#region Properties & Fields
/// <inheritdoc />
public bool IsEnabled { get; set; } = true;
/// <inheritdoc />
public BrushCalculationMode BrushCalculationMode { get; set; } = BrushCalculationMode.Absolute;
/// <inheritdoc />
public double Brightness { get; set; }
/// <inheritdoc />
public double Opacity { get; set; }
/// <inheritdoc />
public IList<IColorCorrection> ColorCorrections { get; } = new List<IColorCorrection>();
/// <inheritdoc />
public Rectangle RenderedRectangle { get; private set; }
/// <inheritdoc />
public Dictionary<BrushRenderTarget, Color> RenderedTargets { get; } = new Dictionary<BrushRenderTarget, Color>();
public Scale Scale { get; set; }
public Scale RenderedScale { get; private set; }
public SKBitmap Bitmap { get; private set; }
#endregion
#region Methods
/// <inheritdoc />
public virtual void PerformRender(Rectangle rectangle, IEnumerable<BrushRenderTarget> renderTargets)
{
if (RenderedRectangle != rectangle || RenderedScale != Scale)
Bitmap = null;
RenderedRectangle = rectangle;
RenderedScale = Scale;
RenderedTargets.Clear();
if (Bitmap == null)
CreateBitmap(RenderedRectangle);
if (_sampleSizeSetting.Value == 1)
TakeCenter(renderTargets);
else
TakeSamples(renderTargets);
}
private void TakeCenter(IEnumerable<BrushRenderTarget> renderTargets)
{
foreach (var renderTarget in renderTargets)
{
var scaledLocation = renderTarget.Point * Scale;
if (scaledLocation.X < Bitmap.Width && scaledLocation.Y < Bitmap.Height)
RenderedTargets[renderTarget] = Bitmap.GetPixel(scaledLocation.X.RoundToInt(), scaledLocation.Y.RoundToInt()).ToRgbColor();
}
}
private void TakeSamples(IEnumerable<BrushRenderTarget> renderTargets)
{
var sampleSize = _sampleSizeSetting.Value;
var sampleDepth = Math.Sqrt(sampleSize).RoundToInt();
foreach (var renderTarget in renderTargets)
{
// SKRect has all the good stuff we need
var rect = SKRect.Create(
(float) ((renderTarget.Rectangle.Location.X + 4) * Scale.Horizontal),
(float) ((renderTarget.Rectangle.Location.Y + 4) * Scale.Vertical),
(float) ((renderTarget.Rectangle.Size.Width - 8) * Scale.Horizontal),
(float) ((renderTarget.Rectangle.Size.Height - 8) * Scale.Vertical)
);
var verticalSteps = rect.Height / (sampleDepth - 1);
var horizontalSteps = rect.Width / (sampleDepth - 1);
var a = 0;
var r = 0;
var g = 0;
var b = 0;
// TODO: Compare this with LINQ, might be quicker and cleaner
for (var horizontalStep = 0; horizontalStep < sampleDepth; horizontalStep++)
{
for (var verticalStep = 0; verticalStep < sampleDepth; verticalStep++)
{
var x = (rect.Left + horizontalSteps * horizontalStep).RoundToInt();
var y = (rect.Top + verticalSteps * verticalStep).RoundToInt();
if (x < 0 || x > Bitmap.Width || y < 0 || y > Bitmap.Height)
continue;
var color = Bitmap.GetPixel(x, y);
a += color.Alpha;
r += color.Red;
g += color.Green;
b += color.Blue;
// Uncomment to view the sample pixels in the debugger, need a checkbox in the actual debugger but this was a quickie
// Bitmap.SetPixel(x, y, new SKColor(0, 255, 0));
}
}
RenderedTargets[renderTarget] = new Color(a / sampleSize, r / sampleSize, g / sampleSize, b / sampleSize);
}
}
private void CreateBitmap(Rectangle rectangle)
{
var width = Math.Min((rectangle.Location.X + rectangle.Size.Width) * Scale.Horizontal, 4096);
var height = Math.Min((rectangle.Location.Y + rectangle.Size.Height) * Scale.Vertical, 4096);
Bitmap = new SKBitmap(new SKImageInfo(width.RoundToInt(), height.RoundToInt()));
}
/// <inheritdoc />
public virtual void PerformFinalize()
{
}
public void Dispose()
{
Bitmap?.Dispose();
}
#endregion
}
}