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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00
Artemis/Artemis/Artemis/Settings/General.settings
Robert Beekman 8d9272f47c Layer refactor (#118)
* Expanded Trace logging for Overwatch and RL, updated The Witcher 3 mod for 1.22

* Events WIP

* Moved some views around, added event views

* Implemented events

* Some improvements to Overwatch parsing.. some.

* Improved Overwatch parsing to work well with events

* Fixed ultimate ready false positive during ultimate usage

* Added debug window which currently shows Razer SDK keyboard output

* Expanded Overwatch data model (todo: sticky values to avoid false-positives)

* Added sticky values to Overwatch datamodel, should resolve most flickering/false positives

* Layer refactor WIP

* Moved layer types, animations, conditions and events to interfaces. (WIP)

* Code cleanup, moved all profile related models to their own folder/namespace

* Finished most of the profile refactoring

* More profile refactoring, app compiles again

* Switched from XML to JSON for profiles (refactor broke existing profiles anyway)

* Made animation event expiration generic and fixed all serialization issues I've come across so far

* Cleaned up settings, rigged basic LayerEditorView(Model) to refactored models

* Rigged most layer type viewmodels back up to the new models

* Fixed most view(models).
Added animations to mice and headset.
Replaced serialization-based cloning with NClone
Fixed some rendering issues that came up with refactoring

* Added Current Time to WindowsProfile

* Cloning fixes
Replaced glitchy cloning package with a simple serialization clone (that package looked so good :c)
Removed serialization cloning from render process

* Expanded Trace logging for Overwatch and RL, updated The Witcher 3 mod for 1.22

* Events WIP

* Moved some views around, added event views

* Implemented events

* Some improvements to Overwatch parsing.. some.

* Improved Overwatch parsing to work well with events

* Fixed ultimate ready false positive during ultimate usage

* Added debug window which currently shows Razer SDK keyboard output

* Expanded Overwatch data model (todo: sticky values to avoid false-positives)

* Added sticky values to Overwatch datamodel, should resolve most flickering/false positives

* Layer refactor WIP

* Moved layer types, animations, conditions and events to interfaces. (WIP)

* Code cleanup, moved all profile related models to their own folder/namespace

* Finished most of the profile refactoring

* More profile refactoring, app compiles again

* Switched from XML to JSON for profiles (refactor broke existing profiles anyway)

* Made animation event expiration generic and fixed all serialization issues I've come across so far

* Cleaned up settings, rigged basic LayerEditorView(Model) to refactored models

* Rigged most layer type viewmodels back up to the new models

* Fixed most view(models).
Added animations to mice and headset.
Replaced serialization-based cloning with NClone
Fixed some rendering issues that came up with refactoring

* Added Current Time to WindowsProfile

* Cloning fixes
Replaced glitchy cloning package with a simple serialization clone (that package looked so good :c)
Removed serialization cloning from render process
2016-07-06 20:17:46 +02:00

38 lines
1.6 KiB
XML

<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"
GeneratedClassNamespace="Artemis.Settings" GeneratedClassName="General">
<Profiles />
<Settings>
<Setting Name="LastEffect" Type="System.String" Scope="User">
<Value Profile="(Default)">WindowsProfile</Value>
</Setting>
<Setting Name="LastKeyboard" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="EnablePointersUpdate" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="GamestatePort" Type="System.Int32" Scope="User">
<Value Profile="(Default)">51364</Value>
</Setting>
<Setting Name="Autorun" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="Suspended" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="ShowOnStartup" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="CheckForUpdates" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="Theme" Type="System.String" Scope="User">
<Value Profile="(Default)">Light</Value>
</Setting>
<Setting Name="LogLevel" Type="System.String" Scope="User">
<Value Profile="(Default)">Info</Value>
</Setting>
</Settings>
</SettingsFile>