mirror of
https://github.com/Artemis-RGB/Artemis
synced 2025-12-13 05:48:35 +00:00
815 lines
31 KiB
C#
815 lines
31 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.Linq;
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using Artemis.Core.LayerBrushes;
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using Artemis.Core.LayerEffects;
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using Artemis.Storage.Entities.Profile;
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using Artemis.Storage.Entities.Profile.Abstract;
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using SkiaSharp;
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namespace Artemis.Core
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{
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/// <summary>
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/// Represents a layer in a <see cref="Profile" />
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/// </summary>
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public sealed class Layer : RenderProfileElement
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{
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private LayerGeneralProperties _general;
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private SKBitmap _layerBitmap;
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private BaseLayerBrush _layerBrush;
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private LayerShape _layerShape;
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private List<ArtemisLed> _leds;
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private LayerTransformProperties _transform;
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/// <summary>
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/// Creates a new instance of the <see cref="Layer" /> class and adds itself to the child collection of the provided
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/// <paramref name="parent" />
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/// </summary>
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/// <param name="parent">The parent of the layer</param>
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/// <param name="name">The name of the layer</param>
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public Layer(ProfileElement parent, string name)
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{
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LayerEntity = new LayerEntity();
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EntityId = Guid.NewGuid();
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Parent = parent ?? throw new ArgumentNullException(nameof(parent));
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Profile = Parent.Profile;
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Name = name;
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Enabled = true;
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DisplayContinuously = true;
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General = new LayerGeneralProperties();
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Transform = new LayerTransformProperties();
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_layerEffects = new List<BaseLayerEffect>();
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_leds = new List<ArtemisLed>();
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_expandedPropertyGroups = new List<string>();
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Initialize();
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ApplyRenderElementDefaults();
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Parent.AddChild(this);
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}
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internal Layer(Profile profile, ProfileElement parent, LayerEntity layerEntity)
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{
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LayerEntity = layerEntity;
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Profile = profile;
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Parent = parent;
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General = new LayerGeneralProperties();
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Transform = new LayerTransformProperties();
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_layerEffects = new List<BaseLayerEffect>();
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_leds = new List<ArtemisLed>();
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_expandedPropertyGroups = new List<string>();
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Load();
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Initialize();
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}
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internal LayerEntity LayerEntity { get; set; }
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/// <inheritdoc />
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public override List<ILayerProperty> GetAllLayerProperties()
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{
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var result = new List<ILayerProperty>();
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result.AddRange(General.GetAllLayerProperties());
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result.AddRange(Transform.GetAllLayerProperties());
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if (LayerBrush?.BaseProperties != null)
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result.AddRange(LayerBrush.BaseProperties.GetAllLayerProperties());
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foreach (var layerEffect in LayerEffects)
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{
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if (layerEffect.BaseProperties != null)
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result.AddRange(layerEffect.BaseProperties.GetAllLayerProperties());
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}
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return result;
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}
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internal override RenderElementEntity RenderElementEntity => LayerEntity;
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/// <summary>
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/// A collection of all the LEDs this layer is assigned to.
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/// </summary>
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public ReadOnlyCollection<ArtemisLed> Leds => _leds.AsReadOnly();
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/// <summary>
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/// Defines the shape that is rendered by the <see cref="LayerBrush" />.
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/// </summary>
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public LayerShape LayerShape
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{
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get => _layerShape;
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set
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{
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SetAndNotify(ref _layerShape, value);
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if (Path != null)
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CalculateRenderProperties();
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}
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}
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[PropertyGroupDescription(Name = "General", Description = "A collection of general properties")]
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public LayerGeneralProperties General
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{
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get => _general;
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set => SetAndNotify(ref _general, value);
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}
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[PropertyGroupDescription(Name = "Transform", Description = "A collection of transformation properties")]
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public LayerTransformProperties Transform
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{
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get => _transform;
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set => SetAndNotify(ref _transform, value);
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}
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/// <summary>
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/// The brush that will fill the <see cref="LayerShape" />.
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/// </summary>
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public BaseLayerBrush LayerBrush
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{
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get => _layerBrush;
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internal set => SetAndNotify(ref _layerBrush, value);
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}
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/// <inheritdoc />
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public override string ToString()
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{
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return $"[Layer] {nameof(Name)}: {Name}, {nameof(Order)}: {Order}";
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}
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#region IDisposable
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/// <inheritdoc />
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protected override void Dispose(bool disposing)
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{
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_disposed = true;
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// Brush first in case it depends on any of the other disposables during it's own disposal
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_layerBrush?.Dispose();
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_general?.Dispose();
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_layerBitmap?.Dispose();
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_transform?.Dispose();
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base.Dispose(disposing);
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}
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#endregion
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private void Initialize()
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{
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LayerBrushStore.LayerBrushAdded += LayerBrushStoreOnLayerBrushAdded;
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LayerBrushStore.LayerBrushRemoved += LayerBrushStoreOnLayerBrushRemoved;
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// Layers have two hardcoded property groups, instantiate them
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var generalAttribute = Attribute.GetCustomAttribute(
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GetType().GetProperty(nameof(General)),
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typeof(PropertyGroupDescriptionAttribute)
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);
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var transformAttribute = Attribute.GetCustomAttribute(
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GetType().GetProperty(nameof(Transform)),
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typeof(PropertyGroupDescriptionAttribute)
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);
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General.GroupDescription = (PropertyGroupDescriptionAttribute) generalAttribute;
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General.Initialize(this, "General.", Constants.CorePluginInfo);
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Transform.GroupDescription = (PropertyGroupDescriptionAttribute) transformAttribute;
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Transform.Initialize(this, "Transform.", Constants.CorePluginInfo);
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General.ShapeType.CurrentValueSet += ShapeTypeOnCurrentValueSet;
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ApplyShapeType();
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ActivateLayerBrush();
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}
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#region Storage
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internal override void Load()
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{
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EntityId = LayerEntity.Id;
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Name = LayerEntity.Name;
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Enabled = LayerEntity.Enabled;
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Order = LayerEntity.Order;
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_expandedPropertyGroups.AddRange(LayerEntity.ExpandedPropertyGroups);
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LoadRenderElement();
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}
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internal override void Save()
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{
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if (_disposed)
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throw new ObjectDisposedException("Layer");
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// Properties
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LayerEntity.Id = EntityId;
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LayerEntity.ParentId = Parent?.EntityId ?? new Guid();
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LayerEntity.Order = Order;
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LayerEntity.Enabled = Enabled;
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LayerEntity.Name = Name;
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LayerEntity.ProfileId = Profile.EntityId;
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LayerEntity.ExpandedPropertyGroups.Clear();
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LayerEntity.ExpandedPropertyGroups.AddRange(_expandedPropertyGroups);
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General.ApplyToEntity();
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Transform.ApplyToEntity();
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LayerBrush?.BaseProperties.ApplyToEntity();
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// LEDs
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LayerEntity.Leds.Clear();
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foreach (var artemisLed in Leds)
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{
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var ledEntity = new LedEntity
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{
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DeviceIdentifier = artemisLed.Device.RgbDevice.GetDeviceIdentifier(),
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LedName = artemisLed.RgbLed.Id.ToString()
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};
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LayerEntity.Leds.Add(ledEntity);
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}
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SaveRenderElement();
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}
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#endregion
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#region Shape management
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private void ShapeTypeOnCurrentValueSet(object sender, EventArgs e)
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{
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ApplyShapeType();
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}
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private void ApplyShapeType()
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{
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switch (General.ShapeType.CurrentValue)
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{
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case LayerShapeType.Ellipse:
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LayerShape = new EllipseShape(this);
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break;
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case LayerShapeType.Rectangle:
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LayerShape = new RectangleShape(this);
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break;
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default:
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throw new ArgumentOutOfRangeException();
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}
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}
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#endregion
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#region Rendering
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/// <inheritdoc />
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public override void Update(double deltaTime)
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{
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if (_disposed)
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throw new ObjectDisposedException("Layer");
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if (!Enabled || LayerBrush?.BaseProperties == null || !LayerBrush.BaseProperties.PropertiesInitialized)
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return;
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// Ensure the layer must still be displayed
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UpdateDisplayCondition();
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// Update the layer timeline, this will give us a new delta time which could be negative in case the main segment wrapped back
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// to it's start
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UpdateTimeline(deltaTime);
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// No point updating further than this if the layer is not going to be rendered
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if (TimelinePosition > TimelineLength)
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return;
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General.Update(deltaTime);
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Transform.Update(deltaTime);
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LayerBrush.BaseProperties?.Update(deltaTime);
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LayerBrush.Update(deltaTime);
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foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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{
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baseLayerEffect.BaseProperties?.Update(deltaTime);
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baseLayerEffect.Update(deltaTime);
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}
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}
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protected internal override void UpdateTimelineLength()
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{
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TimelineLength = StartSegmentLength + MainSegmentLength + EndSegmentLength;
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}
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public override void OverrideProgress(TimeSpan timeOverride, bool stickToMainSegment)
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{
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if (_disposed)
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throw new ObjectDisposedException("Layer");
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if (!Enabled || LayerBrush?.BaseProperties == null || !LayerBrush.BaseProperties.PropertiesInitialized)
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return;
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// Disable data bindings during an override
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var wasApplyingDataBindings = ApplyDataBindingsEnabled;
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ApplyDataBindingsEnabled = false;
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var beginTime = TimelinePosition;
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if (stickToMainSegment)
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{
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if (!DisplayContinuously)
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TimelinePosition = StartSegmentLength + timeOverride;
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else
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{
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var progress = timeOverride.TotalMilliseconds % MainSegmentLength.TotalMilliseconds;
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if (progress > 0)
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TimelinePosition = TimeSpan.FromMilliseconds(progress) + StartSegmentLength;
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else
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TimelinePosition = StartSegmentLength;
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}
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}
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else
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TimelinePosition = timeOverride;
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var delta = (TimelinePosition - beginTime).TotalSeconds;
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General.Update(delta);
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Transform.Update(delta);
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LayerBrush.BaseProperties?.Update(delta);
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LayerBrush.Update(delta);
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foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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{
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baseLayerEffect.BaseProperties?.Update(delta);
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baseLayerEffect.Update(delta);
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}
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// Restore the old data bindings enabled state
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ApplyDataBindingsEnabled = wasApplyingDataBindings;
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}
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/// <inheritdoc />
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public override void Render(double deltaTime, SKCanvas canvas, SKImageInfo canvasInfo)
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{
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if (_disposed)
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throw new ObjectDisposedException("Layer");
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if (!Enabled || TimelinePosition > TimelineLength)
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return;
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// Ensure the layer is ready
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if (Path == null || LayerShape?.Path == null || !General.PropertiesInitialized || !Transform.PropertiesInitialized)
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return;
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// Ensure the brush is ready
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if (LayerBrush?.BaseProperties?.PropertiesInitialized == false || LayerBrush?.BrushType != LayerBrushType.Regular)
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return;
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if (_layerBitmap == null)
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_layerBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
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else if (_layerBitmap.Info.Width != (int) Path.Bounds.Width || _layerBitmap.Info.Height != (int) Path.Bounds.Height)
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{
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_layerBitmap.Dispose();
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_layerBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
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}
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using var layerPath = new SKPath(Path);
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using var layerCanvas = new SKCanvas(_layerBitmap);
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using var layerPaint = new SKPaint
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{
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FilterQuality = SKFilterQuality.Low,
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Color = new SKColor(0, 0, 0, (byte) (Transform.Opacity.CurrentValue * 2.55f))
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};
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layerCanvas.Clear();
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layerPath.Transform(SKMatrix.MakeTranslation(layerPath.Bounds.Left * -1, layerPath.Bounds.Top * -1));
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foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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baseLayerEffect.PreProcess(layerCanvas, _layerBitmap.Info, layerPath, layerPaint);
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// No point rendering if the alpha was set to zero by one of the effects
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if (layerPaint.Color.Alpha == 0)
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return;
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if (!LayerBrush.SupportsTransformation)
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SimpleRender(layerCanvas, _layerBitmap.Info, layerPaint, layerPath);
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else if (General.ResizeMode.CurrentValue == LayerResizeMode.Normal)
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StretchRender(layerCanvas, _layerBitmap.Info, layerPaint, layerPath);
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else if (General.ResizeMode.CurrentValue == LayerResizeMode.Clip)
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ClipRender(layerCanvas, _layerBitmap.Info, layerPaint, layerPath);
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foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
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baseLayerEffect.PostProcess(layerCanvas, _layerBitmap.Info, layerPath, layerPaint);
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var targetLocation = new SKPoint(0, 0);
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if (Parent is Folder parentFolder)
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targetLocation = Path.Bounds.Location - parentFolder.Path.Bounds.Location;
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using var canvasPaint = new SKPaint {BlendMode = General.BlendMode.CurrentValue};
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using var canvasPath = new SKPath(Path);
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canvasPath.Transform(SKMatrix.MakeTranslation(
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(canvasPath.Bounds.Left - targetLocation.X) * -1,
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(canvasPath.Bounds.Top - targetLocation.Y) * -1)
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);
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canvas.ClipPath(canvasPath);
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canvas.DrawBitmap(_layerBitmap, targetLocation, canvasPaint);
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}
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private void SimpleRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPaint paint, SKPath layerPath)
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{
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using var renderPath = new SKPath(LayerShape.Path);
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LayerBrush.InternalRender(canvas, canvasInfo, renderPath, paint);
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}
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private void StretchRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPaint paint, SKPath layerPath)
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{
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// Apply transformations
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var sizeProperty = Transform.Scale.CurrentValue;
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var rotationProperty = Transform.Rotation.CurrentValue;
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var anchorPosition = GetLayerAnchorPosition(layerPath);
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var anchorProperty = Transform.AnchorPoint.CurrentValue;
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// Translation originates from the unscaled center of the shape and is tied to the anchor
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var x = anchorPosition.X - layerPath.Bounds.MidX - anchorProperty.X * layerPath.Bounds.Width;
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var y = anchorPosition.Y - layerPath.Bounds.MidY - anchorProperty.Y * layerPath.Bounds.Height;
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// Apply these before translation because anchorPosition takes translation into account
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canvas.RotateDegrees(rotationProperty, anchorPosition.X, anchorPosition.Y);
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canvas.Scale(sizeProperty.Width / 100f, sizeProperty.Height / 100f, anchorPosition.X, anchorPosition.Y);
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canvas.Translate(x, y);
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using var renderPath = new SKPath(LayerShape.Path);
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LayerBrush.InternalRender(canvas, canvasInfo, renderPath, paint);
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}
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private void ClipRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPaint paint, SKPath layerPath)
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{
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// Apply transformation
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var sizeProperty = Transform.Scale.CurrentValue;
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var rotationProperty = Transform.Rotation.CurrentValue;
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var anchorPosition = GetLayerAnchorPosition(layerPath);
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var anchorProperty = Transform.AnchorPoint.CurrentValue;
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// Translation originates from the unscaled center of the shape and is tied to the anchor
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var x = anchorPosition.X - layerPath.Bounds.MidX - anchorProperty.X * layerPath.Bounds.Width;
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var y = anchorPosition.Y - layerPath.Bounds.MidY - anchorProperty.Y * layerPath.Bounds.Height;
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using var clipPath = new SKPath(LayerShape.Path);
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clipPath.Transform(SKMatrix.MakeTranslation(x, y));
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clipPath.Transform(SKMatrix.MakeScale(sizeProperty.Width / 100f, sizeProperty.Height / 100f, anchorPosition.X, anchorPosition.Y));
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clipPath.Transform(SKMatrix.MakeRotationDegrees(rotationProperty, anchorPosition.X, anchorPosition.Y));
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canvas.ClipPath(clipPath);
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canvas.RotateDegrees(rotationProperty, anchorPosition.X, anchorPosition.Y);
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canvas.Translate(x, y);
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// Render the layer in the largest required bounds, this still creates stretching in some situations
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// but the only alternative I see right now is always forcing brushes to render on the entire canvas
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var boundsRect = new SKRect(
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Math.Min(clipPath.Bounds.Left - x, Bounds.Left - x),
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Math.Min(clipPath.Bounds.Top - y, Bounds.Top - y),
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Math.Max(clipPath.Bounds.Right - x, Bounds.Right - x),
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Math.Max(clipPath.Bounds.Bottom - y, Bounds.Bottom - y)
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);
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using var renderPath = new SKPath();
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renderPath.AddRect(boundsRect);
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LayerBrush.InternalRender(canvas, canvasInfo, renderPath, paint);
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}
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internal void CalculateRenderProperties()
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{
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if (_disposed)
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throw new ObjectDisposedException("Layer");
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if (!Leds.Any())
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Path = new SKPath();
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else
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{
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var path = new SKPath {FillType = SKPathFillType.Winding};
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foreach (var artemisLed in Leds)
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path.AddRect(artemisLed.AbsoluteRenderRectangle);
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Path = path;
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}
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// This is called here so that the shape's render properties are up to date when other code
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// responds to OnRenderPropertiesUpdated
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LayerShape?.CalculateRenderProperties();
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// Folder render properties are based on child paths and thus require an update
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if (Parent is Folder folder)
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folder.CalculateRenderProperties();
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OnRenderPropertiesUpdated();
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}
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internal SKPoint GetLayerAnchorPosition(SKPath layerPath, bool zeroBased = false)
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{
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if (_disposed)
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throw new ObjectDisposedException("Layer");
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var positionProperty = Transform.Position.CurrentValue;
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// Start at the center of the shape
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var position = zeroBased
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? new SKPoint(layerPath.Bounds.MidX - layerPath.Bounds.Left, layerPath.Bounds.MidY - layerPath.Bounds.Top)
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: new SKPoint(layerPath.Bounds.MidX, layerPath.Bounds.MidY);
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// Apply translation
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position.X += positionProperty.X * layerPath.Bounds.Width;
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position.Y += positionProperty.Y * layerPath.Bounds.Height;
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return position;
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}
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/// <summary>
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/// Excludes the provided path from the translations applied to the layer by applying translations that cancel the
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/// layer translations out
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/// </summary>
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/// <param name="path"></param>
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public void IncludePathInTranslation(SKPath path, bool zeroBased)
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{
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if (_disposed)
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throw new ObjectDisposedException("Layer");
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var sizeProperty = Transform.Scale.CurrentValue;
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var rotationProperty = Transform.Rotation.CurrentValue;
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var anchorPosition = GetLayerAnchorPosition(Path, zeroBased);
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var anchorProperty = Transform.AnchorPoint.CurrentValue;
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// Translation originates from the unscaled center of the shape and is tied to the anchor
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var x = anchorPosition.X - (zeroBased ? Bounds.MidX - Bounds.Left : Bounds.MidX) - anchorProperty.X * Bounds.Width;
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var y = anchorPosition.Y - (zeroBased ? Bounds.MidY - Bounds.Top : Bounds.MidY) - anchorProperty.Y * Bounds.Height;
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|
|
if (General.ResizeMode == LayerResizeMode.Normal)
|
|
{
|
|
path.Transform(SKMatrix.MakeTranslation(x, y));
|
|
path.Transform(SKMatrix.MakeScale(sizeProperty.Width / 100f, sizeProperty.Height / 100f, anchorPosition.X, anchorPosition.Y));
|
|
path.Transform(SKMatrix.MakeRotationDegrees(rotationProperty, anchorPosition.X, anchorPosition.Y));
|
|
}
|
|
else
|
|
{
|
|
path.Transform(SKMatrix.MakeTranslation(x, y));
|
|
path.Transform(SKMatrix.MakeRotationDegrees(rotationProperty * -1, anchorPosition.X, anchorPosition.Y));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Excludes the provided path from the translations applied to the layer by applying translations that cancel the
|
|
/// layer translations out
|
|
/// </summary>
|
|
public void ExcludePathFromTranslation(SKPath path, bool zeroBased)
|
|
{
|
|
if (_disposed)
|
|
throw new ObjectDisposedException("Layer");
|
|
|
|
var sizeProperty = Transform.Scale.CurrentValue;
|
|
var rotationProperty = Transform.Rotation.CurrentValue;
|
|
|
|
var anchorPosition = GetLayerAnchorPosition(Path, zeroBased);
|
|
var anchorProperty = Transform.AnchorPoint.CurrentValue;
|
|
|
|
// Translation originates from the unscaled center of the shape and is tied to the anchor
|
|
var x = anchorPosition.X - (zeroBased ? Bounds.MidX - Bounds.Left : Bounds.MidX) - anchorProperty.X * Bounds.Width;
|
|
var y = anchorPosition.Y - (zeroBased ? Bounds.MidY - Bounds.Top : Bounds.MidY) - anchorProperty.Y * Bounds.Height;
|
|
|
|
var reversedXScale = 1f / (sizeProperty.Width / 100f);
|
|
var reversedYScale = 1f / (sizeProperty.Height / 100f);
|
|
|
|
if (General.ResizeMode == LayerResizeMode.Normal)
|
|
{
|
|
path.Transform(SKMatrix.MakeRotationDegrees(rotationProperty * -1, anchorPosition.X, anchorPosition.Y));
|
|
path.Transform(SKMatrix.MakeScale(reversedXScale, reversedYScale, anchorPosition.X, anchorPosition.Y));
|
|
path.Transform(SKMatrix.MakeTranslation(x * -1, y * -1));
|
|
}
|
|
else
|
|
{
|
|
path.Transform(SKMatrix.MakeRotationDegrees(rotationProperty * -1, anchorPosition.X, anchorPosition.Y));
|
|
path.Transform(SKMatrix.MakeTranslation(x * -1, y * -1));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Excludes the provided canvas from the translations applied to the layer by applying translations that cancel the
|
|
/// layer translations out
|
|
/// </summary>
|
|
/// <returns>The number of transformations applied</returns>
|
|
public int ExcludeCanvasFromTranslation(SKCanvas canvas, bool zeroBased)
|
|
{
|
|
if (_disposed)
|
|
throw new ObjectDisposedException("Layer");
|
|
|
|
var sizeProperty = Transform.Scale.CurrentValue;
|
|
var rotationProperty = Transform.Rotation.CurrentValue;
|
|
|
|
var anchorPosition = GetLayerAnchorPosition(Path, zeroBased);
|
|
var anchorProperty = Transform.AnchorPoint.CurrentValue;
|
|
|
|
// Translation originates from the unscaled center of the shape and is tied to the anchor
|
|
var x = anchorPosition.X - (zeroBased ? Bounds.MidX - Bounds.Left : Bounds.MidX) - anchorProperty.X * Bounds.Width;
|
|
var y = anchorPosition.Y - (zeroBased ? Bounds.MidY - Bounds.Top : Bounds.MidY) - anchorProperty.Y * Bounds.Height;
|
|
|
|
var reversedXScale = 1f / (sizeProperty.Width / 100f);
|
|
var reversedYScale = 1f / (sizeProperty.Height / 100f);
|
|
|
|
if (General.ResizeMode == LayerResizeMode.Normal)
|
|
{
|
|
canvas.Translate(x * -1, y * -1);
|
|
canvas.Scale(reversedXScale, reversedYScale, anchorPosition.X, anchorPosition.Y);
|
|
canvas.RotateDegrees(rotationProperty * -1, anchorPosition.X, anchorPosition.Y);
|
|
|
|
return 3;
|
|
}
|
|
|
|
canvas.RotateDegrees(rotationProperty * -1, anchorPosition.X, anchorPosition.Y);
|
|
canvas.Translate(x * -1, y * -1);
|
|
return 2;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region LED management
|
|
|
|
/// <summary>
|
|
/// Adds a new <see cref="ArtemisLed" /> to the layer and updates the render properties.
|
|
/// </summary>
|
|
/// <param name="led">The LED to add</param>
|
|
public void AddLed(ArtemisLed led)
|
|
{
|
|
if (_disposed)
|
|
throw new ObjectDisposedException("Layer");
|
|
|
|
_leds.Add(led);
|
|
CalculateRenderProperties();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Adds a collection of new <see cref="ArtemisLed" />s to the layer and updates the render properties.
|
|
/// </summary>
|
|
/// <param name="leds">The LEDs to add</param>
|
|
public void AddLeds(IEnumerable<ArtemisLed> leds)
|
|
{
|
|
if (_disposed)
|
|
throw new ObjectDisposedException("Layer");
|
|
|
|
_leds.AddRange(leds);
|
|
CalculateRenderProperties();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Removes a <see cref="ArtemisLed" /> from the layer and updates the render properties.
|
|
/// </summary>
|
|
/// <param name="led">The LED to remove</param>
|
|
public void RemoveLed(ArtemisLed led)
|
|
{
|
|
if (_disposed)
|
|
throw new ObjectDisposedException("Layer");
|
|
|
|
_leds.Remove(led);
|
|
CalculateRenderProperties();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Removes all <see cref="ArtemisLed" />s from the layer and updates the render properties.
|
|
/// </summary>
|
|
public void ClearLeds()
|
|
{
|
|
if (_disposed)
|
|
throw new ObjectDisposedException("Layer");
|
|
|
|
_leds.Clear();
|
|
CalculateRenderProperties();
|
|
}
|
|
|
|
internal void PopulateLeds(ArtemisSurface surface)
|
|
{
|
|
if (_disposed)
|
|
throw new ObjectDisposedException("Layer");
|
|
|
|
var leds = new List<ArtemisLed>();
|
|
|
|
// Get the surface LEDs for this layer
|
|
var availableLeds = surface.Devices.SelectMany(d => d.Leds).ToList();
|
|
foreach (var ledEntity in LayerEntity.Leds)
|
|
{
|
|
var match = availableLeds.FirstOrDefault(a => a.Device.RgbDevice.GetDeviceIdentifier() == ledEntity.DeviceIdentifier &&
|
|
a.RgbLed.Id.ToString() == ledEntity.LedName);
|
|
if (match != null)
|
|
leds.Add(match);
|
|
}
|
|
|
|
_leds = leds;
|
|
CalculateRenderProperties();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Brush management
|
|
|
|
/// <summary>
|
|
/// Changes the current layer brush to the brush described in the provided <paramref name="descriptor" />
|
|
/// </summary>
|
|
public void ChangeLayerBrush(LayerBrushDescriptor descriptor)
|
|
{
|
|
if (descriptor == null)
|
|
throw new ArgumentNullException(nameof(descriptor));
|
|
|
|
if (LayerBrush != null)
|
|
{
|
|
var brush = LayerBrush;
|
|
LayerBrush = null;
|
|
brush.Dispose();
|
|
}
|
|
|
|
// Ensure the brush reference matches the brush
|
|
var current = General.BrushReference.BaseValue;
|
|
if (!descriptor.MatchesLayerBrushReference(current))
|
|
General.BrushReference.BaseValue = new LayerBrushReference(descriptor);
|
|
|
|
ActivateLayerBrush();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Removes the current layer brush from the layer
|
|
/// </summary>
|
|
public void RemoveLayerBrush()
|
|
{
|
|
if (LayerBrush == null)
|
|
return;
|
|
|
|
var brush = LayerBrush;
|
|
DeactivateLayerBrush();
|
|
LayerEntity.PropertyEntities.RemoveAll(p => p.PluginGuid == brush.PluginInfo.Guid && p.Path.StartsWith("LayerBrush."));
|
|
}
|
|
|
|
internal void ActivateLayerBrush()
|
|
{
|
|
var current = General.BrushReference.CurrentValue;
|
|
if (current == null)
|
|
return;
|
|
|
|
var descriptor = LayerBrushStore.Get(current.BrushPluginGuid, current.BrushType)?.LayerBrushDescriptor;
|
|
descriptor?.CreateInstance(this);
|
|
|
|
OnLayerBrushUpdated();
|
|
}
|
|
|
|
internal void DeactivateLayerBrush()
|
|
{
|
|
if (LayerBrush == null)
|
|
return;
|
|
|
|
var brush = LayerBrush;
|
|
LayerBrush = null;
|
|
brush.Dispose();
|
|
|
|
OnLayerBrushUpdated();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Event handlers
|
|
|
|
private void LayerBrushStoreOnLayerBrushRemoved(object sender, LayerBrushStoreEvent e)
|
|
{
|
|
if (LayerBrush?.Descriptor == e.Registration.LayerBrushDescriptor)
|
|
DeactivateLayerBrush();
|
|
}
|
|
|
|
private void LayerBrushStoreOnLayerBrushAdded(object sender, LayerBrushStoreEvent e)
|
|
{
|
|
if (LayerBrush != null || General.BrushReference?.CurrentValue == null)
|
|
return;
|
|
|
|
var current = General.BrushReference.CurrentValue;
|
|
if (e.Registration.Plugin.PluginInfo.Guid == current.BrushPluginGuid &&
|
|
e.Registration.LayerBrushDescriptor.LayerBrushType.Name == current.BrushType)
|
|
ActivateLayerBrush();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Events
|
|
|
|
public event EventHandler RenderPropertiesUpdated;
|
|
public event EventHandler LayerBrushUpdated;
|
|
|
|
private void OnRenderPropertiesUpdated()
|
|
{
|
|
RenderPropertiesUpdated?.Invoke(this, EventArgs.Empty);
|
|
}
|
|
|
|
internal void OnLayerBrushUpdated()
|
|
{
|
|
LayerBrushUpdated?.Invoke(this, EventArgs.Empty);
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
|
|
public enum LayerShapeType
|
|
{
|
|
Ellipse,
|
|
Rectangle
|
|
}
|
|
|
|
public enum LayerResizeMode
|
|
{
|
|
Normal,
|
|
Clip
|
|
}
|
|
} |