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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

815 lines
31 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using Artemis.Core.LayerBrushes;
using Artemis.Core.LayerEffects;
using Artemis.Storage.Entities.Profile;
using Artemis.Storage.Entities.Profile.Abstract;
using SkiaSharp;
namespace Artemis.Core
{
/// <summary>
/// Represents a layer in a <see cref="Profile" />
/// </summary>
public sealed class Layer : RenderProfileElement
{
private LayerGeneralProperties _general;
private SKBitmap _layerBitmap;
private BaseLayerBrush _layerBrush;
private LayerShape _layerShape;
private List<ArtemisLed> _leds;
private LayerTransformProperties _transform;
/// <summary>
/// Creates a new instance of the <see cref="Layer" /> class and adds itself to the child collection of the provided
/// <paramref name="parent" />
/// </summary>
/// <param name="parent">The parent of the layer</param>
/// <param name="name">The name of the layer</param>
public Layer(ProfileElement parent, string name)
{
LayerEntity = new LayerEntity();
EntityId = Guid.NewGuid();
Parent = parent ?? throw new ArgumentNullException(nameof(parent));
Profile = Parent.Profile;
Name = name;
Enabled = true;
DisplayContinuously = true;
General = new LayerGeneralProperties();
Transform = new LayerTransformProperties();
_layerEffects = new List<BaseLayerEffect>();
_leds = new List<ArtemisLed>();
_expandedPropertyGroups = new List<string>();
Initialize();
ApplyRenderElementDefaults();
Parent.AddChild(this);
}
internal Layer(Profile profile, ProfileElement parent, LayerEntity layerEntity)
{
LayerEntity = layerEntity;
Profile = profile;
Parent = parent;
General = new LayerGeneralProperties();
Transform = new LayerTransformProperties();
_layerEffects = new List<BaseLayerEffect>();
_leds = new List<ArtemisLed>();
_expandedPropertyGroups = new List<string>();
Load();
Initialize();
}
internal LayerEntity LayerEntity { get; set; }
/// <inheritdoc />
public override List<ILayerProperty> GetAllLayerProperties()
{
var result = new List<ILayerProperty>();
result.AddRange(General.GetAllLayerProperties());
result.AddRange(Transform.GetAllLayerProperties());
if (LayerBrush?.BaseProperties != null)
result.AddRange(LayerBrush.BaseProperties.GetAllLayerProperties());
foreach (var layerEffect in LayerEffects)
{
if (layerEffect.BaseProperties != null)
result.AddRange(layerEffect.BaseProperties.GetAllLayerProperties());
}
return result;
}
internal override RenderElementEntity RenderElementEntity => LayerEntity;
/// <summary>
/// A collection of all the LEDs this layer is assigned to.
/// </summary>
public ReadOnlyCollection<ArtemisLed> Leds => _leds.AsReadOnly();
/// <summary>
/// Defines the shape that is rendered by the <see cref="LayerBrush" />.
/// </summary>
public LayerShape LayerShape
{
get => _layerShape;
set
{
SetAndNotify(ref _layerShape, value);
if (Path != null)
CalculateRenderProperties();
}
}
[PropertyGroupDescription(Name = "General", Description = "A collection of general properties")]
public LayerGeneralProperties General
{
get => _general;
set => SetAndNotify(ref _general, value);
}
[PropertyGroupDescription(Name = "Transform", Description = "A collection of transformation properties")]
public LayerTransformProperties Transform
{
get => _transform;
set => SetAndNotify(ref _transform, value);
}
/// <summary>
/// The brush that will fill the <see cref="LayerShape" />.
/// </summary>
public BaseLayerBrush LayerBrush
{
get => _layerBrush;
internal set => SetAndNotify(ref _layerBrush, value);
}
/// <inheritdoc />
public override string ToString()
{
return $"[Layer] {nameof(Name)}: {Name}, {nameof(Order)}: {Order}";
}
#region IDisposable
/// <inheritdoc />
protected override void Dispose(bool disposing)
{
_disposed = true;
// Brush first in case it depends on any of the other disposables during it's own disposal
_layerBrush?.Dispose();
_general?.Dispose();
_layerBitmap?.Dispose();
_transform?.Dispose();
base.Dispose(disposing);
}
#endregion
private void Initialize()
{
LayerBrushStore.LayerBrushAdded += LayerBrushStoreOnLayerBrushAdded;
LayerBrushStore.LayerBrushRemoved += LayerBrushStoreOnLayerBrushRemoved;
// Layers have two hardcoded property groups, instantiate them
var generalAttribute = Attribute.GetCustomAttribute(
GetType().GetProperty(nameof(General)),
typeof(PropertyGroupDescriptionAttribute)
);
var transformAttribute = Attribute.GetCustomAttribute(
GetType().GetProperty(nameof(Transform)),
typeof(PropertyGroupDescriptionAttribute)
);
General.GroupDescription = (PropertyGroupDescriptionAttribute) generalAttribute;
General.Initialize(this, "General.", Constants.CorePluginInfo);
Transform.GroupDescription = (PropertyGroupDescriptionAttribute) transformAttribute;
Transform.Initialize(this, "Transform.", Constants.CorePluginInfo);
General.ShapeType.CurrentValueSet += ShapeTypeOnCurrentValueSet;
ApplyShapeType();
ActivateLayerBrush();
}
#region Storage
internal override void Load()
{
EntityId = LayerEntity.Id;
Name = LayerEntity.Name;
Enabled = LayerEntity.Enabled;
Order = LayerEntity.Order;
_expandedPropertyGroups.AddRange(LayerEntity.ExpandedPropertyGroups);
LoadRenderElement();
}
internal override void Save()
{
if (_disposed)
throw new ObjectDisposedException("Layer");
// Properties
LayerEntity.Id = EntityId;
LayerEntity.ParentId = Parent?.EntityId ?? new Guid();
LayerEntity.Order = Order;
LayerEntity.Enabled = Enabled;
LayerEntity.Name = Name;
LayerEntity.ProfileId = Profile.EntityId;
LayerEntity.ExpandedPropertyGroups.Clear();
LayerEntity.ExpandedPropertyGroups.AddRange(_expandedPropertyGroups);
General.ApplyToEntity();
Transform.ApplyToEntity();
LayerBrush?.BaseProperties.ApplyToEntity();
// LEDs
LayerEntity.Leds.Clear();
foreach (var artemisLed in Leds)
{
var ledEntity = new LedEntity
{
DeviceIdentifier = artemisLed.Device.RgbDevice.GetDeviceIdentifier(),
LedName = artemisLed.RgbLed.Id.ToString()
};
LayerEntity.Leds.Add(ledEntity);
}
SaveRenderElement();
}
#endregion
#region Shape management
private void ShapeTypeOnCurrentValueSet(object sender, EventArgs e)
{
ApplyShapeType();
}
private void ApplyShapeType()
{
switch (General.ShapeType.CurrentValue)
{
case LayerShapeType.Ellipse:
LayerShape = new EllipseShape(this);
break;
case LayerShapeType.Rectangle:
LayerShape = new RectangleShape(this);
break;
default:
throw new ArgumentOutOfRangeException();
}
}
#endregion
#region Rendering
/// <inheritdoc />
public override void Update(double deltaTime)
{
if (_disposed)
throw new ObjectDisposedException("Layer");
if (!Enabled || LayerBrush?.BaseProperties == null || !LayerBrush.BaseProperties.PropertiesInitialized)
return;
// Ensure the layer must still be displayed
UpdateDisplayCondition();
// Update the layer timeline, this will give us a new delta time which could be negative in case the main segment wrapped back
// to it's start
UpdateTimeline(deltaTime);
// No point updating further than this if the layer is not going to be rendered
if (TimelinePosition > TimelineLength)
return;
General.Update(deltaTime);
Transform.Update(deltaTime);
LayerBrush.BaseProperties?.Update(deltaTime);
LayerBrush.Update(deltaTime);
foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
{
baseLayerEffect.BaseProperties?.Update(deltaTime);
baseLayerEffect.Update(deltaTime);
}
}
protected internal override void UpdateTimelineLength()
{
TimelineLength = StartSegmentLength + MainSegmentLength + EndSegmentLength;
}
public override void OverrideProgress(TimeSpan timeOverride, bool stickToMainSegment)
{
if (_disposed)
throw new ObjectDisposedException("Layer");
if (!Enabled || LayerBrush?.BaseProperties == null || !LayerBrush.BaseProperties.PropertiesInitialized)
return;
// Disable data bindings during an override
var wasApplyingDataBindings = ApplyDataBindingsEnabled;
ApplyDataBindingsEnabled = false;
var beginTime = TimelinePosition;
if (stickToMainSegment)
{
if (!DisplayContinuously)
TimelinePosition = StartSegmentLength + timeOverride;
else
{
var progress = timeOverride.TotalMilliseconds % MainSegmentLength.TotalMilliseconds;
if (progress > 0)
TimelinePosition = TimeSpan.FromMilliseconds(progress) + StartSegmentLength;
else
TimelinePosition = StartSegmentLength;
}
}
else
TimelinePosition = timeOverride;
var delta = (TimelinePosition - beginTime).TotalSeconds;
General.Update(delta);
Transform.Update(delta);
LayerBrush.BaseProperties?.Update(delta);
LayerBrush.Update(delta);
foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
{
baseLayerEffect.BaseProperties?.Update(delta);
baseLayerEffect.Update(delta);
}
// Restore the old data bindings enabled state
ApplyDataBindingsEnabled = wasApplyingDataBindings;
}
/// <inheritdoc />
public override void Render(double deltaTime, SKCanvas canvas, SKImageInfo canvasInfo)
{
if (_disposed)
throw new ObjectDisposedException("Layer");
if (!Enabled || TimelinePosition > TimelineLength)
return;
// Ensure the layer is ready
if (Path == null || LayerShape?.Path == null || !General.PropertiesInitialized || !Transform.PropertiesInitialized)
return;
// Ensure the brush is ready
if (LayerBrush?.BaseProperties?.PropertiesInitialized == false || LayerBrush?.BrushType != LayerBrushType.Regular)
return;
if (_layerBitmap == null)
_layerBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
else if (_layerBitmap.Info.Width != (int) Path.Bounds.Width || _layerBitmap.Info.Height != (int) Path.Bounds.Height)
{
_layerBitmap.Dispose();
_layerBitmap = new SKBitmap(new SKImageInfo((int) Path.Bounds.Width, (int) Path.Bounds.Height));
}
using var layerPath = new SKPath(Path);
using var layerCanvas = new SKCanvas(_layerBitmap);
using var layerPaint = new SKPaint
{
FilterQuality = SKFilterQuality.Low,
Color = new SKColor(0, 0, 0, (byte) (Transform.Opacity.CurrentValue * 2.55f))
};
layerCanvas.Clear();
layerPath.Transform(SKMatrix.MakeTranslation(layerPath.Bounds.Left * -1, layerPath.Bounds.Top * -1));
foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
baseLayerEffect.PreProcess(layerCanvas, _layerBitmap.Info, layerPath, layerPaint);
// No point rendering if the alpha was set to zero by one of the effects
if (layerPaint.Color.Alpha == 0)
return;
if (!LayerBrush.SupportsTransformation)
SimpleRender(layerCanvas, _layerBitmap.Info, layerPaint, layerPath);
else if (General.ResizeMode.CurrentValue == LayerResizeMode.Normal)
StretchRender(layerCanvas, _layerBitmap.Info, layerPaint, layerPath);
else if (General.ResizeMode.CurrentValue == LayerResizeMode.Clip)
ClipRender(layerCanvas, _layerBitmap.Info, layerPaint, layerPath);
foreach (var baseLayerEffect in LayerEffects.Where(e => e.Enabled))
baseLayerEffect.PostProcess(layerCanvas, _layerBitmap.Info, layerPath, layerPaint);
var targetLocation = new SKPoint(0, 0);
if (Parent is Folder parentFolder)
targetLocation = Path.Bounds.Location - parentFolder.Path.Bounds.Location;
using var canvasPaint = new SKPaint {BlendMode = General.BlendMode.CurrentValue};
using var canvasPath = new SKPath(Path);
canvasPath.Transform(SKMatrix.MakeTranslation(
(canvasPath.Bounds.Left - targetLocation.X) * -1,
(canvasPath.Bounds.Top - targetLocation.Y) * -1)
);
canvas.ClipPath(canvasPath);
canvas.DrawBitmap(_layerBitmap, targetLocation, canvasPaint);
}
private void SimpleRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPaint paint, SKPath layerPath)
{
using var renderPath = new SKPath(LayerShape.Path);
LayerBrush.InternalRender(canvas, canvasInfo, renderPath, paint);
}
private void StretchRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPaint paint, SKPath layerPath)
{
// Apply transformations
var sizeProperty = Transform.Scale.CurrentValue;
var rotationProperty = Transform.Rotation.CurrentValue;
var anchorPosition = GetLayerAnchorPosition(layerPath);
var anchorProperty = Transform.AnchorPoint.CurrentValue;
// Translation originates from the unscaled center of the shape and is tied to the anchor
var x = anchorPosition.X - layerPath.Bounds.MidX - anchorProperty.X * layerPath.Bounds.Width;
var y = anchorPosition.Y - layerPath.Bounds.MidY - anchorProperty.Y * layerPath.Bounds.Height;
// Apply these before translation because anchorPosition takes translation into account
canvas.RotateDegrees(rotationProperty, anchorPosition.X, anchorPosition.Y);
canvas.Scale(sizeProperty.Width / 100f, sizeProperty.Height / 100f, anchorPosition.X, anchorPosition.Y);
canvas.Translate(x, y);
using var renderPath = new SKPath(LayerShape.Path);
LayerBrush.InternalRender(canvas, canvasInfo, renderPath, paint);
}
private void ClipRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPaint paint, SKPath layerPath)
{
// Apply transformation
var sizeProperty = Transform.Scale.CurrentValue;
var rotationProperty = Transform.Rotation.CurrentValue;
var anchorPosition = GetLayerAnchorPosition(layerPath);
var anchorProperty = Transform.AnchorPoint.CurrentValue;
// Translation originates from the unscaled center of the shape and is tied to the anchor
var x = anchorPosition.X - layerPath.Bounds.MidX - anchorProperty.X * layerPath.Bounds.Width;
var y = anchorPosition.Y - layerPath.Bounds.MidY - anchorProperty.Y * layerPath.Bounds.Height;
using var clipPath = new SKPath(LayerShape.Path);
clipPath.Transform(SKMatrix.MakeTranslation(x, y));
clipPath.Transform(SKMatrix.MakeScale(sizeProperty.Width / 100f, sizeProperty.Height / 100f, anchorPosition.X, anchorPosition.Y));
clipPath.Transform(SKMatrix.MakeRotationDegrees(rotationProperty, anchorPosition.X, anchorPosition.Y));
canvas.ClipPath(clipPath);
canvas.RotateDegrees(rotationProperty, anchorPosition.X, anchorPosition.Y);
canvas.Translate(x, y);
// Render the layer in the largest required bounds, this still creates stretching in some situations
// but the only alternative I see right now is always forcing brushes to render on the entire canvas
var boundsRect = new SKRect(
Math.Min(clipPath.Bounds.Left - x, Bounds.Left - x),
Math.Min(clipPath.Bounds.Top - y, Bounds.Top - y),
Math.Max(clipPath.Bounds.Right - x, Bounds.Right - x),
Math.Max(clipPath.Bounds.Bottom - y, Bounds.Bottom - y)
);
using var renderPath = new SKPath();
renderPath.AddRect(boundsRect);
LayerBrush.InternalRender(canvas, canvasInfo, renderPath, paint);
}
internal void CalculateRenderProperties()
{
if (_disposed)
throw new ObjectDisposedException("Layer");
if (!Leds.Any())
Path = new SKPath();
else
{
var path = new SKPath {FillType = SKPathFillType.Winding};
foreach (var artemisLed in Leds)
path.AddRect(artemisLed.AbsoluteRenderRectangle);
Path = path;
}
// This is called here so that the shape's render properties are up to date when other code
// responds to OnRenderPropertiesUpdated
LayerShape?.CalculateRenderProperties();
// Folder render properties are based on child paths and thus require an update
if (Parent is Folder folder)
folder.CalculateRenderProperties();
OnRenderPropertiesUpdated();
}
internal SKPoint GetLayerAnchorPosition(SKPath layerPath, bool zeroBased = false)
{
if (_disposed)
throw new ObjectDisposedException("Layer");
var positionProperty = Transform.Position.CurrentValue;
// Start at the center of the shape
var position = zeroBased
? new SKPoint(layerPath.Bounds.MidX - layerPath.Bounds.Left, layerPath.Bounds.MidY - layerPath.Bounds.Top)
: new SKPoint(layerPath.Bounds.MidX, layerPath.Bounds.MidY);
// Apply translation
position.X += positionProperty.X * layerPath.Bounds.Width;
position.Y += positionProperty.Y * layerPath.Bounds.Height;
return position;
}
/// <summary>
/// Excludes the provided path from the translations applied to the layer by applying translations that cancel the
/// layer translations out
/// </summary>
/// <param name="path"></param>
public void IncludePathInTranslation(SKPath path, bool zeroBased)
{
if (_disposed)
throw new ObjectDisposedException("Layer");
var sizeProperty = Transform.Scale.CurrentValue;
var rotationProperty = Transform.Rotation.CurrentValue;
var anchorPosition = GetLayerAnchorPosition(Path, zeroBased);
var anchorProperty = Transform.AnchorPoint.CurrentValue;
// Translation originates from the unscaled center of the shape and is tied to the anchor
var x = anchorPosition.X - (zeroBased ? Bounds.MidX - Bounds.Left : Bounds.MidX) - anchorProperty.X * Bounds.Width;
var y = anchorPosition.Y - (zeroBased ? Bounds.MidY - Bounds.Top : Bounds.MidY) - anchorProperty.Y * Bounds.Height;
if (General.ResizeMode == LayerResizeMode.Normal)
{
path.Transform(SKMatrix.MakeTranslation(x, y));
path.Transform(SKMatrix.MakeScale(sizeProperty.Width / 100f, sizeProperty.Height / 100f, anchorPosition.X, anchorPosition.Y));
path.Transform(SKMatrix.MakeRotationDegrees(rotationProperty, anchorPosition.X, anchorPosition.Y));
}
else
{
path.Transform(SKMatrix.MakeTranslation(x, y));
path.Transform(SKMatrix.MakeRotationDegrees(rotationProperty * -1, anchorPosition.X, anchorPosition.Y));
}
}
/// <summary>
/// Excludes the provided path from the translations applied to the layer by applying translations that cancel the
/// layer translations out
/// </summary>
public void ExcludePathFromTranslation(SKPath path, bool zeroBased)
{
if (_disposed)
throw new ObjectDisposedException("Layer");
var sizeProperty = Transform.Scale.CurrentValue;
var rotationProperty = Transform.Rotation.CurrentValue;
var anchorPosition = GetLayerAnchorPosition(Path, zeroBased);
var anchorProperty = Transform.AnchorPoint.CurrentValue;
// Translation originates from the unscaled center of the shape and is tied to the anchor
var x = anchorPosition.X - (zeroBased ? Bounds.MidX - Bounds.Left : Bounds.MidX) - anchorProperty.X * Bounds.Width;
var y = anchorPosition.Y - (zeroBased ? Bounds.MidY - Bounds.Top : Bounds.MidY) - anchorProperty.Y * Bounds.Height;
var reversedXScale = 1f / (sizeProperty.Width / 100f);
var reversedYScale = 1f / (sizeProperty.Height / 100f);
if (General.ResizeMode == LayerResizeMode.Normal)
{
path.Transform(SKMatrix.MakeRotationDegrees(rotationProperty * -1, anchorPosition.X, anchorPosition.Y));
path.Transform(SKMatrix.MakeScale(reversedXScale, reversedYScale, anchorPosition.X, anchorPosition.Y));
path.Transform(SKMatrix.MakeTranslation(x * -1, y * -1));
}
else
{
path.Transform(SKMatrix.MakeRotationDegrees(rotationProperty * -1, anchorPosition.X, anchorPosition.Y));
path.Transform(SKMatrix.MakeTranslation(x * -1, y * -1));
}
}
/// <summary>
/// Excludes the provided canvas from the translations applied to the layer by applying translations that cancel the
/// layer translations out
/// </summary>
/// <returns>The number of transformations applied</returns>
public int ExcludeCanvasFromTranslation(SKCanvas canvas, bool zeroBased)
{
if (_disposed)
throw new ObjectDisposedException("Layer");
var sizeProperty = Transform.Scale.CurrentValue;
var rotationProperty = Transform.Rotation.CurrentValue;
var anchorPosition = GetLayerAnchorPosition(Path, zeroBased);
var anchorProperty = Transform.AnchorPoint.CurrentValue;
// Translation originates from the unscaled center of the shape and is tied to the anchor
var x = anchorPosition.X - (zeroBased ? Bounds.MidX - Bounds.Left : Bounds.MidX) - anchorProperty.X * Bounds.Width;
var y = anchorPosition.Y - (zeroBased ? Bounds.MidY - Bounds.Top : Bounds.MidY) - anchorProperty.Y * Bounds.Height;
var reversedXScale = 1f / (sizeProperty.Width / 100f);
var reversedYScale = 1f / (sizeProperty.Height / 100f);
if (General.ResizeMode == LayerResizeMode.Normal)
{
canvas.Translate(x * -1, y * -1);
canvas.Scale(reversedXScale, reversedYScale, anchorPosition.X, anchorPosition.Y);
canvas.RotateDegrees(rotationProperty * -1, anchorPosition.X, anchorPosition.Y);
return 3;
}
canvas.RotateDegrees(rotationProperty * -1, anchorPosition.X, anchorPosition.Y);
canvas.Translate(x * -1, y * -1);
return 2;
}
#endregion
#region LED management
/// <summary>
/// Adds a new <see cref="ArtemisLed" /> to the layer and updates the render properties.
/// </summary>
/// <param name="led">The LED to add</param>
public void AddLed(ArtemisLed led)
{
if (_disposed)
throw new ObjectDisposedException("Layer");
_leds.Add(led);
CalculateRenderProperties();
}
/// <summary>
/// Adds a collection of new <see cref="ArtemisLed" />s to the layer and updates the render properties.
/// </summary>
/// <param name="leds">The LEDs to add</param>
public void AddLeds(IEnumerable<ArtemisLed> leds)
{
if (_disposed)
throw new ObjectDisposedException("Layer");
_leds.AddRange(leds);
CalculateRenderProperties();
}
/// <summary>
/// Removes a <see cref="ArtemisLed" /> from the layer and updates the render properties.
/// </summary>
/// <param name="led">The LED to remove</param>
public void RemoveLed(ArtemisLed led)
{
if (_disposed)
throw new ObjectDisposedException("Layer");
_leds.Remove(led);
CalculateRenderProperties();
}
/// <summary>
/// Removes all <see cref="ArtemisLed" />s from the layer and updates the render properties.
/// </summary>
public void ClearLeds()
{
if (_disposed)
throw new ObjectDisposedException("Layer");
_leds.Clear();
CalculateRenderProperties();
}
internal void PopulateLeds(ArtemisSurface surface)
{
if (_disposed)
throw new ObjectDisposedException("Layer");
var leds = new List<ArtemisLed>();
// Get the surface LEDs for this layer
var availableLeds = surface.Devices.SelectMany(d => d.Leds).ToList();
foreach (var ledEntity in LayerEntity.Leds)
{
var match = availableLeds.FirstOrDefault(a => a.Device.RgbDevice.GetDeviceIdentifier() == ledEntity.DeviceIdentifier &&
a.RgbLed.Id.ToString() == ledEntity.LedName);
if (match != null)
leds.Add(match);
}
_leds = leds;
CalculateRenderProperties();
}
#endregion
#region Brush management
/// <summary>
/// Changes the current layer brush to the brush described in the provided <paramref name="descriptor" />
/// </summary>
public void ChangeLayerBrush(LayerBrushDescriptor descriptor)
{
if (descriptor == null)
throw new ArgumentNullException(nameof(descriptor));
if (LayerBrush != null)
{
var brush = LayerBrush;
LayerBrush = null;
brush.Dispose();
}
// Ensure the brush reference matches the brush
var current = General.BrushReference.BaseValue;
if (!descriptor.MatchesLayerBrushReference(current))
General.BrushReference.BaseValue = new LayerBrushReference(descriptor);
ActivateLayerBrush();
}
/// <summary>
/// Removes the current layer brush from the layer
/// </summary>
public void RemoveLayerBrush()
{
if (LayerBrush == null)
return;
var brush = LayerBrush;
DeactivateLayerBrush();
LayerEntity.PropertyEntities.RemoveAll(p => p.PluginGuid == brush.PluginInfo.Guid && p.Path.StartsWith("LayerBrush."));
}
internal void ActivateLayerBrush()
{
var current = General.BrushReference.CurrentValue;
if (current == null)
return;
var descriptor = LayerBrushStore.Get(current.BrushPluginGuid, current.BrushType)?.LayerBrushDescriptor;
descriptor?.CreateInstance(this);
OnLayerBrushUpdated();
}
internal void DeactivateLayerBrush()
{
if (LayerBrush == null)
return;
var brush = LayerBrush;
LayerBrush = null;
brush.Dispose();
OnLayerBrushUpdated();
}
#endregion
#region Event handlers
private void LayerBrushStoreOnLayerBrushRemoved(object sender, LayerBrushStoreEvent e)
{
if (LayerBrush?.Descriptor == e.Registration.LayerBrushDescriptor)
DeactivateLayerBrush();
}
private void LayerBrushStoreOnLayerBrushAdded(object sender, LayerBrushStoreEvent e)
{
if (LayerBrush != null || General.BrushReference?.CurrentValue == null)
return;
var current = General.BrushReference.CurrentValue;
if (e.Registration.Plugin.PluginInfo.Guid == current.BrushPluginGuid &&
e.Registration.LayerBrushDescriptor.LayerBrushType.Name == current.BrushType)
ActivateLayerBrush();
}
#endregion
#region Events
public event EventHandler RenderPropertiesUpdated;
public event EventHandler LayerBrushUpdated;
private void OnRenderPropertiesUpdated()
{
RenderPropertiesUpdated?.Invoke(this, EventArgs.Empty);
}
internal void OnLayerBrushUpdated()
{
LayerBrushUpdated?.Invoke(this, EventArgs.Empty);
}
#endregion
}
public enum LayerShapeType
{
Ellipse,
Rectangle
}
public enum LayerResizeMode
{
Normal,
Clip
}
}