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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00
Artemis/src/Artemis.UI.Shared/DraggableFloat.xaml.cs
Robert 73f7bdbf1e Profile editor - Only save profile on drag-edit when mouse is released
Profile editor - Format all numbers with 3 decimals 
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 21:33:51 +01:00

161 lines
5.2 KiB
C#

using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
namespace Artemis.UI.Shared
{
/// <summary>
/// Interaction logic for DraggableFloat.xaml
/// </summary>
public partial class DraggableFloat : UserControl, INotifyPropertyChanged
{
public static readonly DependencyProperty ValueProperty = DependencyProperty.Register(nameof(Value), typeof(float), typeof(DraggableFloat),
new FrameworkPropertyMetadata(default(float), FrameworkPropertyMetadataOptions.BindsTwoWayByDefault, FloatPropertyChangedCallback));
public static readonly DependencyProperty StepSizeProperty = DependencyProperty.Register(nameof(StepSize), typeof(float), typeof(DraggableFloat));
public static readonly RoutedEvent ValueChangedEvent =
EventManager.RegisterRoutedEvent(
nameof(Value),
RoutingStrategy.Bubble,
typeof(RoutedPropertyChangedEventHandler<float>),
typeof(DraggableFloat));
public event EventHandler DragStarted;
public event EventHandler DragEnded;
private bool _inCallback;
private Point _mouseDragStartPoint;
private float _startValue;
private bool _calledDragStarted;
public DraggableFloat()
{
InitializeComponent();
}
public float Value
{
get => (float) GetValue(ValueProperty);
set => SetValue(ValueProperty, value);
}
public float StepSize
{
get => (float) GetValue(StepSizeProperty);
set => SetValue(StepSizeProperty, value);
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
private static void FloatPropertyChangedCallback(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var draggableFloat = (DraggableFloat) d;
if (draggableFloat._inCallback)
return;
draggableFloat._inCallback = true;
draggableFloat.OnPropertyChanged(nameof(Value));
draggableFloat._inCallback = false;
}
private void InputMouseDown(object sender, MouseButtonEventArgs e)
{
_startValue = Value;
((IInputElement) sender).CaptureMouse();
_mouseDragStartPoint = e.GetPosition((IInputElement) sender);
}
private void InputMouseUp(object sender, MouseButtonEventArgs e)
{
var position = e.GetPosition((IInputElement) sender);
if (position == _mouseDragStartPoint)
DisplayInput();
else
{
OnDragEnded();
_calledDragStarted = false;
}
((IInputElement) sender).ReleaseMouseCapture();
}
private void InputMouseMove(object sender, MouseEventArgs e)
{
if (e.LeftButton != MouseButtonState.Pressed)
return;
if (!_calledDragStarted)
{
OnDragStarted();
_calledDragStarted = true;
}
// Use decimals for everything to avoid floating point errors
var startValue = new decimal(_startValue);
var startX = new decimal(_mouseDragStartPoint.X);
var x = new decimal(e.GetPosition((IInputElement) sender).X);
var stepSize = new decimal(StepSize);
Value = (float) UltimateRoundingFunction(startValue + stepSize * (x - startX), stepSize, 0.5m);
}
private void InputLostFocus(object sender, RoutedEventArgs e)
{
DisplayDragHandle();
}
private void InputKeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
DisplayDragHandle();
else if (e.Key == Key.Escape)
{
Input.Text = _startValue.ToString();
DisplayDragHandle();
}
}
private void DisplayInput()
{
DragHandle.Visibility = Visibility.Collapsed;
Input.Visibility = Visibility.Visible;
Input.Focus();
Input.SelectAll();
}
private void DisplayDragHandle()
{
Input.Visibility = Visibility.Collapsed;
DragHandle.Visibility = Visibility.Visible;
}
private void Input_OnRequestBringIntoView(object sender, RequestBringIntoViewEventArgs e)
{
e.Handled = true;
}
private static decimal UltimateRoundingFunction(decimal amountToRound, decimal nearstOf, decimal fairness)
{
return Math.Floor(amountToRound / nearstOf + fairness) * nearstOf;
}
protected virtual void OnDragStarted()
{
DragStarted?.Invoke(this, EventArgs.Empty);
}
protected virtual void OnDragEnded()
{
DragEnded?.Invoke(this, EventArgs.Empty);
}
}
}