mirror of
https://github.com/Artemis-RGB/Artemis
synced 2025-12-13 05:48:35 +00:00
79 lines
2.4 KiB
C#
79 lines
2.4 KiB
C#
using System;
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using Artemis.Core.Models.Profile;
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using Artemis.Core.Plugins.Models;
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using Artemis.Core.Services.Interfaces;
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using SkiaSharp;
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namespace Artemis.Core.Plugins.LayerBrush.Abstract
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{
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/// <summary>
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/// For internal use only, please use <see cref="LayerBrush{T}" /> or <see cref="RgbNetLayerBrush{T}" /> or instead
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/// </summary>
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public abstract class BaseLayerBrush : IDisposable
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{
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/// <summary>
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/// Gets the layer this brush is applied to
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/// </summary>
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public Layer Layer { get; internal set; }
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/// <summary>
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/// Gets the descriptor of this brush
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/// </summary>
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public LayerBrushDescriptor Descriptor { get; internal set; }
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/// <summary>
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/// Gets the plugin info that defined this brush
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/// </summary>
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public PluginInfo PluginInfo => Descriptor.LayerBrushProvider.PluginInfo;
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/// <summary>
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/// Gets the type of layer brush
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/// </summary>
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public LayerBrushType BrushType { get; internal set; }
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/// <summary>
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/// Gets a reference to the layer property group without knowing it's type
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/// </summary>
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public virtual LayerPropertyGroup BaseProperties => null;
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public void Dispose()
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{
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DisableLayerBrush();
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Called when the layer brush is activated
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/// </summary>
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public abstract void EnableLayerBrush();
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/// <summary>
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/// Called when the layer brush is deactivated
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/// </summary>
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public abstract void DisableLayerBrush();
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/// <summary>
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/// Called before rendering every frame, write your update logic here
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/// </summary>
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/// <param name="deltaTime"></param>
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public abstract void Update(double deltaTime);
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// Not only is this needed to initialize properties on the layer brushes, it also prevents implementing anything
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// but LayerBrush<T> and RgbNetLayerBrush<T> outside the core
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internal abstract void Initialize(ILayerService layerService);
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internal abstract void InternalRender(SKCanvas canvas, SKImageInfo canvasInfo, SKPath path, SKPaint paint);
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internal virtual void Dispose(bool disposing)
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{
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}
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}
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public enum LayerBrushType
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{
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Regular,
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RgbNet
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}
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} |