mirror of
https://github.com/Artemis-RGB/Artemis
synced 2025-12-13 05:48:35 +00:00
286 lines
13 KiB
C#
286 lines
13 KiB
C#
using System;
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using System.Linq;
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using System.Windows;
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using System.Windows.Media;
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using Artemis.Core.Models.Profile;
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using Artemis.Core.Models.Profile.LayerShapes;
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using Artemis.Core.Services;
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using Artemis.UI.Services.Interfaces;
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using SkiaSharp;
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using SkiaSharp.Views.WPF;
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namespace Artemis.UI.Services
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{
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public class LayerEditorService : ILayerEditorService
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{
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private readonly ISettingsService _settingsService;
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public LayerEditorService(ISettingsService settingsService)
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{
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_settingsService = settingsService;
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}
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/// <inheritdoc />
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public Rect GetLayerRenderRect(Layer layer)
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{
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// Adjust the render rectangle for the difference in render scale
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var renderScale = _settingsService.GetSetting("Core.RenderScale", 1.0).Value;
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return new Rect(
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layer.Rectangle.Left / renderScale * 1,
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layer.Rectangle.Top / renderScale * 1,
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Math.Max(0, layer.Rectangle.Width / renderScale * 1),
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Math.Max(0, layer.Rectangle.Height / renderScale * 1)
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);
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}
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public Rect GetLayerRect(Layer layer)
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{
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// Adjust the render rectangle for the difference in render scale
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var renderScale = _settingsService.GetSetting("Core.RenderScale", 1.0).Value;
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return new Rect(
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layer.AbsoluteRectangle.Left / renderScale * 1,
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layer.AbsoluteRectangle.Top / renderScale * 1,
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Math.Max(0, layer.AbsoluteRectangle.Width / renderScale * 1),
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Math.Max(0, layer.AbsoluteRectangle.Height / renderScale * 1)
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);
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}
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/// <inheritdoc />
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public SKPath GetLayerPath(Layer layer, bool includeTranslation, bool includeScale, bool includeRotation)
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{
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var layerRect = GetLayerRenderRect(layer).ToSKRect();
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var shapeRect = GetShapeRenderRect(layer.LayerShape).ToSKRect();
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// Apply transformation like done by the core during layer rendering
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var anchor = GetLayerAnchor(layer, true);
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var relativeAnchor = GetLayerAnchor(layer, false);
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// Translation originates from the unscaled center of the shape and is tied to the anchor
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var x = layer.PositionProperty.CurrentValue.X * layerRect.Width - shapeRect.Width / 2 - relativeAnchor.X;
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var y = layer.PositionProperty.CurrentValue.Y * layerRect.Height - shapeRect.Height / 2 - relativeAnchor.Y;
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var path = new SKPath();
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path.AddRect(shapeRect);
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if (includeTranslation)
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path.Transform(SKMatrix.MakeTranslation(x, y));
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if (includeScale)
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path.Transform(SKMatrix.MakeScale(layer.SizeProperty.CurrentValue.Width, layer.SizeProperty.CurrentValue.Height, anchor.X, anchor.Y));
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if (includeRotation)
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path.Transform(SKMatrix.MakeRotationDegrees(layer.RotationProperty.CurrentValue, anchor.X, anchor.Y));
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return path;
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}
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public void ReverseLayerPath(Layer layer, SKPath path)
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{
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var layerRect = GetLayerRenderRect(layer).ToSKRect();
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var shapeRect = GetShapeRenderRect(layer.LayerShape).ToSKRect();
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// Apply transformation like done by the core during layer rendering
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var anchor = GetLayerAnchor(layer, true);
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var relativeAnchor = GetLayerAnchor(layer, false);
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// Translation originates from the unscaled center of the shape and is tied to the anchor
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var x = layer.PositionProperty.CurrentValue.X * layerRect.Width - shapeRect.Width / 2 - relativeAnchor.X;
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var y = layer.PositionProperty.CurrentValue.Y * layerRect.Height - shapeRect.Height / 2 - relativeAnchor.Y;
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SKMatrix.MakeScale(layer.SizeProperty.CurrentValue.Width, layer.SizeProperty.CurrentValue.Height, anchor.X, anchor.Y).TryInvert(out var scale);
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path.Transform(SKMatrix.MakeRotationDegrees(layer.RotationProperty.CurrentValue * -1, anchor.X, anchor.Y));
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path.Transform(scale);
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path.Transform(SKMatrix.MakeTranslation(x * -1, y * -1));
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}
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/// <inheritdoc />
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public SKPoint GetLayerAnchor(Layer layer, bool absolute)
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{
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var layerRect = GetLayerRect(layer);
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if (absolute)
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{
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var position = layer.PositionProperty.CurrentValue;
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position.X = (float) (position.X * layerRect.Width);
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position.Y = (float) (position.Y * layerRect.Height);
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var shapeRect = GetShapeRenderRect(layer.LayerShape);
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return new SKPoint((float) (position.X + shapeRect.Left), (float) (position.Y + shapeRect.Top));
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}
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var anchor = layer.AnchorPointProperty.CurrentValue;
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anchor.X = (float) (anchor.X * layerRect.Width);
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anchor.Y = (float) (anchor.Y * layerRect.Height);
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return new SKPoint(anchor.X, anchor.Y);
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}
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public void SetLayerAnchor(Layer layer, SKPoint point, bool absolute, TimeSpan? time)
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{
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var layerRect = GetLayerRect(layer);
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if (absolute)
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{
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var shapeRect = GetShapeRenderRect(layer.LayerShape);
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var position = new SKPoint((float) ((point.X - shapeRect.Left) / layerRect.Width), (float) ((point.Y - shapeRect.Top) / layerRect.Height));
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layer.PositionProperty.SetCurrentValue(position, time);
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}
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var anchor = new SKPoint((float) (point.X / layerRect.Width), (float) (point.Y / layerRect.Height));
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layer.AnchorPointProperty.SetCurrentValue(anchor, time);
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}
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/// <inheritdoc />
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public TransformGroup GetLayerTransformGroup(Layer layer)
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{
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var layerRect = GetLayerRenderRect(layer).ToSKRect();
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var shapeRect = GetShapeRenderRect(layer.LayerShape).ToSKRect();
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// Apply transformation like done by the core during layer rendering
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var anchor = GetLayerAnchor(layer, true);
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// Translation originates from the unscaled center of the shape and is tied to the anchor
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var x = layer.PositionProperty.CurrentValue.X * layerRect.Width - shapeRect.Width / 2 - GetLayerAnchor(layer, false).X;
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var y = layer.PositionProperty.CurrentValue.Y * layerRect.Height - shapeRect.Height / 2 - GetLayerAnchor(layer, false).Y;
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var transformGroup = new TransformGroup();
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transformGroup.Children.Add(new TranslateTransform(x, y));
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transformGroup.Children.Add(new ScaleTransform(layer.SizeProperty.CurrentValue.Width, layer.SizeProperty.CurrentValue.Height, anchor.X, anchor.Y));
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transformGroup.Children.Add(new RotateTransform(layer.RotationProperty.CurrentValue, anchor.X, anchor.Y));
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return transformGroup;
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}
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/// <inheritdoc />
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public Rect GetShapeRenderRect(LayerShape layerShape)
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{
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if (layerShape == null)
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return Rect.Empty;
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// Adjust the render rectangle for the difference in render scale
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var renderScale = _settingsService.GetSetting("Core.RenderScale", 1.0).Value;
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return new Rect(
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layerShape.RenderRectangle.Left / renderScale * 1,
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layerShape.RenderRectangle.Top / renderScale * 1,
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Math.Max(0, layerShape.RenderRectangle.Width / renderScale * 1),
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Math.Max(0, layerShape.RenderRectangle.Height / renderScale * 1)
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);
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}
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/// <inheritdoc />
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public void SetShapeRenderRect(LayerShape layerShape, Rect rect)
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{
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if (!layerShape.Layer.Leds.Any())
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{
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layerShape.ScaledRectangle = SKRect.Empty;
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return;
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}
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var layerRect = GetLayerRenderRect(layerShape.Layer).ToSKRect();
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// Compensate for the current value of the position transformation
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rect.X += rect.Width / 2;
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rect.X -= layerRect.Width * layerShape.Layer.PositionProperty.CurrentValue.X;
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rect.X += layerRect.Width * layerShape.Layer.AnchorPointProperty.CurrentValue.X * layerShape.Layer.SizeProperty.CurrentValue.Width;
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rect.Y += rect.Height / 2;
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rect.Y -= layerRect.Height * layerShape.Layer.PositionProperty.CurrentValue.Y;
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rect.Y += layerRect.Height * layerShape.Layer.AnchorPointProperty.CurrentValue.Y * layerShape.Layer.SizeProperty.CurrentValue.Height;
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// Compensate for the current value of the size transformation
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rect.Height /= layerShape.Layer.SizeProperty.CurrentValue.Height;
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rect.Width /= layerShape.Layer.SizeProperty.CurrentValue.Width;
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// Adjust the provided rect for the difference in render scale
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var renderScale = _settingsService.GetSetting("Core.RenderScale", 1.0).Value;
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layerShape.ScaledRectangle = SKRect.Create(
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100f / layerShape.Layer.AbsoluteRectangle.Width * ((float) (rect.Left * renderScale) - layerShape.Layer.AbsoluteRectangle.Left) / 100f,
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100f / layerShape.Layer.AbsoluteRectangle.Height * ((float) (rect.Top * renderScale) - layerShape.Layer.AbsoluteRectangle.Top) / 100f,
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100f / layerShape.Layer.AbsoluteRectangle.Width * (float) (rect.Width * renderScale) / 100f,
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100f / layerShape.Layer.AbsoluteRectangle.Height * (float) (rect.Height * renderScale) / 100f
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);
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layerShape.CalculateRenderProperties();
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}
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/// <inheritdoc />
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public SKPoint GetScaledPoint(Layer layer, SKPoint point, bool absolute)
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{
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var renderScale = _settingsService.GetSetting("Core.RenderScale", 1.0).Value;
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if (absolute)
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{
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return new SKPoint(
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100f / layer.AbsoluteRectangle.Width * ((float) (point.X * renderScale) - layer.AbsoluteRectangle.Left) / 100f,
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100f / layer.AbsoluteRectangle.Height * ((float) (point.Y * renderScale) - layer.AbsoluteRectangle.Top) / 100f
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);
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}
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return new SKPoint(
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100f / layer.AbsoluteRectangle.Width * (float)(point.X * renderScale) / 100f,
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100f / layer.AbsoluteRectangle.Height * (float)(point.Y * renderScale) / 100f
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);
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}
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}
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public interface ILayerEditorService : IArtemisUIService
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{
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/// <summary>
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/// Returns an relative and scaled rectangle for the given layer that is corrected for the current render scale.
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/// </summary>
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/// <param name="layer"></param>
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/// <returns></returns>
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Rect GetLayerRenderRect(Layer layer);
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/// <summary>
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/// Returns an absolute and scaled rectangle for the given layer that is corrected for the current render scale.
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/// </summary>
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/// <param name="layer"></param>
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/// <returns></returns>
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Rect GetLayerRect(Layer layer);
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/// <summary>
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/// Returns an absolute and scaled rectangular path for the given layer that is corrected for the current render scale.
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/// </summary>
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/// <param name="layer"></param>
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/// <param name="includeTranslation"></param>
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/// <param name="includeScale"></param>
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/// <param name="includeRotation"></param>
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/// <returns></returns>
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SKPath GetLayerPath(Layer layer, bool includeTranslation, bool includeScale, bool includeRotation);
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void ReverseLayerPath(Layer layer, SKPath path);
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/// <summary>
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/// Returns an absolute and scaled anchor for the given layer, optionally with the translation applied.
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/// </summary>
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/// <param name="layer"></param>
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/// <param name="absolute"></param>
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/// <returns></returns>
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SKPoint GetLayerAnchor(Layer layer, bool absolute);
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void SetLayerAnchor(Layer layer, SKPoint point, bool absolute, TimeSpan? time);
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/// <summary>
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/// Creates a WPF transform group that contains all the transformations required to render the provided layer.
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/// Note: Run on UI thread.
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/// </summary>
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/// <param name="layer"></param>
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/// <returns></returns>
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TransformGroup GetLayerTransformGroup(Layer layer);
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/// <summary>
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/// Returns an absolute and scaled rectangle for the given shape that is corrected for the current render scale.
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/// </summary>
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/// <returns></returns>
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Rect GetShapeRenderRect(LayerShape layerShape);
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/// <summary>
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/// Sets the render rectangle of the given shape to match the provided unscaled rectangle. The rectangle is corrected
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/// for the current render scale.
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/// </summary>
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/// <param name="layerShape"></param>
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/// <param name="rect"></param>
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void SetShapeRenderRect(LayerShape layerShape, Rect rect);
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/// <summary>
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/// Returns a new point scaled to the layer.
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/// </summary>
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/// <param name="layer"></param>
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/// <param name="point"></param>
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/// <param name="absolute"></param>
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/// <returns></returns>
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SKPoint GetScaledPoint(Layer layer, SKPoint point, bool absolute);
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}
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} |