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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00
Artemis/src/Artemis.Core/VisualScripting/Pins/InputPinCollection.cs
Robert 9c117d2773 Nodes - Added gradient nodes
Nodes - Added color gradient pin type
Data bindings - Changed color gradient data bindings to now take a color gradient
2022-09-23 21:41:08 +02:00

116 lines
2.9 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace Artemis.Core;
/// <summary>
/// Represents a collection of input pins containing values of type <typeparamref name="T" />
/// </summary>
/// <typeparam name="T">The type of value the pins in this collection hold</typeparam>
public sealed class InputPinCollection<T> : PinCollection
{
#region Constructors
internal InputPinCollection(INode node, string name, int initialCount)
: base(node, name)
{
// Can't do this in the base constructor because the type won't be set yet
for (int i = 0; i < initialCount; i++)
Add(CreatePin());
}
#endregion
#region Methods
/// <inheritdoc />
public override IPin CreatePin()
{
return new InputPin<T>(Node, string.Empty);
}
#endregion
#region Properties & Fields
/// <inheritdoc />
public override PinDirection Direction => PinDirection.Input;
/// <inheritdoc />
public override Type Type => typeof(T);
/// <summary>
/// Gets an enumerable of the pins in this collection
/// </summary>
public new IEnumerable<InputPin<T>> Pins => base.Pins.Cast<InputPin<T>>();
/// <summary>
/// Gets an enumerable of the values of the pins in this collection
/// </summary>
public IEnumerable<T> Values => Pins.Where(p => p.Value != null).Select(p => p.Value!);
#endregion
}
/// <summary>
/// Represents a collection of input pins
/// </summary>
public sealed class InputPinCollection : PinCollection
{
private Type _type;
#region Constructors
internal InputPinCollection(INode node, Type type, string name, int initialCount)
: base(node, name)
{
_type = type;
// Can't do this in the base constructor because the type won't be set yet
for (int i = 0; i < initialCount; i++)
Add(CreatePin());
}
#endregion
#region Methods
/// <summary>
/// Changes the type of this pin, disconnecting any pins that are incompatible with the new type.
/// </summary>
/// <param name="type">The new type of the pin.</param>
public void ChangeType(Type type)
{
if (_type == type)
return;
foreach (IPin pin in Pins)
(pin as InputPin)?.ChangeType(type);
SetAndNotify(ref _type, type, nameof(Type));
}
/// <inheritdoc />
public override IPin CreatePin()
{
return new InputPin(Node, Type, string.Empty);
}
#endregion
#region Properties & Fields
/// <inheritdoc />
public override PinDirection Direction => PinDirection.Input;
/// <inheritdoc />
public override Type Type => _type;
/// <summary>
/// Gets an enumerable of the values of the pins in this collection
/// </summary>
public IEnumerable Values => Pins.Where(p => p.PinValue != null).Select(p => p.PinValue);
#endregion
}