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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00
SpoinkyNL 427d3d2521 Profiles - Reworked render pipeline
Profiles - Added two transform modes, normal and clip
Intro animation - Disable with debugger attached
Profile editor - Added layer copy
2020-11-08 17:28:22 +01:00

39 lines
1.4 KiB
C#

using SkiaSharp;
namespace Artemis.Core.LayerBrushes
{
/// <summary>
/// Represents a brush that renders on a layer
/// </summary>
/// <typeparam name="T">The type of brush properties</typeparam>
public abstract class LayerBrush<T> : PropertiesLayerBrush<T> where T : LayerPropertyGroup
{
/// <summary>
/// Creates a new instance of the <see cref="LayerBrush{T}" /> class
/// </summary>
protected LayerBrush()
{
BrushType = LayerBrushType.Regular;
}
/// <summary>
/// The main method of rendering anything to the layer. The provided <see cref="SKCanvas" /> is specific to the layer
/// and matches it's width and height.
/// <para>Called during rendering or layer preview, in the order configured on the layer</para>
/// </summary>
/// <param name="canvas">The layer canvas</param>
/// <param name="path">The path to be filled, represents the shape</param>
/// <param name="paint">The paint to be used to fill the shape</param>
public abstract void Render(SKCanvas canvas, SKPath path, SKPaint paint);
internal override void InternalRender(SKCanvas canvas, SKPath path, SKPaint paint)
{
Render(canvas, path, paint);
}
internal override void Initialize()
{
InitializeProperties();
}
}
}