1
0
mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

88 lines
3.0 KiB
C#

using System.Linq;
using Artemis.Storage.Entities.Profile;
using RGB.NET.Core;
using SkiaSharp;
namespace Artemis.Core.Models.Profile.LayerShapes
{
public abstract class LayerShape
{
protected LayerShape(Layer layer)
{
Layer = layer;
}
protected LayerShape(Layer layer, ShapeEntity shapeEntity)
{
Layer = layer;
ScaledRectangle = SKRect.Create(shapeEntity.X, shapeEntity.Y, shapeEntity.Width, shapeEntity.Height);
}
/// <summary>
/// The layer this shape is attached to
/// </summary>
public Layer Layer { get; set; }
/// <summary>
/// A relative and scaled rectangle that defines where the shape is located in relation to the layer's size
/// <para>Note: scaled means a range of 0.0 to 1.0. 1.0 being full width/height, 0.5 being half</para>
/// </summary>
public SKRect ScaledRectangle { get; set; }
/// <summary>
/// An absolute and scaled render rectangle
/// </summary>
public SKRect RenderRectangle { get; protected set; }
/// <summary>
/// A path relative to the layer
/// </summary>
public SKPath RenderPath { get; protected set; }
public abstract void CalculateRenderProperties();
/// <summary>
/// Updates Position and Size using the provided unscaled rectangle
/// </summary>
/// <param name="rect">An unscaled rectangle where 1px = 1mm</param>
public void SetFromUnscaledRectangle(SKRect rect)
{
if (!Layer.Leds.Any())
{
ScaledRectangle = SKRect.Empty;
return;
}
ScaledRectangle = SKRect.Create(
100f / Layer.AbsoluteRectangle.Width * (rect.Left - Layer.AbsoluteRectangle.Left) / 100f,
100f / Layer.AbsoluteRectangle.Height * (rect.Top - Layer.AbsoluteRectangle.Top) / 100f,
100f / Layer.AbsoluteRectangle.Width * rect.Width / 100f,
100f / Layer.AbsoluteRectangle.Height * rect.Height / 100f
);
}
public SKRect GetUnscaledRectangle()
{
if (!Layer.Leds.Any())
return SKRect.Empty;
return SKRect.Create(
Layer.AbsoluteRectangle.Left + Layer.AbsoluteRectangle.Width * ScaledRectangle.Left,
Layer.AbsoluteRectangle.Top + Layer.AbsoluteRectangle.Height * ScaledRectangle.Top,
Layer.AbsoluteRectangle.Width * ScaledRectangle.Width,
Layer.AbsoluteRectangle.Height * ScaledRectangle.Height
);
}
internal virtual void ApplyToEntity()
{
Layer.LayerEntity.ShapeEntity = new ShapeEntity
{
X = ScaledRectangle.Left,
Y = ScaledRectangle.Top,
Width = ScaledRectangle.Width,
Height = ScaledRectangle.Height
};
}
}
}