using System; namespace Artemis.Core.LayerEffects { /// /// Represents an effect that applies preprocessing and/or postprocessing to a layer /// /// public abstract class LayerEffect : BaseLayerEffect where T : LayerPropertyGroup { private T _properties; /// /// Gets whether all properties on this effect are initialized /// public bool PropertiesInitialized { get; internal set; } /// public override LayerPropertyGroup BaseProperties => Properties; /// /// Gets the properties of this effect. /// public T Properties { get { // I imagine a null reference here can be confusing, so lets throw an exception explaining what to do if (_properties == null) throw new ArtemisPluginException("Cannot access effect properties until OnPropertiesInitialized has been called"); return _properties; } internal set => _properties = value; } internal void InitializeProperties() { Properties = Activator.CreateInstance(); Properties.LayerEffect = this; Properties.Initialize(ProfileElement, PropertyRootPath, PluginInfo); PropertiesInitialized = true; EnableLayerEffect(); } internal override void Initialize() { InitializeProperties(); } } }