using System;
using System.IO;
using Artemis.Core;
using Avalonia;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using RGB.NET.Core;
using Color = Avalonia.Media.Color;
using SolidColorBrush = Avalonia.Media.SolidColorBrush;
namespace Artemis.UI.Shared.Extensions;
///
/// Provides extension methods for the type.
///
public static class ArtemisLayoutExtensions
{
///
/// Renders the layout to a bitmap.
///
/// The layout to render
/// A value indicating whether or not to draw LEDs on the image.
/// The scale at which to draw the layout.
/// The resulting bitmap.
public static RenderTargetBitmap RenderLayout(this ArtemisLayout layout, bool previewLeds, int scale = 2)
{
string? path = layout.Image?.LocalPath;
// Create a bitmap that'll be used to render the device and LED images just once
// Render 4 times the actual size of the device to make sure things look sharp when zoomed in
RenderTargetBitmap renderTargetBitmap = new(new PixelSize((int) layout.RgbLayout.Width * scale, (int) layout.RgbLayout.Height * scale));
using DrawingContext context = renderTargetBitmap.CreateDrawingContext();
// Draw device background
if (path != null && File.Exists(path))
{
using Bitmap bitmap = new(path);
using Bitmap scaledBitmap = bitmap.CreateScaledBitmap(renderTargetBitmap.PixelSize);
context.DrawImage(scaledBitmap, new Rect(scaledBitmap.Size));
}
// Draw LED images
foreach (ArtemisLedLayout led in layout.Leds)
{
string? ledPath = led.Image?.LocalPath;
if (ledPath == null || !File.Exists(ledPath))
continue;
using Bitmap bitmap = new(ledPath);
using Bitmap scaledBitmap = bitmap.CreateScaledBitmap(new PixelSize((led.RgbLayout.Width * scale).RoundToInt(), (led.RgbLayout.Height * scale).RoundToInt()));
context.DrawImage(scaledBitmap, new Rect(led.RgbLayout.X * scale, led.RgbLayout.Y * scale, scaledBitmap.Size.Width, scaledBitmap.Size.Height));
}
if (!previewLeds)
return renderTargetBitmap;
// Draw LED geometry using a rainbow gradient
ColorGradient colors = ColorGradient.GetUnicornBarf();
colors.ToggleSeamless();
context.PushTransform(Matrix.CreateScale(scale, scale));
foreach (ArtemisLedLayout led in layout.Leds)
{
Geometry? geometry = CreateLedGeometry(led);
if (geometry == null)
continue;
Color color = colors.GetColor((led.RgbLayout.X + led.RgbLayout.Width / scale) / layout.RgbLayout.Width).ToColor();
SolidColorBrush fillBrush = new() {Color = color, Opacity = 0.4};
SolidColorBrush penBrush = new() {Color = color};
Pen pen = new(penBrush) {LineJoin = PenLineJoin.Round};
context.DrawGeometry(fillBrush, pen, geometry);
}
return renderTargetBitmap;
}
private static Geometry? CreateLedGeometry(ArtemisLedLayout led)
{
// The minimum required size for geometry to be created
if (led.RgbLayout.Width < 2 || led.RgbLayout.Height < 2)
return null;
switch (led.RgbLayout.Shape)
{
case Shape.Custom:
if (led.DeviceLayout.RgbLayout.Type is RGBDeviceType.Keyboard or RGBDeviceType.Keypad)
return CreateCustomGeometry(led, 2.0);
return CreateCustomGeometry(led, 1.0);
case Shape.Rectangle:
if (led.DeviceLayout.RgbLayout.Type is RGBDeviceType.Keyboard or RGBDeviceType.Keypad)
return CreateKeyCapGeometry(led);
return CreateRectangleGeometry(led);
case Shape.Circle:
return CreateCircleGeometry(led);
default:
throw new ArgumentOutOfRangeException();
}
}
private static RectangleGeometry CreateRectangleGeometry(ArtemisLedLayout led)
{
return new RectangleGeometry(new Rect(led.RgbLayout.X + 0.5, led.RgbLayout.Y + 0.5, led.RgbLayout.Width - 1, led.RgbLayout.Height - 1));
}
private static EllipseGeometry CreateCircleGeometry(ArtemisLedLayout led)
{
return new EllipseGeometry(new Rect(led.RgbLayout.X + 0.5, led.RgbLayout.Y + 0.5, led.RgbLayout.Width - 1, led.RgbLayout.Height - 1));
}
private static RectangleGeometry CreateKeyCapGeometry(ArtemisLedLayout led)
{
return new RectangleGeometry(new Rect(led.RgbLayout.X + 1, led.RgbLayout.Y + 1, led.RgbLayout.Width - 2, led.RgbLayout.Height - 2));
}
private static Geometry? CreateCustomGeometry(ArtemisLedLayout led, double deflateAmount)
{
try
{
if (led.RgbLayout.ShapeData == null)
return null;
double width = led.RgbLayout.Width - deflateAmount;
double height = led.RgbLayout.Height - deflateAmount;
Geometry geometry = Geometry.Parse(led.RgbLayout.ShapeData);
geometry.Transform = new TransformGroup
{
Children = new Transforms
{
new ScaleTransform(width, height),
new TranslateTransform(led.RgbLayout.X + deflateAmount / 2, led.RgbLayout.Y + deflateAmount / 2)
}
};
return geometry;
}
catch (Exception)
{
return CreateRectangleGeometry(led);
}
}
}