using Avalonia.Input; using Avalonia.Markup.Xaml; using Avalonia.ReactiveUI; namespace Artemis.UI.Screens.Settings.Updating; public partial class ReleaseView : ReactiveUserControl { public ReleaseView() { InitializeComponent(); } private void InputElement_OnPointerReleased(object? sender, PointerReleasedEventArgs e) { ViewModel?.NavigateToSource(); } }