using Artemis.Core.Models.Surface; using Artemis.Core.Plugins.Modules; using SkiaSharp; namespace TestModule1 { // The core of your module. Hover over the method names to see a description. public class PluginModule : ProfileModule { // This is the beginning of your plugin life cycle. Use this instead of a constructor. public override void EnablePlugin() { DisplayName = "TestModule1"; DisplayIcon = "ToyBrickPlus"; DefaultPriorityCategory = ModulePriorityCategory.Normal; } // This is the end of your plugin life cycle. public override void DisablePlugin() { // Make sure to clean up resources where needed (dispose IDisposables etc.) } public override void ModuleActivated(bool isOverride) { } public override void ModuleDeactivated(bool isOverride) { } } }