using System; using System.Windows; using System.Windows.Input; using System.Windows.Media; using Artemis.Core.Models.Profile; using Artemis.UI.Events; using Artemis.UI.Services.Interfaces; using SkiaSharp; using SkiaSharp.Views.WPF; using Stylet; namespace Artemis.UI.Screens.Module.ProfileEditor.Visualization.Tools { public class EditToolViewModel : VisualizationToolViewModel { private readonly ILayerEditorService _layerEditorService; private SKPoint _dragOffset; private SKPoint _dragStart; private SKSize _dragStartScale; private SKPoint _topLeft; public EditToolViewModel(ProfileViewModel profileViewModel, IProfileEditorService profileEditorService, ILayerEditorService layerEditorService) : base(profileViewModel, profileEditorService) { _layerEditorService = layerEditorService; Cursor = Cursors.Arrow; Update(); profileEditorService.SelectedProfileChanged += (sender, args) => Update(); profileEditorService.SelectedProfileElementChanged += (sender, args) => Update(); profileEditorService.SelectedProfileElementUpdated += (sender, args) => Update(); profileEditorService.ProfilePreviewUpdated += (sender, args) => Update(); } public SKPath ShapePath { get; set; } public SKPoint ShapeAnchor { get; set; } public RectangleGeometry ShapeGeometry { get; set; } private void Update() { if (!(ProfileEditorService.SelectedProfileElement is Layer layer)) return; ShapePath = _layerEditorService.GetLayerPath(layer, true, true, true); ShapeAnchor = _layerEditorService.GetLayerAnchorPosition(layer).ToSKPoint(); Execute.PostToUIThread(() => { var shapeGeometry = new RectangleGeometry(_layerEditorService.GetLayerBounds(layer)) { Transform = _layerEditorService.GetLayerTransformGroup(layer) }; shapeGeometry.Freeze(); ShapeGeometry = shapeGeometry; }); // Store the last top-left for easy later on _topLeft = _layerEditorService.GetLayerPath(layer, true, true, true).Points[0]; } #region Rotation private bool _rotating; private float _previousDragAngle; public void RotateMouseDown(object sender, ShapeControlEventArgs e) { _rotating = true; if (ProfileEditorService.SelectedProfileElement is Layer layer) _previousDragAngle = CalculateAngle(layer, sender, e.MouseEventArgs); else _previousDragAngle = 0; } public void RotateMouseUp(object sender, ShapeControlEventArgs e) { ProfileEditorService.UpdateSelectedProfileElement(); _rotating = false; } public void RotateMouseMove(object sender, ShapeControlEventArgs e) { if (!_rotating || !(ProfileEditorService.SelectedProfileElement is Layer layer)) return; var previousDragAngle = _previousDragAngle; var newRotation = CalculateAngle(layer, sender, e.MouseEventArgs); _previousDragAngle = newRotation; // Allow the user to rotate the shape in increments of 5 if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift)) newRotation = (float) Math.Round(newRotation / 5f) * 5f; var difference = newRotation - previousDragAngle; if (difference < -350) difference += 360; else if (difference > 350) difference -= 360; newRotation = layer.RotationProperty.CurrentValue + difference; // Round the end-result to increments of 5 as well, to avoid staying on an offset if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift)) newRotation = (float) Math.Round(newRotation / 5f) * 5f; else newRotation = (float) Math.Round(newRotation, 2, MidpointRounding.AwayFromZero); layer.RotationProperty.SetCurrentValue(newRotation, ProfileEditorService.CurrentTime); ProfileEditorService.UpdateProfilePreview(); } #endregion #region Size private bool _isResizing; public void ResizeMouseDown(object sender, ShapeControlEventArgs e) { if (_isResizing || !(ProfileEditorService.SelectedProfileElement is Layer layer)) return; // The path starts at 0,0 so there's no simple way to get the position relative to the top-left of the path _dragStart = GetRelativePosition(sender, e.MouseEventArgs).ToSKPoint(); _dragStartScale = layer.SizeProperty.CurrentValue; // Store the original position and do a test to figure out the mouse offset var originalPosition = layer.PositionProperty.CurrentValue; var scaledDragStart = _layerEditorService.GetScaledPoint(layer, _dragStart, true); layer.PositionProperty.SetCurrentValue(scaledDragStart, ProfileEditorService.CurrentTime); // TopLeft is not updated yet and acts as a snapshot of the top-left before changing the position // GetLayerPath will return the updated position with all transformations applied, the difference is the offset _dragOffset = _topLeft - _layerEditorService.GetLayerPath(layer, true, true, true).Points[0]; _dragStart += _dragOffset; // Restore the position back to before the test was done layer.PositionProperty.SetCurrentValue(originalPosition, ProfileEditorService.CurrentTime); _isResizing = true; } public void ResizeMouseUp(object sender, ShapeControlEventArgs e) { _isResizing = false; } public void ResizeMouseMove(object sender, ShapeControlEventArgs e) { if (!_isResizing || !(ProfileEditorService.SelectedProfileElement is Layer layer)) return; float width, height; var position = GetRelativePosition(sender, e.MouseEventArgs).ToSKPoint() + _dragOffset; switch (e.ShapeControlPoint) { case ShapeControlPoint.TopLeft: height = VerticalResize(layer, position, ResizeOrigin.Top); width = HorizontalResize(layer, position, ResizeOrigin.Left); break; case ShapeControlPoint.TopRight: height = VerticalResize(layer, position, ResizeOrigin.Top); width = HorizontalResize(layer, position, ResizeOrigin.Right); break; case ShapeControlPoint.BottomRight: height = VerticalResize(layer, position, ResizeOrigin.Bottom); width = HorizontalResize(layer, position, ResizeOrigin.Right); break; case ShapeControlPoint.BottomLeft: height = VerticalResize(layer, position, ResizeOrigin.Bottom); width = HorizontalResize(layer, position, ResizeOrigin.Left); break; case ShapeControlPoint.TopCenter: height = VerticalResize(layer, position, ResizeOrigin.Top); width = layer.SizeProperty.CurrentValue.Width; break; case ShapeControlPoint.RightCenter: width = HorizontalResize(layer, position, ResizeOrigin.Right); height = layer.SizeProperty.CurrentValue.Height; break; case ShapeControlPoint.BottomCenter: width = layer.SizeProperty.CurrentValue.Width; height = VerticalResize(layer, position, ResizeOrigin.Bottom); break; case ShapeControlPoint.LeftCenter: width = HorizontalResize(layer, position, ResizeOrigin.Left); height = layer.SizeProperty.CurrentValue.Height; break; default: throw new ArgumentOutOfRangeException(); } layer.SizeProperty.SetCurrentValue(new SKSize(width, height), ProfileEditorService.CurrentTime); ProfileEditorService.UpdateProfilePreview(); } private float HorizontalResize(Layer layer, SKPoint position, ResizeOrigin origin) { // Apply rotation to the mouse var points = UnTransformPoints(new[] {position, _dragStart}, layer, ShapeAnchor, false); position = points[0]; var dragStart = points[1]; var shapePath = _layerEditorService.GetLayerPath(layer, true, false, false); var scalePerPixel = 1f / shapePath.Bounds.Width; var anchorDistance = origin == ResizeOrigin.Left ? shapePath.Bounds.Left - ShapeAnchor.X : shapePath.Bounds.Right - ShapeAnchor.X; var anchorOffset = anchorDistance / shapePath.Bounds.Width; var pixelsToAdd = (position - dragStart).X / anchorOffset; var scaleToAdd = scalePerPixel * pixelsToAdd; return Math.Max(0.001f, _dragStartScale.Width + scaleToAdd); } private float VerticalResize(Layer layer, SKPoint position, ResizeOrigin origin) { // Apply rotation to the mouse var points = UnTransformPoints(new[] {position, _dragStart}, layer, ShapeAnchor, false); position = points[0]; var dragStart = points[1]; var shapePath = _layerEditorService.GetLayerPath(layer, true, false, false); var scalePerPixel = 1f / shapePath.Bounds.Height; var anchorDistance = origin == ResizeOrigin.Top ? shapePath.Bounds.Top - ShapeAnchor.Y : shapePath.Bounds.Bottom - ShapeAnchor.Y; var anchorOffset = anchorDistance / shapePath.Bounds.Height; var pixelsToAdd = (position - dragStart).Y / anchorOffset; var scaleToAdd = scalePerPixel * pixelsToAdd; return Math.Max(0.001f, _dragStartScale.Height + scaleToAdd); } #endregion #region Position private bool _movingShape; private bool _movingAnchor; private bool _draggingHorizontally; private bool _draggingVertically; private SKPoint _dragStartAnchor; public void MoveMouseDown(object sender, ShapeControlEventArgs e) { if (!(ProfileEditorService.SelectedProfileElement is Layer layer)) return; if (e.ShapeControlPoint == ShapeControlPoint.LayerShape) { // The path starts at 0,0 so there's no simple way to get the position relative to the top-left of the path _dragStart = GetRelativePosition(sender, e.MouseEventArgs).ToSKPoint(); _dragStartScale = layer.SizeProperty.CurrentValue; // Store the original position and do a test to figure out the mouse offset var originalPosition = layer.PositionProperty.CurrentValue; var scaledDragStart = _layerEditorService.GetScaledPoint(layer, _dragStart, true); layer.PositionProperty.SetCurrentValue(scaledDragStart, ProfileEditorService.CurrentTime); // TopLeft is not updated yet and acts as a snapshot of the top-left before changing the position // GetLayerPath will return the updated position with all transformations applied, the difference is the offset _dragOffset = _topLeft - _layerEditorService.GetLayerPath(layer, true, true, true).Points[0]; _dragStart += _dragOffset; // Restore the position back to before the test was done layer.PositionProperty.SetCurrentValue(originalPosition, ProfileEditorService.CurrentTime); _movingShape = true; } else if (e.ShapeControlPoint == ShapeControlPoint.Anchor) { var dragStartPosition = GetRelativePosition(sender, e.MouseEventArgs).ToSKPoint(); // Mouse doesn't care about rotation so get the layer path without rotation var path = _layerEditorService.GetLayerPath(layer, true, true, false); var topLeft = path.Points[0]; // Measure from the top-left of the shape (without rotation) _dragOffset = topLeft + (dragStartPosition - topLeft); // Get the absolute layer anchor and make it relative to the unrotated shape _dragStartAnchor = _layerEditorService.GetLayerAnchorPosition(layer).ToSKPoint() - topLeft; // Ensure the anchor starts in the center of the shape it is now relative to _dragStartAnchor.X -= path.Bounds.Width / 2f; _dragStartAnchor.Y -= path.Bounds.Height / 2f; _movingAnchor = true; } } public void MoveMouseUp(object sender, ShapeControlEventArgs e) { _movingShape = false; _movingAnchor = false; } public void MoveMouseMove(object sender, ShapeControlEventArgs e) { if (_movingShape) MoveShape(sender, e.MouseEventArgs); else if (_movingAnchor) MoveAnchor(sender, e.MouseEventArgs); } public void MoveShape(object sender, MouseEventArgs e) { if (!(ProfileEditorService.SelectedProfileElement is Layer layer)) return; var position = GetRelativePosition(sender, e).ToSKPoint() + _dragOffset; // Allow the user to move the shape only horizontally or vertically when holding down shift if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift)) { // Keep the X position static if dragging vertically if (_draggingVertically) position.X = _dragStart.X; // Keep the Y position static if dragging horizontally else if (_draggingHorizontally) position.Y = _dragStart.Y; // Snap into place only if the mouse moved atleast a full pixel else if (Math.Abs(position.X - _dragStart.X) > 1 || Math.Abs(position.Y - _dragStart.Y) > 1) { // Pick between X and Y by comparing which moved the furthers from the starting point _draggingHorizontally = Math.Abs(position.X - _dragStart.X) > Math.Abs(position.Y - _dragStart.Y); _draggingVertically = Math.Abs(position.X - _dragStart.X) < Math.Abs(position.Y - _dragStart.Y); return; } } // Reset both states when shift is not held down else { _draggingVertically = false; _draggingHorizontally = false; } // Scale down the resulting position and make it relative var scaled = _layerEditorService.GetScaledPoint(layer, position, true); // Update the position property layer.PositionProperty.SetCurrentValue(scaled, ProfileEditorService.CurrentTime); ProfileEditorService.UpdateProfilePreview(); } public void MoveAnchor(object sender, MouseEventArgs e) { if (!_movingAnchor || !(ProfileEditorService.SelectedProfileElement is Layer layer)) return; // The start anchor is relative to an unrotated version of the shape var start = _dragStartAnchor; // Add the current position to the start anchor to determine the new position var current = start + (GetRelativePosition(sender, e).ToSKPoint() - _dragOffset); // In order to keep the mouse movement unrotated, counter-act the active rotation var countered = UnTransformPoints(new[] {start, current}, layer, start, true); var scaled = _layerEditorService.GetScaledPoint(layer, countered[1], false); // Update the anchor point, this causes the shape to move layer.AnchorPointProperty.SetCurrentValue(RoundPoint(scaled, 5), ProfileEditorService.CurrentTime); // TopLeft is not updated yet and acts as a snapshot of the top-left before changing the anchor var path = _layerEditorService.GetLayerPath(layer, true, true, true); // Calculate the (scaled) difference between the old and now position var difference = _layerEditorService.GetScaledPoint(layer, _topLeft - path.Points[0], false); // Apply the difference so that the shape effectively stays in place layer.PositionProperty.SetCurrentValue(RoundPoint(layer.PositionProperty.CurrentValue + difference, 5), ProfileEditorService.CurrentTime); ProfileEditorService.UpdateProfilePreview(); } #endregion #region Private methods private SKPoint RoundPoint(SKPoint point, int decimals) { return new SKPoint((float) Math.Round(point.X, decimals, MidpointRounding.AwayFromZero), (float) Math.Round(point.Y, decimals, MidpointRounding.AwayFromZero)); } private SKPoint[] UnTransformPoints(SKPoint[] skPoints, Layer layer, SKPoint pivot, bool includeScale) { var counterRotatePath = new SKPath(); counterRotatePath.AddPoly(skPoints, false); counterRotatePath.Transform(SKMatrix.MakeRotationDegrees(layer.RotationProperty.CurrentValue * -1, pivot.X, pivot.Y)); if (includeScale) counterRotatePath.Transform(SKMatrix.MakeScale(1f / layer.SizeProperty.CurrentValue.Width, 1f / layer.SizeProperty.CurrentValue.Height)); return counterRotatePath.Points; } private Point GetRelativePosition(object sender, MouseEventArgs mouseEventArgs) { var parent = VisualTreeHelper.GetParent((DependencyObject) sender); return mouseEventArgs.GetPosition((IInputElement) parent); } private float CalculateAngle(Layer layer, object mouseEventSender, MouseEventArgs mouseEvent) { var layerBounds = _layerEditorService.GetLayerBounds(layer); var start = _layerEditorService.GetLayerAnchorPosition(layer); start.X += layerBounds.Left; start.Y += layerBounds.Top; var arrival = GetRelativePosition(mouseEventSender, mouseEvent); var radian = (float) Math.Atan2(start.Y - arrival.Y, start.X - arrival.X); var angle = radian * (180f / (float) Math.PI); if (angle < 0f) angle += 360f; return angle; } #endregion } internal enum ResizeOrigin { Left, Right, Top, Bottom } }