using System; using System.Windows; using MaterialDesignExtensions.Controls; namespace Artemis.UI.Utilities { public class WindowSize { public double Top { get; set; } public double Left { get; set; } public double Width { get; set; } public double Height { get; set; } public bool IsMaximized { get; set; } public void ApplyFromWindow(MaterialWindow window) { Top = window.Top; Left = window.Left; Height = window.Height; Width = window.Width; IsMaximized = window.WindowState == WindowState.Maximized; } public void ApplyToWindow(MaterialWindow window) { window.Top = Math.Max(0, Top); window.Left = Math.Max(0, Left); window.Height = Height; window.Width = Width; window.WindowState = IsMaximized ? WindowState.Maximized : WindowState.Normal; } } }