using Artemis.Core; namespace Artemis.VisualScripting.Nodes.Conversion; [Node("To Text", "Converts the input to text.", "Conversion", InputType = typeof(object), OutputType = typeof(string))] public class ConvertToStringNode : Node { #region Constructors public ConvertToStringNode() { Input = CreateInputPin(); String = CreateOutputPin(); } #endregion #region Methods public override void Evaluate() { String.Value = Input.Value?.ToString(); } #endregion #region Properties & Fields public InputPin Input { get; } public OutputPin String { get; } #endregion }