Robert
83b4e029a8
Plugins - Disabled local copy of project references
2020-02-25 20:27:42 +01:00
Robert
3186178774
Build - Disable post-build events outside VS
2020-02-25 19:34:44 +01:00
SpoinkyNL
41c381cd50
UI - Rewrote screen activation logic
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UI - Changed autorun method to shortcut in startup folder to avoid permission issues
UI - Properly added Robot Mono font and use it in the exception dialog
2020-02-24 22:07:40 +01:00
Robert
2b66ba656b
UI - Restructured resources directory
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UI - Fixed a few memory leaks
2020-02-24 21:15:21 +01:00
SpoinkyNL
8b95243a7c
Noise brush - Added default values
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Color brush - Added default values
UI - Replaced OnActivate overrides in screens with the more appropriate OnInitialActivate
Tray icon - Fixed empty window appearing for half a second on startup
2020-02-23 22:28:56 +01:00
SpoinkyNL
3ec90766aa
UI - Implemented tray icon
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UI - Moved dialog service to the shared UI project
UI - Implemented autorun
2020-02-23 12:37:30 +01:00
SpoinkyNL
a79c56eaa1
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL
29a75b7ad8
Core port - Updated NuGet packages
2020-02-22 14:22:29 +01:00
Robert
73f7bdbf1e
Profile editor - Only save profile on drag-edit when mouse is released
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Profile editor - Format all numbers with 3 decimals
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 21:33:51 +01:00
SpoinkyNL
05cc032271
Layer properties - Added drag-editing for number-based properties
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Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
SpoinkyNL
33756a228d
Merge remote-tracking branch 'origin/master'
2020-02-18 19:15:28 +01:00
Robert
7a7fffeb3d
Profile editor - Improved profile loading and UI population
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Layer properties - Added drag-editing to float input (to be expanded to all)
2020-02-18 23:27:38 +01:00
SpoinkyNL
1d81b782da
Corsair - Added VOID layout and Virtuoso PH layout
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Core - Added default value to brush plugin properties
Core - Bitmap brush optimizations
2020-02-17 20:46:27 +01:00
Robert
b7da732920
Added keyframe multiselect and group movement
2020-02-17 20:28:13 +01:00
SpoinkyNL
4b1b0248f5
Layers - Allow the clip render mode to stretch if really needed
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Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert
97250e62bf
Noise brush - Speed optimizations (broke it for now but no time to fix!)
2020-02-14 19:57:05 +01:00
SpoinkyNL
9fa1ae14cb
Noise brush - Hook up scale property
2020-02-14 08:47:28 +01:00
SpoinkyNL
014552e591
Noise brush - Fixed noise algorithm usage
2020-02-13 23:34:50 +01:00
Robert
18b38658e9
Noise brush - Fixed for new render system
2020-02-13 20:31:54 +01:00
Robert
6f95c609b6
Project cleanup
2020-02-13 19:38:43 +01:00
Robert
73115898de
Core - Implemented clipping modes
2020-02-13 19:26:22 +01:00
Robert
51a21b7a8a
UI VM factories - Shortened names for readibility
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Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 21:18:00 +01:00
SpoinkyNL
4f66d09755
Profile editor - Started implementing property add/remove handling
2020-02-11 23:24:17 +01:00
Robert
c3b296726e
SKColor keyframe engine - Avoid overflowing bytes with certain easings
2020-02-11 19:49:09 +01:00
Robert
9b1d28840c
Refactored shape brushes to use the properties system
2020-02-11 19:10:31 +01:00
SpoinkyNL
022e14e98d
Added different rendering strategies for fill modes
2020-02-09 23:20:36 +01:00
SpoinkyNL
8f073a5d42
Fixed layer shape missing in some instances
2020-02-06 19:10:47 +01:00
Robert
dd9c701738
Show outlines for all layers
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Rotation fixes
Movement fixes
2020-02-06 20:35:51 +01:00
Robert
12d5fd39a0
Added shape properties
2020-02-05 23:48:36 +01:00
SpoinkyNL
2c60a42315
Removed separate shape size
2020-02-04 22:01:02 +01:00
SpoinkyNL
436994129a
Few anchor fixes
2020-01-31 18:32:41 +01:00
Robert
960584cc3c
Adjusted anchor calculations for simplified render process
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Project cleanup
2020-01-31 22:15:32 +01:00
SpoinkyNL
f2df51d40c
Simplified the different properties used for layer/shape rendering
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Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
Robert
0794966e38
Fix shape positioning on layer LED selection change
2020-01-30 22:08:38 +01:00
Robert
5a44e5fbe8
Refactored the edit tool
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Fixed the fill shape but it might need some rethinking
2020-01-29 20:56:26 +01:00
Robert
19bbef4cad
Added rotating rotation cursors (think about that one for a sec!)
2020-01-28 19:51:43 +01:00
SpoinkyNL
c3a11386b4
Shape tools now take active transformations into consideration
2020-01-27 22:03:47 +01:00
SpoinkyNL
fabb385556
Implemented profile default loading and rendering without the editor
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Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL
f8fc30ace2
Added rotation
2020-01-23 23:30:01 +01:00
Robert
296a4f9d8b
Came up with an easy solution for rotation handles
2020-01-23 20:49:22 +01:00
Robert
4fc0dc12ab
Fixed a crash when minimizing
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Test brush respects opacity setting
2020-01-23 19:52:15 +01:00
Robert
780abf0fcd
Fixed shape movement
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Added shape resizing
Cleaned up edit tool code
Edit tool controls scale to compensate zooming out
2020-01-23 19:42:27 +01:00
SpoinkyNL
7966d3243c
Finished anchor movement
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Fixed a few issues when creating new layers
2020-01-22 23:22:50 +01:00
Robert
20999919ab
More anchor stuff, it's killing me
2020-01-22 21:56:18 +01:00
SpoinkyNL
2fb92de0ea
Cleaned up anchor movement
2020-01-22 00:10:29 +01:00
Robert
8bc2801836
Found the solution to anchor movement ^^
2020-01-21 19:58:52 +01:00
SpoinkyNL
41fbbbd87a
Some attempts at proper anchor movement..
2020-01-20 08:53:17 +01:00
SpoinkyNL
d79437b3fd
WIP on making edit tool compatible with proper translations
2020-01-17 00:29:43 +01:00
SpoinkyNL
2424bfc7d0
Merge remote-tracking branch 'origin/master'
2020-01-16 20:04:21 +01:00
Robert
58297aa5e4
Implemented translations properly on top of the layer shape
2020-01-16 19:20:19 +01:00