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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

45 Commits

Author SHA1 Message Date
Robert
fa49424cf6 Rendering - Made the way layering is rendered 99.5% less stupid 2021-03-23 00:08:00 +01:00
Robert
056b2bface Surface - Removed the ArtemisSurface and reworked device loading 2021-02-16 21:46:08 +01:00
SpoinkyNL
10e6cdc54b Code style - Omit the type in a new expressions 2020-12-18 17:54:01 +01:00
Robert
aae4e71d8e Profile tree - Implemented proper copy/pasting 2020-12-01 19:08:10 +01:00
SpoinkyNL
fb3466e102 Core - Nullable refactoring
Core - Nullable refactoring


Core - Nullable refactoring (finish)
2020-11-17 22:50:38 +01:00
Robert
b185b28645 Core - Corrected disposable pattern usage
Core - Further nullable refactoring..
2020-11-17 20:54:49 +01:00
Robert
a3cd32f6c4 Core - Added XML comments to all remaining public members/methods
Core - Refactored a lot of code for nullable reference types
2020-11-16 20:16:06 +01:00
SpoinkyNL
e812929215 Plugins - Implemented features
Core - Removed Stylet dependency for #500
2020-11-11 23:53:52 +01:00
SpoinkyNL
427d3d2521 Profiles - Reworked render pipeline
Profiles - Added two transform modes, normal and clip
Intro animation - Disable with debugger attached
Profile editor - Added layer copy
2020-11-08 17:28:22 +01:00
SpoinkyNL
4ede3876d4 Profiles - Moved timeline logic to separate class (WIP) 2020-10-29 00:16:31 +01:00
Robert
86d6e540d7 Layers - Added support for rendering multiple timelines at once
Events - Added trigger modes
2020-10-27 20:20:40 +01:00
SpoinkyNL
ae64db8a13 Darthified code 2020-10-05 22:50:29 +02:00
Robert
c07ea09c9d Core - Streamlined public parts of profile creation
UI - Started adjusting the VMs for the layer refactor
2020-09-10 19:56:39 +02:00
SpoinkyNL
1de6fefc2a Display conditions - Implemented IDisposable
Display conditions - Listen to registration add/remove WIP
Data bindings - Implemented IDisposable
Data bindings - Listen to registration add/remove
2020-09-12 10:39:44 +02:00
Robert
11de30318e Core - Added stores for the different register-able types
Profiles - Refactored large parts of the profile structure to use these stores
2020-09-09 19:56:06 +02:00
SpoinkyNL
8718d01eae Core - Flattened namespaces
Shared UI - Flattened namespaces
Shared UI - General housekeeping
Project - Code cleanup
2020-09-01 00:14:08 +02:00
SpoinkyNL
e27f658cea Plugins - Adjusted namespaces 2020-08-21 22:32:46 +02:00
Robert
d955bc8635 Profiles - Finished dispose implementation
Profiles - Added transition between active profiles
Core - Added startup animation
2020-08-10 19:16:21 +02:00
SpoinkyNL
c0bdd8cf26 Profiles - Dispose WIP 2020-08-09 22:34:45 +02:00
SpoinkyNL
f18edc4f36 Core - Removed Fody
UI projects will follow
Not interested in becoming a Patreon with their attitude and fixes edit & continue in the core
2020-06-20 22:35:09 +02:00
SpoinkyNL
7a50249335 Core - Render each profile element in its own bitmap
Layer effects - Removed now redundant CreateShapeClip
2020-06-18 19:09:40 +02:00
SpoinkyNL
0903865c7d Profiles - Added toggle to enable/disable folders, layers and effects
Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
2020-06-18 19:08:46 +02:00
SpoinkyNL
75b0ee8151 Profiles - Abstracted property elements and effect elements
Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL
ee37c3b836 Layer brushes - Make enable-disable process consistent with plugins 2020-06-07 15:00:40 +02:00
SpoinkyNL
4b1b0248f5 Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert
6f95c609b6 Project cleanup 2020-02-13 19:38:43 +01:00
Robert
0c245ba83d Added undo/redo to profile editor
Added shape anchor point display and movement
2020-01-14 19:03:35 +01:00
Robert
8539f05d90 Basic implementation of a few editor tools 2019-12-16 22:46:11 +01:00
SpoinkyNL
580db3185e Added layer shapes, editor is still WIP 2019-12-15 22:52:04 +01:00
SpoinkyNL
8795be2cde Rendering improvements 2019-12-06 23:00:30 +01:00
Robert
8ba2e58c5d Implemented layer element saving
Added a working setting to the brush element
2019-12-04 19:54:18 +01:00
SpoinkyNL
96a057df23 Implemented most of the rendering pipeline in SkiaSharp 2019-12-03 00:09:32 +01:00
SpoinkyNL
9148323ad5 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert
f32edcf502 Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
SpoinkyNL
602a0e6fee Added folder/layer renaming
Implemented profile saving
2019-11-24 23:01:11 +01:00
SpoinkyNL
1bb2d4a4f2 Added profile hierarchy creation and editing (doesn't save yet) 2019-11-23 23:56:07 +01:00
SpoinkyNL
086f2fc1f9 Updated for RGB.NET's changes regarding rotation 2019-11-21 08:45:38 +01:00
Robert
97907c97eb Implemented profile creation, deletion and activation 2019-11-20 19:25:29 +01:00
Robert
66f7dc94c8 Moved from EF and SQLite to LiteDB 2019-11-20 19:19:13 +01:00
Robert
d4dd371a50 Added profile deserialization 2019-11-19 22:19:35 +01:00
SpoinkyNL
8e04fa1a01 Fix build 2019-11-18 21:46:01 +01:00
Robert
fd942dab25 Started work on profiles 2019-11-18 20:11:17 +01:00
Robert
5340e6c6d4 Code cleanup 2019-11-13 19:57:23 +01:00
SpoinkyNL
8777e8975f Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
SpoinkyNL
71f53c0833 Redid some of the surface editor and started working on layout saving 2019-09-18 22:26:10 +02:00