Commit Graph
31 Commits
Author SHA1 Message Date
Robert f6090dc296 Code style - Use file scoped namespaces
Code style - Ran code cleanup
2022-08-21 11:36:15 +02:00
Robert 34407aaeec Core - Made graphics context providable by UI
Windows - Implemented Vulkan graphics context
Splash screen - Tweaked design
2022-05-06 18:19:02 +02:00
Robert ca453f2052 Core - Kill zombies after 2 seconds 🔫
Core - Fix an access violation on surface changes (when loading device providers/moving devices)
2021-08-23 20:41:07 +02:00
Robert aace06b6cc Core - Added better way to flush LEDs
UI - Fixed a freeze when opening the device properties window of a device
Core - Updated RGB.NET sampler call for API changes
2021-08-13 22:04:26 +02:00
Robert f1eefe0761 Profiles - Only set imports as changed if they actually had real changes
Default layouts - Added default keyboard and headset layouts
2021-05-18 16:59:58 +02:00
Robert 7a3be83bf6 Core - Allow device providers to opt out of layout LED creation/removal
Device properties UI - Highlight selected LEDs in white
2021-04-01 19:57:28 +02:00
Robert f888fb5697 Core - Added the ability to change graphics context at runtime
Settings - Added setting for switching between software-based and Vulkan-based rendering
2021-03-22 19:29:53 +01:00
Robert 456af693b0 Rendering - Moved bitmap management logic & prevent access violations 2021-03-16 20:18:53 +01:00
Robert d5d1211649 Plugins - Load features by their info before enabling plugins
General - Added missing XML comments
2021-03-10 20:53:37 +01:00
DarthAffe e58c0f20bb Updated to work with the new RGB.NET rendering 2021-02-24 00:45:31 +01:00
Robert b154badd9c Devices - Added custom layout loading 2021-02-19 16:42:09 +01:00
Robert 056b2bface Surface - Removed the ArtemisSurface and reworked device loading 2021-02-16 21:46:08 +01:00
Robert 7ccc9c54fb Devices - Updated for RGB.NET changes 2021-02-14 15:51:41 +01:00
Robert e1121afdf9 Devices - Add device layout loading 2021-02-10 22:45:28 +01:00
SpoinkyNL f05740a5f1 Core - Provide BitmapBrush with the currently active surface
UI - Small style change to the confirmation dialog
Surface - Add API to get an ArtemisLed by its corresponding RGB.NET LED
Devices - Add API to get an ArtemisLed by its corresponding RGB.NET LED
Devices - Add API to get an ArtemisLed by its corresponding RGB.NET LedId
2020-12-04 23:35:13 +01:00
SpoinkyNL fb3466e102 Core - Nullable refactoring
Core - Nullable refactoring


Core - Nullable refactoring (finish)
2020-11-17 22:50:38 +01:00
Robert 11de30318e Core - Added stores for the different register-able types
Profiles - Refactored large parts of the profile structure to use these stores
2020-09-09 19:56:06 +02:00
SpoinkyNL 8718d01eae Core - Flattened namespaces
Shared UI - Flattened namespaces
Shared UI - General housekeeping
Project - Code cleanup
2020-09-01 00:14:08 +02:00
SpoinkyNL 75b0ee8151 Profiles - Abstracted property elements and effect elements
Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL 58a964b872 Meta - Code cleanup 2020-06-13 22:27:51 +02:00
SpoinkyNL 9f8fc9f70e Core - Add HidSharp to force plugins to share the HidSharp types
Core - For now, set default log level to debug
ColorGradient- Improved GetColor performance
ColorGradient - GetColor now handles colors not between two stops properly
Home - Fix links
Plugins - Only allow layer property registration through Brushes
Color brush - Default to solid color
2020-04-21 19:59:05 +02:00
Robert 16b221d2f8 Device providers - Let's actually include the SDKs!
Core - Enable exceptions during device provider init so that they can be logged
2020-03-02 23:42:33 +01:00
Robert 9b62ba5f3d Plugins - Added optional configuration window
Plugins - Moved plugins to their own directory
Device providers - Added all RGB.NET device providers
2020-02-27 19:05:35 +01:00
SpoinkyNL 4b1b0248f5 Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
SpoinkyNL a2871541b9 WIP - Added a BitmapBrush to replace the GraphicsDecorator 2019-12-11 00:04:23 +01:00
Robert 5340e6c6d4 Code cleanup 2019-11-13 19:57:23 +01:00
Robert 49e6dbf09b Working on render logic 2019-10-23 20:10:02 +02:00
SpoinkyNL 10bc3f84dd Added active surface-config management code
Added surface-config creation
2019-10-16 00:00:26 +02:00
SpoinkyNL 090c726880 Added Corsair support as a plugin 2019-08-11 16:58:43 +02:00
SpoinkyNL e6f5dde7f7 Added GDI-based rendering test 2018-04-15 18:41:31 +02:00
SpoinkyNL 0c47b9a2fb Added UI elements borrowed from DarthAffe
Added a WIP of profile classes
2018-01-13 00:06:28 +01:00