Commit Graph
15 Commits
Author SHA1 Message Date
Robert f4c1c9de3d UI VM factories - Shortened names for readibility
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 14:03:18 +01:00
Robert ebea8b16a3 Refactored shape brushes to use the properties system 2020-02-11 16:36:34 +01:00
Robert 588c25f8c1 Adjusted anchor calculations for simplified render process
Project cleanup
2020-01-31 12:05:45 +01:00
SpoinkyNL 3ea938d69b Added rotation 2020-01-23 23:30:01 +01:00
SpoinkyNL ac7e0d4f78 Implemented keyframe easing 2020-01-12 23:49:10 +01:00
Robert 1a96707e5b Added timeline caret keyframe snapping 2020-01-10 10:04:10 +01:00
SpoinkyNL 990890b98c Re-enabled timeline scrolling and fixed the issues with it 2020-01-09 22:01:41 +01:00
Robert 8a1759a575 Implemented basic keyframes 2020-01-09 16:56:46 +01:00
Robert acdb90897e Started work on the keyframe engine to tie everything together! 2020-01-08 14:35:29 +01:00
Robert 7a3b5dec3e Added generic typing to layer properties and keyframes
Restructured the way property input VMs are created
2020-01-08 12:23:52 +01:00
SpoinkyNL 122214c7d9 Updated Material Design Nuget packages
Fixed layer property tree height on different DPIs
2020-01-06 21:48:05 +01:00
Robert 59f0062c97 Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
2020-01-06 16:01:35 +01:00
SpoinkyNL 14065bffef Started implementing logic behind the timeline UI 2020-01-05 22:10:37 +01:00
SpoinkyNL 5d340199cc Added wooting layout images
Added timeline (WIP)
2020-01-01 23:12:55 +01:00
SpoinkyNL ddce69e8f0 Added layer shapes, editor is still WIP 2019-12-15 22:52:04 +01:00