Commit Graph
1068 Commits
Author SHA1 Message Date
Robert 6f95c609b6 Project cleanup 2020-02-13 19:38:43 +01:00
Robert 73115898de Core - Implemented clipping modes 2020-02-13 19:26:22 +01:00
Robert 51a21b7a8a UI VM factories - Shortened names for readibility
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 21:18:00 +01:00
SpoinkyNL 4f66d09755 Profile editor - Started implementing property add/remove handling 2020-02-11 23:24:17 +01:00
Robert c3b296726e SKColor keyframe engine - Avoid overflowing bytes with certain easings 2020-02-11 19:49:09 +01:00
Robert 9b1d28840c Refactored shape brushes to use the properties system 2020-02-11 19:10:31 +01:00
SpoinkyNL 022e14e98d Added different rendering strategies for fill modes 2020-02-09 23:20:36 +01:00
SpoinkyNL 8f073a5d42 Fixed layer shape missing in some instances 2020-02-06 19:10:47 +01:00
Robert dd9c701738 Show outlines for all layers
Rotation fixes
Movement fixes
2020-02-06 20:35:51 +01:00
Robert 12d5fd39a0 Added shape properties 2020-02-05 23:48:36 +01:00
SpoinkyNL 2c60a42315 Removed separate shape size 2020-02-04 22:01:02 +01:00
SpoinkyNL 436994129a Few anchor fixes 2020-01-31 18:32:41 +01:00
Robert 960584cc3c Adjusted anchor calculations for simplified render process
Project cleanup
2020-01-31 22:15:32 +01:00
SpoinkyNL f2df51d40c Simplified the different properties used for layer/shape rendering
Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
Robert 0794966e38 Fix shape positioning on layer LED selection change 2020-01-30 22:08:38 +01:00
Robert 5a44e5fbe8 Refactored the edit tool
Fixed the fill shape but it might need some rethinking
2020-01-29 20:56:26 +01:00
Robert 19bbef4cad Added rotating rotation cursors (think about that one for a sec!) 2020-01-28 19:51:43 +01:00
SpoinkyNL c3a11386b4 Shape tools now take active transformations into consideration 2020-01-27 22:03:47 +01:00
SpoinkyNL fabb385556 Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL f8fc30ace2 Added rotation 2020-01-23 23:30:01 +01:00
Robert 296a4f9d8b Came up with an easy solution for rotation handles 2020-01-23 20:49:22 +01:00
Robert 4fc0dc12ab Fixed a crash when minimizing
Test brush respects opacity setting
2020-01-23 19:52:15 +01:00
Robert 780abf0fcd Fixed shape movement
Added shape resizing
Cleaned up edit tool code
Edit tool controls scale to compensate zooming out
2020-01-23 19:42:27 +01:00
SpoinkyNL 7966d3243c Finished anchor movement
Fixed a few issues when creating new layers
2020-01-22 23:22:50 +01:00
Robert 20999919ab More anchor stuff, it's killing me 2020-01-22 21:56:18 +01:00
SpoinkyNL 2fb92de0ea Cleaned up anchor movement 2020-01-22 00:10:29 +01:00
Robert 8bc2801836 Found the solution to anchor movement ^^ 2020-01-21 19:58:52 +01:00
SpoinkyNL 41fbbbd87a Some attempts at proper anchor movement.. 2020-01-20 08:53:17 +01:00
SpoinkyNL d79437b3fd WIP on making edit tool compatible with proper translations 2020-01-17 00:29:43 +01:00
SpoinkyNL 2424bfc7d0 Merge remote-tracking branch 'origin/master' 2020-01-16 20:04:21 +01:00
Robert 58297aa5e4 Implemented translations properly on top of the layer shape 2020-01-16 19:20:19 +01:00
Robert 5069be4af4 Hooked up rotation and opacity 2020-01-15 20:06:07 +01:00
SpoinkyNL 1a0e9a287a Fix undo/redo crash when no layer element is selected 2020-01-14 21:31:12 +01:00
Robert ae330c3769 Code cleanup 2020-01-14 19:18:24 +01:00
Robert 0c245ba83d Added undo/redo to profile editor
Added shape anchor point display and movement
2020-01-14 19:03:35 +01:00
SpoinkyNL 7ddf816ca5 Added keyframe creation outside the timeline
Added existing shape moving
2020-01-13 22:11:25 +01:00
Robert a138ec916d Added edit existing shape (WIP) 2020-01-13 19:38:44 +01:00
SpoinkyNL 0ff71c9d3b Implemented keyframe easing 2020-01-12 23:49:10 +01:00
Robert bda77b12f0 Added timeline caret keyframe snapping 2020-01-10 20:43:27 +01:00
SpoinkyNL ecee78141d Re-enabled timeline scrolling and fixed the issues with it 2020-01-09 22:01:41 +01:00
Robert 0958c3af9f Implemented basic keyframes 2020-01-09 21:13:29 +01:00
SpoinkyNL e8570a6dd9 Added layer properties and keyframes to persistent storage 2020-01-08 21:54:58 +01:00
Robert d1e0267709 Started work on the keyframe engine to tie everything together! 2020-01-08 20:36:27 +01:00
Robert 139e1879c1 Added generic typing to layer properties and keyframes
Restructured the way property input VMs are created
2020-01-08 19:54:27 +01:00
SpoinkyNL e1a4a155b6 Added a few property inputs 2020-01-07 22:47:40 +01:00
SpoinkyNL 592af6006b Updated Material Design Nuget packages
Fixed layer property tree height on different DPIs
2020-01-06 21:48:05 +01:00
Robert a2efeb887a Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
2020-01-06 22:50:51 +01:00
SpoinkyNL 8f438abe49 Started implementing logic behind the timeline UI 2020-01-05 22:10:37 +01:00
SpoinkyNL e67b44b741 Some WIP stuff on the timeline 2020-01-02 22:54:50 +01:00
Robert ef205bfa47 Updated Corsair US layout 2020-01-02 20:15:45 +01:00