Commit Graph
80 Commits
Author SHA1 Message Date
Robert f3898b5500 Conditions - Refactor layer properties WIP (needed for consistency..) 2020-04-28 17:29:20 +02:00
Robert 145da2edac Conditions - WIP commit 2020-04-28 09:14:23 +02:00
SpoinkyNL 5192b9f0f0 Datamodel - Added basic infrastructure 2020-04-26 17:30:43 +02:00
SpoinkyNL 8c0d62a00b Core - Add HidSharp to force plugins to share the HidSharp types
Core - For now, set default log level to debug
ColorGradient- Improved GetColor performance
ColorGradient - GetColor now handles colors not between two stops properly
Home - Fix links
Plugins - Only allow layer property registration through Brushes
Color brush - Default to solid color
2020-04-21 12:11:53 +02:00
SpoinkyNL 45baa6ab85 Color brush - Fixed gradient picker not appearing
Gradient picker - Use dialog instead of a popup window
2020-04-17 23:01:42 +02:00
SpoinkyNL 7c53533113 Projects - Fixed RGB.NET references 2020-04-07 19:46:35 +02:00
Robert 81ec5bfe8f Gradient editor - WIP commit 2020-03-13 13:05:33 +01:00
Robert 15bac30362 Core - Added ColorGradient type to use for.. gradients!
Core - Initialisation process no longer takes place in core constructor and is no longer async
UI - Fixed exceptions during init not being shown
Gradient editor - Started work on this
2020-02-28 13:03:30 +01:00
Robert 8489b8f553 Plugins - Disabled local copy of project references 2020-02-25 16:16:17 +01:00
SpoinkyNL 5710acb321 UI - Implemented tray icon
UI - Moved dialog service to the shared UI project
UI - Implemented autorun
2020-02-23 12:37:30 +01:00
SpoinkyNL b3f6aef101 Core port - Targeting .NET Core 3.1!
Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL 46a738e1a0 Core port - Updated NuGet packages 2020-02-22 14:22:29 +01:00
Robert 318a679744 Profile editor - Only save profile on drag-edit when mouse is released
Profile editor - Format all numbers with 3 decimals 
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 17:17:35 +01:00
SpoinkyNL 05cf1f0b53 Layer properties - Added drag-editing for number-based properties
Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
SpoinkyNL eff52cac58 Noise brush - Fixed noise algorithm usage 2020-02-13 23:34:50 +01:00
Robert a05af16391 Noise brush - Fixed for new render system 2020-02-13 17:38:51 +01:00
SpoinkyNL b3e1ba6d1c Profile editor - Started implementing property add/remove handling 2020-02-11 23:24:17 +01:00
Robert ebea8b16a3 Refactored shape brushes to use the properties system 2020-02-11 16:36:34 +01:00
Robert 07d9a5f784 Added shape properties 2020-02-05 16:37:14 +01:00
SpoinkyNL c0957a3075 Removed separate shape size 2020-02-04 22:01:02 +01:00
Robert 8a1759a575 Implemented basic keyframes 2020-01-09 16:56:46 +01:00
Robert acdb90897e Started work on the keyframe engine to tie everything together! 2020-01-08 14:35:29 +01:00
Robert 7a3b5dec3e Added generic typing to layer properties and keyframes
Restructured the way property input VMs are created
2020-01-08 12:23:52 +01:00
SpoinkyNL 14065bffef Started implementing logic behind the timeline UI 2020-01-05 22:10:37 +01:00
Robert 04bc8f013a Signitifantly reduced build size
Updated project folder names
Show only selected layer in visualization
Added rectangle support
2019-12-18 13:05:46 +01:00
SpoinkyNL ddce69e8f0 Added layer shapes, editor is still WIP 2019-12-15 22:52:04 +01:00
SpoinkyNL 5dbd35208b WIP - Added a BitmapBrush to replace the GraphicsDecorator 2019-12-11 00:04:23 +01:00
Robert b9471abdec Added shared UI library and finished the ColorPicker 2019-12-09 13:02:59 +01:00
SpoinkyNL 2e534eb885 Optimized noise layer 2019-12-07 16:03:14 +01:00
Robert 1a44e34d16 Implemented layer element saving
Added a working setting to the brush element
2019-12-04 13:26:18 +01:00
SpoinkyNL 07b2ad87c4 Implemented most of the rendering pipeline in SkiaSharp 2019-12-03 00:09:32 +01:00
Robert 0e3afef6ca Skia WIP 2019-12-02 17:37:33 +01:00
SpoinkyNL f8037feb81 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert 16decaae42 Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
SpoinkyNL 6719a36c50 Added device identification to surface editor
Fixed dialog rendering
Cleaned up XAML
2019-11-22 20:46:34 +01:00
Robert 932fa3b6c6 Fixed device rotation/scaling in UI 2019-11-22 17:30:07 +01:00
SpoinkyNL e7c891c7ba Made Device, DeviceLed and Surface implement INotifyPropertChange 2019-11-21 23:01:24 +01:00
SpoinkyNL 6cf3344ce7 Updated for RGB.NET's changes regarding rotation 2019-11-21 08:45:38 +01:00
Robert 2fb2e5444c Moved from EF and SQLite to LiteDB 2019-11-20 15:02:53 +01:00
Robert 296414001b Added profile deserialization 2019-11-19 17:31:17 +01:00
Robert bb56a45a7f Started work on profiles 2019-11-18 17:33:20 +01:00
SpoinkyNL 6ebceacd13 Made devices aware of the plugin that loaded them
Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
2019-11-03 11:38:28 +01:00
SpoinkyNL f72f145c7e Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert Beekman 28fc7b5dcc Added a debugger, ironed out rendering pipeline 2019-10-24 23:53:38 +02:00
Robert c4e5e412e0 Fully implemented the surface service which contains all storage logic 2019-10-22 14:28:11 +02:00
SpoinkyNL e26516bce0 Added active surface-config management code
Added surface-config creation
2019-10-16 00:00:26 +02:00
SpoinkyNL a34786fb5d Redid some of the surface editor and started working on layout saving 2019-09-18 22:26:10 +02:00
Robert Beekman 042361f9f6 Added generic type test to path resolve override 2019-08-21 13:12:31 +02:00
Robert Beekman f79c2725da Added built-in plugin copying 2019-08-21 12:12:50 +02:00
SpoinkyNL b3e035cfb3 Reference local build of RGB.NET
Rewrote UI LED-rendering, performance needs some work
2019-08-19 22:03:37 +02:00