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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

91 Commits

Author SHA1 Message Date
Robert
d955bc8635 Profiles - Finished dispose implementation
Profiles - Added transition between active profiles
Core - Added startup animation
2020-08-10 19:16:21 +02:00
SpoinkyNL
aa7c914b92 UI - Many misc fixes I can't remember
Profile editor - Removed layer outline, increasing performance by a lot
Device visualizer - Streamlined custom
Device providers - Added debug device provider
ASUS - Added Maximus X Hero thanks @copystring
Plugin core - Added PerLedLayerBrush
Noise layer - Converted to PerLedLayerBrush, increasing performance and quality
2020-08-02 00:20:25 +02:00
SpoinkyNL
0e873a48cf Core - Renamed LayerService to RenderElementService
Display conditions - Implemented persistent storage
2020-07-10 23:00:35 +02:00
Robert
2c2b0ca3e1 UI - Removed Fody, begone arrogant devs! 2020-06-30 20:41:46 +02:00
SpoinkyNL
24afb6b0f5 UI - Large amount of memory improvements in the VMs
Core - Minor memory improvements
2020-06-19 21:48:26 +02:00
SpoinkyNL
0903865c7d Profiles - Added toggle to enable/disable folders, layers and effects
Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
2020-06-18 19:08:46 +02:00
SpoinkyNL
58a964b872 Meta - Code cleanup 2020-06-13 22:27:51 +02:00
SpoinkyNL
f917728ac8 Profile editor - Fixed new layers not saving in some situations
Profile tree - Improved buttons visibility
Layer brushes - Support transformation by default, unless a RGB.NET brush
2020-06-11 21:16:13 +02:00
SpoinkyNL
4bc6f2f16b Plugins - Removed plugin info from constructor 2020-06-07 21:51:56 +02:00
SpoinkyNL
1bcee06cb2 Layer properties - Improved error messaging
Profile editor - Fixed layer creation in selection tool not initializing the layer
Device visualizer - Better handle missing images
2020-06-02 22:30:11 +02:00
SpoinkyNL
92faafe1de Profile editor - Moved layer property input to the Shared UI project 2020-06-02 22:23:09 +02:00
SpoinkyNL
eda57f6d32 UI - Don't apply layer brush VMs too early
UI - Create layer geometry on ui thread
2020-06-01 19:26:59 +02:00
SpoinkyNL
cdb91021a2 Layer brushes - Added RGB.NET-based layer brushes
Layer brushes - Added sample RGB.NET-based color brush
Layer properties - Save on gradient edit dialog close
Layer properties - Fix layer brush keyframes not working after changing layer brush
2020-05-31 21:58:06 +02:00
SpoinkyNL
dd000e7bed Nuget - Updated packages
Brush properties - Added default values
Brush properties - Removed option to always auto-expand groups
Layer properties - Remember expanded/collapsed groups
Storage - Added migration system
Storage - Added migration that removes profiles made in the old layer properties format
Layer timeline - Added back zoom functionality
2020-05-29 00:09:04 +02:00
SpoinkyNL
221c8bc7e7 Layer properties - Restored much functionality on the reworked VMs 2020-05-24 22:05:04 +02:00
SpoinkyNL
af21d83487 UI - Further restructuring 2020-05-14 21:58:30 +02:00
SpoinkyNL
8bc33de401 Profile editor - Clarified which LEDs are part of the selected layer
Profile editor - Re-implemented LED dimming
Profile editor - Hide layer bounds of unselected layers
Profile editor - Dim layer shapes of unselected layers (option to hide them NYI)
Profile editor - Disable edit tool when no layer is selected or the selected layer has no LEDs
Gradient picker - Fixed the preview being at a slight angle
Color brush - Fixed the gradient being at a 45 degree angle
Settings - Added color scheme option to manually switch between light and dark
2020-04-22 19:55:23 +02:00
SpoinkyNL
a8912076d3 Noise brush - Added option to map noise to a gradient
Color brush - Only show gradient/color option when applicable
Gradient picker - Design tweaks
2020-04-17 19:16:53 +02:00
SpoinkyNL
5dea0b25e5 Device visualization - Improved performance to a good level for now 2020-04-16 22:39:39 +02:00
SpoinkyNL
ae48ebc13a Device visualizer - Unsubscribe from surface on unload 2020-04-15 20:17:46 +02:00
SpoinkyNL
efa0f28231 UI - Added reusable device visualizer
Settings - Show device LED images in settings
Editor - Improved performance on big surfaces
2020-04-15 19:50:46 +02:00
SpoinkyNL
0de9604ca0 Gradient editor - Implemented stop create/remove and edit 2020-03-15 10:42:23 +01:00
Robert
0a5f16a0f4 Core - Moved layer properties to their own class 2020-03-09 19:57:17 +01:00
Robert
2b66ba656b UI - Restructured resources directory
UI - Fixed a few memory leaks
2020-02-24 21:15:21 +01:00
SpoinkyNL
8b95243a7c Noise brush - Added default values
Color brush - Added default values
UI - Replaced OnActivate overrides in screens with the more appropriate OnInitialActivate
Tray icon - Fixed empty window appearing for half a second on startup
2020-02-23 22:28:56 +01:00
SpoinkyNL
a79c56eaa1 Core port - Targeting .NET Core 3.1!
Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
Robert
73f7bdbf1e Profile editor - Only save profile on drag-edit when mouse is released
Profile editor - Format all numbers with 3 decimals 
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 21:33:51 +01:00
Robert
6f95c609b6 Project cleanup 2020-02-13 19:38:43 +01:00
Robert
51a21b7a8a UI VM factories - Shortened names for readibility
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 21:18:00 +01:00
Robert
9b1d28840c Refactored shape brushes to use the properties system 2020-02-11 19:10:31 +01:00
SpoinkyNL
022e14e98d Added different rendering strategies for fill modes 2020-02-09 23:20:36 +01:00
SpoinkyNL
8f073a5d42 Fixed layer shape missing in some instances 2020-02-06 19:10:47 +01:00
Robert
dd9c701738 Show outlines for all layers
Rotation fixes
Movement fixes
2020-02-06 20:35:51 +01:00
Robert
12d5fd39a0 Added shape properties 2020-02-05 23:48:36 +01:00
SpoinkyNL
2c60a42315 Removed separate shape size 2020-02-04 22:01:02 +01:00
SpoinkyNL
436994129a Few anchor fixes 2020-01-31 18:32:41 +01:00
Robert
960584cc3c Adjusted anchor calculations for simplified render process
Project cleanup
2020-01-31 22:15:32 +01:00
SpoinkyNL
f2df51d40c Simplified the different properties used for layer/shape rendering
Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
Robert
0794966e38 Fix shape positioning on layer LED selection change 2020-01-30 22:08:38 +01:00
Robert
5a44e5fbe8 Refactored the edit tool
Fixed the fill shape but it might need some rethinking
2020-01-29 20:56:26 +01:00
Robert
19bbef4cad Added rotating rotation cursors (think about that one for a sec!) 2020-01-28 19:51:43 +01:00
SpoinkyNL
c3a11386b4 Shape tools now take active transformations into consideration 2020-01-27 22:03:47 +01:00
SpoinkyNL
fabb385556 Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL
f8fc30ace2 Added rotation 2020-01-23 23:30:01 +01:00
Robert
296a4f9d8b Came up with an easy solution for rotation handles 2020-01-23 20:49:22 +01:00
Robert
4fc0dc12ab Fixed a crash when minimizing
Test brush respects opacity setting
2020-01-23 19:52:15 +01:00
Robert
780abf0fcd Fixed shape movement
Added shape resizing
Cleaned up edit tool code
Edit tool controls scale to compensate zooming out
2020-01-23 19:42:27 +01:00
SpoinkyNL
7966d3243c Finished anchor movement
Fixed a few issues when creating new layers
2020-01-22 23:22:50 +01:00
Robert
20999919ab More anchor stuff, it's killing me 2020-01-22 21:56:18 +01:00
SpoinkyNL
2fb92de0ea Cleaned up anchor movement 2020-01-22 00:10:29 +01:00