Robert
94f3d84530
Profile elements - Simplified class hierarchy
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Profile editor - Seperated event types and avoid a lot of type checking
Profile editor - Avoid changing profiles/layers if the new equals the old
Color picker - Fixed binding error
Profile tree - Select first element by default
Profile editor - Adjusted initialization order
2020-07-09 19:10:04 +02:00
Robert
b80e59fa51
Plugin settings window - Updated design
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Brushes - Added option for brushes to have a settings window
Effects - Added option for effects to have a settings window
2020-07-07 19:33:42 +02:00
Robert
6ee06b2fc5
Data model visualization - Moved services and VMs to UI.Shared
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Data model visualization - Added support for custom display VMs
Data model visualization - Added framework for custom input VMs
Shared UI - Made internal converters public
2020-07-02 20:25:20 +02:00
SpoinkyNL
58e07ae5bd
Plugins - Added timeout for plugin enable
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Plugins - Delete lock file even on exception, only leave it in place on crash
Plugins - Added --ignore-plugin-lock startup argument
UI - Renamed -autorun argument to --autorun
2020-06-29 23:24:49 +02:00
SpoinkyNL
796c0dc671
Data model - Added data model visualization view model
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Debugger - Split debugger into different tabs
Debugger - Added data model debugger
2020-06-29 00:22:16 +02:00
Robert
291a343428
Datamodel - Simplified some things
2020-06-26 23:05:30 +02:00
SpoinkyNL
dbad6744f3
Merge remote-tracking branch 'origin/master'
2020-06-25 19:59:33 +02:00
Robert
a47eedf1c2
Plugin info - Implemented property changed
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Plugins - Improved enable failure detection
Plugins UI - Show an indicator on plugins that failed to enable
Plugins UI - Show a progress indicator on plugins that are enabling
UI - Added reusable Snackbar (not the Dutch kind with kroketten)
2020-06-25 19:25:58 +02:00
SpoinkyNL
722f3d597a
Data model - More WIP stuff woo
2020-06-24 23:44:48 +02:00
Robert
28bcfcc95a
Debugger - Added quick access button to main window
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Debugger - Bring debugger to front if already open instead of creating a new one
2020-06-24 22:39:50 +02:00
SpoinkyNL
2b7a507725
Datamodel - WIP stuff, need this on a diff. PC
2020-06-23 22:49:27 +02:00
SpoinkyNL
f18edc4f36
Core - Removed Fody
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UI projects will follow
Not interested in becoming a Patreon with their attitude and fixes edit & continue in the core
2020-06-20 22:35:09 +02:00
SpoinkyNL
7a50249335
Core - Render each profile element in its own bitmap
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Layer effects - Removed now redundant CreateShapeClip
2020-06-18 19:09:40 +02:00
SpoinkyNL
0903865c7d
Profiles - Added toggle to enable/disable folders, layers and effects
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Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
2020-06-18 19:08:46 +02:00
SpoinkyNL
75b0ee8151
Profiles - Abstracted property elements and effect elements
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Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL
a62d5544cf
Layers - Finished effects on layers, groups still missing
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Effects - Added filter effect with different SkiaSharp image filters
2020-06-16 00:25:04 +02:00
SpoinkyNL
58a964b872
Meta - Code cleanup
2020-06-13 22:27:51 +02:00
SpoinkyNL
b2ab142dbd
Layers - Seperated activation and removal of layers/effects
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Effects - Added effects UI, order is still a bit messed up and reordering is missed
Effects - Added renaming of effects on the layer
2020-06-13 22:23:33 +02:00
SpoinkyNL
f917728ac8
Profile editor - Fixed new layers not saving in some situations
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Profile tree - Improved buttons visibility
Layer brushes - Support transformation by default, unless a RGB.NET brush
2020-06-11 21:16:13 +02:00
SpoinkyNL
2493c2cbf1
Layer effects - WIP commit
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Profile editor - Show brush icons at different parts in the editor
2020-06-10 00:20:43 +02:00
SpoinkyNL
4bc6f2f16b
Plugins - Removed plugin info from constructor
2020-06-07 21:51:56 +02:00
SpoinkyNL
ee37c3b836
Layer brushes - Make enable-disable process consistent with plugins
2020-06-07 15:00:40 +02:00
SpoinkyNL
97c85e238c
Layer brushes - Render now always originates from 0,0
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RGB.NET brushes - GetBrush is no called after properties are initialized
Profile editor - Fixed inputs not responding to updates from the visualization tools when keyframes are disabled
2020-06-03 19:22:08 +02:00
SpoinkyNL
92faafe1de
Profile editor - Moved layer property input to the Shared UI project
2020-06-02 22:23:09 +02:00
SpoinkyNL
cdb91021a2
Layer brushes - Added RGB.NET-based layer brushes
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Layer brushes - Added sample RGB.NET-based color brush
Layer properties - Save on gradient edit dialog close
Layer properties - Fix layer brush keyframes not working after changing layer brush
2020-05-31 21:58:06 +02:00
SpoinkyNL
221c8bc7e7
Layer properties - Restored much functionality on the reworked VMs
2020-05-24 22:05:04 +02:00
SpoinkyNL
7b238e241e
Datamodels - A few small fixes to fix errors during startup
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Layer properties - Reimplemented property tree
Stylet - Add support for binding views to generic VMs
2020-05-17 18:54:15 +02:00
Robert
54081b591b
UI - Restructured layer property VMs
2020-05-01 23:07:21 +02:00
SpoinkyNL
41b3c77210
UI - My poor UI :< I regret starting this refactor
2020-04-30 00:12:24 +02:00
Robert
e97fc046f5
Core - Added ways for the core to easily access brush properties
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%*/@ me, dealing with generic types in APIs is tricky
2020-04-29 19:45:13 +02:00
Robert
660324c980
Conditions - Refactor layer properties WIP
2020-04-29 19:44:42 +02:00
Robert
d9bba8cb54
Conditions - Refactor layer properties WIP (needed for consistency..)
2020-04-28 19:40:03 +02:00
SpoinkyNL
349e0a2c41
Datamodel - Added basic infrastructure
2020-04-26 17:30:43 +02:00
SpoinkyNL
9f8fc9f70e
Core - Add HidSharp to force plugins to share the HidSharp types
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Core - For now, set default log level to debug
ColorGradient- Improved GetColor performance
ColorGradient - GetColor now handles colors not between two stops properly
Home - Fix links
Plugins - Only allow layer property registration through Brushes
Color brush - Default to solid color
2020-04-21 19:59:05 +02:00
SpoinkyNL
a8912076d3
Noise brush - Added option to map noise to a gradient
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Color brush - Only show gradient/color option when applicable
Gradient picker - Design tweaks
2020-04-17 19:16:53 +02:00
Robert
0a5f16a0f4
Core - Moved layer properties to their own class
2020-03-09 19:57:17 +01:00
Robert
c62997ca41
Plugins - Added descriptions
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Settings - Plugin settings tab
UI - Catch exceptions during exception dialog display
Plugins - Implemented enable/disable of plugins (WIP)
Novation - Added Launchpad Mini layout and image
2020-03-03 23:18:00 +01:00
SpoinkyNL
57d82fafa8
Plugins - Implemented enabling/disabling (doesnt work for devices)
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Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
Robert
9b62ba5f3d
Plugins - Added optional configuration window
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Plugins - Moved plugins to their own directory
Device providers - Added all RGB.NET device providers
2020-02-27 19:05:35 +01:00
SpoinkyNL
a79c56eaa1
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL
1d81b782da
Corsair - Added VOID layout and Virtuoso PH layout
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Core - Added default value to brush plugin properties
Core - Bitmap brush optimizations
2020-02-17 20:46:27 +01:00
SpoinkyNL
4b1b0248f5
Layers - Allow the clip render mode to stretch if really needed
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Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert
6f95c609b6
Project cleanup
2020-02-13 19:38:43 +01:00
Robert
51a21b7a8a
UI VM factories - Shortened names for readibility
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Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 21:18:00 +01:00
Robert
9b1d28840c
Refactored shape brushes to use the properties system
2020-02-11 19:10:31 +01:00
SpoinkyNL
022e14e98d
Added different rendering strategies for fill modes
2020-02-09 23:20:36 +01:00
Robert
960584cc3c
Adjusted anchor calculations for simplified render process
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Project cleanup
2020-01-31 22:15:32 +01:00
SpoinkyNL
fabb385556
Implemented profile default loading and rendering without the editor
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Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
Robert
ae330c3769
Code cleanup
2020-01-14 19:18:24 +01:00
Robert
d1e0267709
Started work on the keyframe engine to tie everything together!
2020-01-08 20:36:27 +01:00