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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

29 Commits

Author SHA1 Message Date
SpoinkyNL
eecbe4636e Added Logitech support (limited to G910 and G403 for now)
Added a splashscreen
2019-11-10 17:36:18 +01:00
SpoinkyNL
05eed5ba00 Made devices aware of the plugin that loaded them
Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
2019-11-03 11:38:28 +01:00
SpoinkyNL
8777e8975f Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert Beekman
93cd704c6c Added a debugger, ironed out rendering pipeline 2019-10-24 23:53:38 +02:00
Robert
49e6dbf09b Working on render logic 2019-10-23 20:10:02 +02:00
SpoinkyNL
10bc3f84dd Added active surface-config management code
Added surface-config creation
2019-10-16 00:00:26 +02:00
SpoinkyNL
71f53c0833 Redid some of the surface editor and started working on layout saving 2019-09-18 22:26:10 +02:00
SpoinkyNL
bc9dccef31 Added devices display in settings
Corsair layouts - Added LL Fans, led strips and AIO pump. Fixed MM800 paths
2019-08-24 13:08:48 +02:00
Robert Beekman
254a8e311f Added built-in plugin copying 2019-08-21 12:12:50 +02:00
SpoinkyNL
090c726880 Added Corsair support as a plugin 2019-08-11 16:58:43 +02:00
SpoinkyNL
1146de1fc5 Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
2019-08-11 01:23:13 +02:00
SpoinkyNL
8f4bb37fa4 Added most of the settings code, doesn't work because SQLite is weird 2019-04-17 20:47:23 +02:00
SpoinkyNL
bfc320c0ac Changed plugins to abstract classes 2019-04-16 00:24:50 +02:00
SpoinkyNL
cdda228713 Added plugin unloading 2019-04-14 12:43:39 +02:00
SpoinkyNL
dba48a2b6a Plugins have their own AppDomain now (TODO: dispose on plugin unload) 2019-04-13 12:13:44 +02:00
Robert Beekman
571a3fe168 Removed the rest of CS Script and removed old plugin projects 2019-04-10 16:05:19 +02:00
SpoinkyNL
4e565f9d76 Opting for precompiled plugins, removed CS-Script
Cleaned up Nuget packages
Cleaned up references
2019-04-10 00:33:21 +02:00
SpoinkyNL
d5db17c0e3 Added some views, I really just need this code on adifferent machine 2019-04-09 19:38:07 +02:00
SpoinkyNL
e6f5dde7f7 Added GDI-based rendering test 2018-04-15 18:41:31 +02:00
SpoinkyNL
31e9eb511b More core rendering 2018-04-07 14:24:49 +02:00
SpoinkyNL
9a2ea0c2b3 Removed seperate plugins project since you're always referencing both..
Added more loading logic
2018-04-06 19:54:25 +02:00
SpoinkyNL
31affd01b3 Project cleanup 2018-03-04 22:29:04 +01:00
SpoinkyNL
aada338dcc Further expanded plugins
Added navigation between modules
2018-02-25 19:48:22 +01:00
SpoinkyNL
0c47b9a2fb Added UI elements borrowed from DarthAffe
Added a WIP of profile classes
2018-01-13 00:06:28 +01:00
SpoinkyNL
7d4c5dbae6 Started on RGB.NET implementation 2018-01-09 00:09:22 +01:00
SpoinkyNL
8760b7f838 Some more plugin stuff, lovely commit messages ikr 2018-01-08 19:10:59 +01:00
SpoinkyNL
c761c880ed Added some more plugin architecture (modules are now a type of plugin) 2018-01-07 14:54:09 +01:00
SpoinkyNL
f093520ce8 Added some module architecture 2018-01-06 21:04:29 +01:00
SpoinkyNL
ab3f2b1fd8 Project cleanup 2018-01-05 17:00:19 +01:00