Robert
2bcee30e11
Plugins - Added optional configuration window
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Plugins - Moved plugins to their own directory
Device providers - Added all RGB.NET device providers
2020-02-27 13:25:38 +01:00
Robert
e15bf3688b
Merge remote-tracking branch 'origin/master'
2020-02-26 17:24:57 +01:00
Robert
810dfa5e41
UI - Added WIP notices
2020-02-26 17:24:12 +01:00
SpoinkyNL
3b22f27b38
Wooting - Include layouts and images in build
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Logitech - Include layouts and images in build
2020-02-25 18:19:11 +01:00
SpoinkyNL
893ddaa112
Corsair - Maybe include the layouts/images :<
2020-02-25 17:49:34 +01:00
Robert
c40386785c
Corsair - Attempt to actually include layouts/images in publish
2020-02-25 17:27:56 +01:00
Robert
cc961b7e34
Build - Attempt to reduce build size by enabling trimming
2020-02-25 17:10:24 +01:00
Robert
8489b8f553
Plugins - Disabled local copy of project references
2020-02-25 16:16:17 +01:00
Robert
9e79755f16
Build - Disable post-build events outside VS
2020-02-25 09:32:30 +01:00
SpoinkyNL
a8e311ed98
UI - Rewrote screen activation logic
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UI - Changed autorun method to shortcut in startup folder to avoid permission issues
UI - Properly added Robot Mono font and use it in the exception dialog
2020-02-24 22:07:40 +01:00
Robert
757ac68ea2
UI - Restructured resources directory
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UI - Fixed a few memory leaks
2020-02-24 16:31:35 +01:00
SpoinkyNL
f704e66296
Noise brush - Added default values
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Color brush - Added default values
UI - Replaced OnActivate overrides in screens with the more appropriate OnInitialActivate
Tray icon - Fixed empty window appearing for half a second on startup
2020-02-23 22:28:56 +01:00
SpoinkyNL
5710acb321
UI - Implemented tray icon
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UI - Moved dialog service to the shared UI project
UI - Implemented autorun
2020-02-23 12:37:30 +01:00
SpoinkyNL
b3f6aef101
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL
46a738e1a0
Core port - Updated NuGet packages
2020-02-22 14:22:29 +01:00
Robert
318a679744
Profile editor - Only save profile on drag-edit when mouse is released
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Profile editor - Format all numbers with 3 decimals
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 17:17:35 +01:00
SpoinkyNL
05cf1f0b53
Layer properties - Added drag-editing for number-based properties
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Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
SpoinkyNL
ed26a9a5e5
Merge remote-tracking branch 'origin/master'
2020-02-18 19:15:28 +01:00
Robert
7d993159dc
Profile editor - Improved profile loading and UI population
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Layer properties - Added drag-editing to float input (to be expanded to all)
2020-02-18 17:12:05 +01:00
SpoinkyNL
24f34f76b4
Corsair - Added VOID layout and Virtuoso PH layout
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Core - Added default value to brush plugin properties
Core - Bitmap brush optimizations
2020-02-17 20:46:27 +01:00
Robert
e8df489b3c
Added keyframe multiselect and group movement
2020-02-17 13:47:08 +01:00
SpoinkyNL
1a0d5dafd1
Layers - Allow the clip render mode to stretch if really needed
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Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert
1853f87c61
Noise brush - Speed optimizations (broke it for now but no time to fix!)
2020-02-14 12:57:12 +01:00
SpoinkyNL
de61cfaedf
Noise brush - Hook up scale property
2020-02-14 08:47:28 +01:00
SpoinkyNL
eff52cac58
Noise brush - Fixed noise algorithm usage
2020-02-13 23:34:50 +01:00
Robert
a05af16391
Noise brush - Fixed for new render system
2020-02-13 17:38:51 +01:00
Robert
3aa9a632ea
Project cleanup
2020-02-13 15:17:58 +01:00
Robert
f5e95e43be
Core - Implemented clipping modes
2020-02-13 15:10:04 +01:00
Robert
f4c1c9de3d
UI VM factories - Shortened names for readibility
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Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 14:03:18 +01:00
SpoinkyNL
b3e1ba6d1c
Profile editor - Started implementing property add/remove handling
2020-02-11 23:24:17 +01:00
Robert
f1a1c7d34c
SKColor keyframe engine - Avoid overflowing bytes with certain easings
2020-02-11 16:58:56 +01:00
Robert
ebea8b16a3
Refactored shape brushes to use the properties system
2020-02-11 16:36:34 +01:00
SpoinkyNL
128a656f4b
Added different rendering strategies for fill modes
2020-02-09 23:20:36 +01:00
SpoinkyNL
3adc39c488
Fixed layer shape missing in some instances
2020-02-06 19:10:47 +01:00
Robert
5478c2531e
Show outlines for all layers
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Rotation fixes
Movement fixes
2020-02-06 15:48:37 +01:00
Robert
07d9a5f784
Added shape properties
2020-02-05 16:37:14 +01:00
SpoinkyNL
c0957a3075
Removed separate shape size
2020-02-04 22:01:02 +01:00
SpoinkyNL
f528e882c4
Few anchor fixes
2020-01-31 18:32:41 +01:00
Robert
588c25f8c1
Adjusted anchor calculations for simplified render process
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Project cleanup
2020-01-31 12:05:45 +01:00
SpoinkyNL
fd9dd626f8
Simplified the different properties used for layer/shape rendering
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Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
Robert
f57aca3475
Fix shape positioning on layer LED selection change
2020-01-30 17:34:50 +01:00
Robert
cd1b75750e
Refactored the edit tool
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Fixed the fill shape but it might need some rethinking
2020-01-29 17:14:07 +01:00
Robert
a494c32f0e
Added rotating rotation cursors (think about that one for a sec!)
2020-01-28 14:15:53 +01:00
SpoinkyNL
149184b5a9
Shape tools now take active transformations into consideration
2020-01-27 22:03:47 +01:00
SpoinkyNL
5e3eba563b
Implemented profile default loading and rendering without the editor
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Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL
3ea938d69b
Added rotation
2020-01-23 23:30:01 +01:00
Robert
1cdc5ac51d
Came up with an easy solution for rotation handles
2020-01-23 17:32:39 +01:00
Robert
9367f07189
Fixed a crash when minimizing
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Test brush respects opacity setting
2020-01-23 14:31:05 +01:00
Robert
3975df2dd2
Fixed shape movement
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Added shape resizing
Cleaned up edit tool code
Edit tool controls scale to compensate zooming out
2020-01-23 13:42:18 +01:00
SpoinkyNL
6e31122ac4
Finished anchor movement
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Fixed a few issues when creating new layers
2020-01-22 23:22:50 +01:00