Robert
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da4b691717
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Code cleanup
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2019-11-13 14:08:26 +01:00 |
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SpoinkyNL
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c3df4dfc44
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Added some of the architecture for the profile editor
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2019-11-11 22:12:36 +01:00 |
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SpoinkyNL
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39f2920c90
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Added Logitech support (limited to G910 and G403 for now)
Added a splashscreen
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2019-11-10 17:36:18 +01:00 |
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SpoinkyNL
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0d68bee3ad
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Cleaned up setting service, lol old approach was dumb
Made PluginSetting<T> act as a singleton
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2019-11-04 21:36:46 +01:00 |
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SpoinkyNL
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6ebceacd13
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Made devices aware of the plugin that loaded them
Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
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2019-11-03 11:38:28 +01:00 |
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SpoinkyNL
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f72f145c7e
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Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
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2019-10-30 23:20:06 +01:00 |
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Robert Beekman
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89bd76387b
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Added dialog system
Added surface delete
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2019-10-26 21:54:25 +02:00 |
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SpoinkyNL
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e26516bce0
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Added active surface-config management code
Added surface-config creation
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2019-10-16 00:00:26 +02:00 |
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SpoinkyNL
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a34786fb5d
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Redid some of the surface editor and started working on layout saving
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2019-09-18 22:26:10 +02:00 |
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SpoinkyNL
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6e23c079b1
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Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
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2019-08-11 01:23:13 +02:00 |
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SpoinkyNL
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390dcc6ae1
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Set C# version to 7.0 instead of latest to fix build issues
Updated assembly info
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2019-04-18 19:55:51 +02:00 |
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SpoinkyNL
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ac577e87cc
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Added most of the settings code, doesn't work because SQLite is weird
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2019-04-17 20:47:23 +02:00 |
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Robert Beekman
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231e5e7517
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Thanks Visual Studio 👍
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2019-04-16 17:04:57 +02:00 |
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Robert Beekman
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7847545af6
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Fixed build
Added PluginSetting, settings service needs some more thought
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2019-04-16 17:00:20 +02:00 |
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SpoinkyNL
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f63a7b91c8
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Changed plugins to abstract classes
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2019-04-16 00:24:50 +02:00 |
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SpoinkyNL
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0b3fa7a53a
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Added plugin unloading
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2019-04-14 12:43:39 +02:00 |
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SpoinkyNL
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8ccac7f073
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Plugins have their own AppDomain now (TODO: dispose on plugin unload)
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2019-04-13 12:13:44 +02:00 |
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SpoinkyNL
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155073f14d
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Fixed plugin binding and reworked some interfaces to abstract classes
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2019-04-11 09:20:54 +02:00 |
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Robert Beekman
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90cd27b0c6
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Removed the rest of CS Script and removed old plugin projects
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2019-04-10 16:05:19 +02:00 |
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SpoinkyNL
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aa32c8aae4
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Opting for precompiled plugins, removed CS-Script
Cleaned up Nuget packages
Cleaned up references
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2019-04-10 00:33:21 +02:00 |
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SpoinkyNL
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60544e7814
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Added GDI-based rendering test
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2018-04-15 18:41:31 +02:00 |
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SpoinkyNL
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610b45e017
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Added x64 release config
Added some brush drawing types but they won't stay (gotta commit this)
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2018-04-14 21:27:12 +02:00 |
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SpoinkyNL
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36d1a88c4e
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More core rendering
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2018-04-07 14:24:49 +02:00 |
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SpoinkyNL
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c22a78cd30
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Removed seperate plugins project since you're always referencing both..
Added more loading logic
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2018-04-06 19:54:25 +02:00 |
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