Robert
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acdb90897e
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Started work on the keyframe engine to tie everything together!
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2020-01-08 14:35:29 +01:00 |
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Robert
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7a3b5dec3e
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Added generic typing to layer properties and keyframes
Restructured the way property input VMs are created
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2020-01-08 12:23:52 +01:00 |
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SpoinkyNL
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39cc8bfbdb
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Added a few property inputs
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2020-01-07 22:47:40 +01:00 |
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Robert
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59f0062c97
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Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
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2020-01-06 16:01:35 +01:00 |
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SpoinkyNL
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14065bffef
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Started implementing logic behind the timeline UI
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2020-01-05 22:10:37 +01:00 |
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SpoinkyNL
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eb963eb409
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Added configurable LED sample size
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2019-12-19 23:18:09 +01:00 |
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Robert
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04bc8f013a
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Signitifantly reduced build size
Updated project folder names
Show only selected layer in visualization
Added rectangle support
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2019-12-18 13:05:46 +01:00 |
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SpoinkyNL
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b74a1b2871
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Implemented ellipse shape application
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2019-12-17 22:42:17 +01:00 |
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Robert
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6c05bc5410
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Need this on another PC :))
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2019-12-17 17:30:14 +01:00 |
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Robert
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dda3cf442d
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Basic implementation of a few editor tools
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2019-12-16 17:40:08 +01:00 |
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SpoinkyNL
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ddce69e8f0
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Added layer shapes, editor is still WIP
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2019-12-15 22:52:04 +01:00 |
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SpoinkyNL
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cd8661f75a
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Rendering improvements
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2019-12-06 23:00:30 +01:00 |
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Robert
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9ae3a4d87e
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Added dark mode 🦇
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2019-12-06 17:34:06 +01:00 |
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Robert
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e5b23075dd
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Implemented animated simplex noise
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2019-12-05 17:29:52 +01:00 |
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SpoinkyNL
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34c38ca2fe
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Reuse shaders/paint where possible
Added noise test
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2019-12-05 08:23:00 +01:00 |
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Robert
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1a44e34d16
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Implemented layer element saving
Added a working setting to the brush element
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2019-12-04 13:26:18 +01:00 |
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SpoinkyNL
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815e7a6722
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Added some test animations
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2019-12-03 23:18:10 +01:00 |
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Robert
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c4e0d06436
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Implemented SkiaSharp layer rendering
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2019-12-03 17:30:26 +01:00 |
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SpoinkyNL
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07b2ad87c4
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Implemented most of the rendering pipeline in SkiaSharp
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2019-12-03 00:09:32 +01:00 |
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SpoinkyNL
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f8037feb81
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Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
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2019-12-01 18:55:49 +01:00 |
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Robert
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16decaae42
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Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
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2019-11-29 17:37:22 +01:00 |
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Robert
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2ee1db6893
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Added a Material-styled scrollbar
Cleaned up reorder code
Reorganised profile editor layout and added panel titles
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2019-11-26 17:34:07 +01:00 |
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SpoinkyNL
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75e932edb1
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Added folder/layer renaming
Implemented profile saving
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2019-11-24 23:01:11 +01:00 |
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SpoinkyNL
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d8b0b2d4b6
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Added profile hierarchy creation and editing (doesn't save yet)
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2019-11-23 23:56:07 +01:00 |
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SpoinkyNL
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6cf3344ce7
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Updated for RGB.NET's changes regarding rotation
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2019-11-21 08:45:38 +01:00 |
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Robert
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57a2be778d
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Implemented profile creation, deletion and activation
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2019-11-20 17:30:18 +01:00 |
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Robert
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2fb2e5444c
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Moved from EF and SQLite to LiteDB
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2019-11-20 15:02:53 +01:00 |
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Robert
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296414001b
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Added profile deserialization
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2019-11-19 17:31:17 +01:00 |
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SpoinkyNL
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e18195c277
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Fix build
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2019-11-18 21:46:01 +01:00 |
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Robert
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bb56a45a7f
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Started work on profiles
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2019-11-18 17:33:20 +01:00 |
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Robert
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da4b691717
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Code cleanup
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2019-11-13 14:08:26 +01:00 |
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SpoinkyNL
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f72f145c7e
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Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
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2019-10-30 23:20:06 +01:00 |
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SpoinkyNL
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a34786fb5d
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Redid some of the surface editor and started working on layout saving
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2019-09-18 22:26:10 +02:00 |
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