Robert
d929589e1c
Core - Implemented module priority
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Settings UI - Module priority modification UI WIP
2020-08-18 16:54:55 +02:00
SpoinkyNL
830ef33b0a
Modules - Added activation mechanism and conditions
2020-08-16 23:44:59 +02:00
Robert
e09920df4f
Profiles - Finished dispose implementation
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Profiles - Added transition between active profiles
Core - Added startup animation
2020-08-10 17:25:41 +02:00
SpoinkyNL
ce353fd84f
Profiles - Dispose WIP
2020-08-09 22:34:45 +02:00
SpoinkyNL
f3cbd819f5
Profile editor - Continue updating datamodel in editor
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Display conditions - Added setting to display current values while selecting condition targets
2020-08-06 22:09:28 +02:00
SpoinkyNL
64a1010100
Profile editor - Redesigned adding/removing timeline segments
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General module - Added some basic window information to the data model
Profiles - Don't render when opacity is 0
Profile editor - Render non-selected layers in their main segment
Profile editor - Condition editor fixes
2020-07-24 23:04:21 +02:00
Robert
c75ce321e2
Profiles - Improved handling of enabling/disabling plugins
2020-06-30 16:16:47 +02:00
SpoinkyNL
ac45c4d5d3
Plugins - Added timeout for plugin enable
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Plugins - Delete lock file even on exception, only leave it in place on crash
Plugins - Added --ignore-plugin-lock startup argument
UI - Renamed -autorun argument to --autorun
2020-06-29 23:24:49 +02:00
SpoinkyNL
98ec26304a
Data model - Added data model visualization view model
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Debugger - Split debugger into different tabs
Debugger - Added data model debugger
2020-06-29 00:22:16 +02:00
SpoinkyNL
566bdd3a89
Datamodel - WIP stuff, need this on a diff. PC
2020-06-23 22:49:27 +02:00
SpoinkyNL
2bbe6b6b07
Corsair - Added Dominator Platinum RGB layout
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Core - Improved startup logging
2020-06-21 23:50:43 +02:00
SpoinkyNL
ff8544bb23
Core - Fixed plugins not loading, oops
2020-06-20 18:39:56 +02:00
SpoinkyNL
4889c2a7d1
CoolerMaster - Updated SDK
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Meta - Cleaned up Nuget packages
2020-06-20 18:03:05 +02:00
SpoinkyNL
df7b75a7a1
Profiles - Added toggle to enable/disable folders, layers and effects
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Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
2020-06-18 15:25:13 +02:00
SpoinkyNL
9f778d840f
Profiles - Abstracted property elements and effect elements
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Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL
fd991112a9
Meta - Code cleanup
2020-06-13 22:27:51 +02:00
SpoinkyNL
e6080eb897
Nuget - Updated packages
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Brush properties - Added default values
Brush properties - Removed option to always auto-expand groups
Layer properties - Remember expanded/collapsed groups
Storage - Added migration system
Storage - Added migration that removes profiles made in the old layer properties format
Layer timeline - Added back zoom functionality
2020-05-29 00:09:04 +02:00
SpoinkyNL
8c0d62a00b
Core - Add HidSharp to force plugins to share the HidSharp types
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Core - For now, set default log level to debug
ColorGradient- Improved GetColor performance
ColorGradient - GetColor now handles colors not between two stops properly
Home - Fix links
Plugins - Only allow layer property registration through Brushes
Color brush - Default to solid color
2020-04-21 12:11:53 +02:00
Robert
15bac30362
Core - Added ColorGradient type to use for.. gradients!
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Core - Initialisation process no longer takes place in core constructor and is no longer async
UI - Fixed exceptions during init not being shown
Gradient editor - Started work on this
2020-02-28 13:03:30 +01:00
Robert
318a679744
Profile editor - Only save profile on drag-edit when mouse is released
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Profile editor - Format all numbers with 3 decimals
Profile editor - Fixed drag-edit rounding errors with very small steps
Logging - Output logs to debug
Settings - Added logging level setting
Nuget - Updated Serilog and the used sinks
2020-02-19 17:17:35 +01:00
Robert
7d993159dc
Profile editor - Improved profile loading and UI population
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Layer properties - Added drag-editing to float input (to be expanded to all)
2020-02-18 17:12:05 +01:00
SpoinkyNL
1a0d5dafd1
Layers - Allow the clip render mode to stretch if really needed
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Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert
3aa9a632ea
Project cleanup
2020-02-13 15:17:58 +01:00
Robert
588c25f8c1
Adjusted anchor calculations for simplified render process
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Project cleanup
2020-01-31 12:05:45 +01:00
SpoinkyNL
5e3eba563b
Implemented profile default loading and rendering without the editor
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Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL
3ea938d69b
Added rotation
2020-01-23 23:30:01 +01:00
Robert
f071871695
Code cleanup
2020-01-14 17:25:13 +01:00
SpoinkyNL
5dbd35208b
WIP - Added a BitmapBrush to replace the GraphicsDecorator
2019-12-11 00:04:23 +01:00
Robert
b9471abdec
Added shared UI library and finished the ColorPicker
2019-12-09 13:02:59 +01:00
SpoinkyNL
07b2ad87c4
Implemented most of the rendering pipeline in SkiaSharp
2019-12-03 00:09:32 +01:00
Robert
0e3afef6ca
Skia WIP
2019-12-02 17:37:33 +01:00
SpoinkyNL
f8037feb81
Implemented layer elements
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Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
SpoinkyNL
6cf3344ce7
Updated for RGB.NET's changes regarding rotation
2019-11-21 08:45:38 +01:00
Robert
2fb2e5444c
Moved from EF and SQLite to LiteDB
2019-11-20 15:02:53 +01:00
Robert
bb56a45a7f
Started work on profiles
2019-11-18 17:33:20 +01:00
Robert
da4b691717
Code cleanup
2019-11-13 14:08:26 +01:00
SpoinkyNL
39f2920c90
Added Logitech support (limited to G910 and G403 for now)
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Added a splashscreen
2019-11-10 17:36:18 +01:00
SpoinkyNL
6ebceacd13
Made devices aware of the plugin that loaded them
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Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
2019-11-03 11:38:28 +01:00
SpoinkyNL
f72f145c7e
Added a layer of abstraction between RGB.NET and Artemis
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This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert Beekman
28fc7b5dcc
Added a debugger, ironed out rendering pipeline
2019-10-24 23:53:38 +02:00
Robert
9badc666e8
Working on render logic
2019-10-23 17:35:13 +02:00
SpoinkyNL
e26516bce0
Added active surface-config management code
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Added surface-config creation
2019-10-16 00:00:26 +02:00
SpoinkyNL
a34786fb5d
Redid some of the surface editor and started working on layout saving
2019-09-18 22:26:10 +02:00
SpoinkyNL
a35774eeb4
Added devices display in settings
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Corsair layouts - Added LL Fans, led strips and AIO pump. Fixed MM800 paths
2019-08-24 13:08:48 +02:00
Robert Beekman
f79c2725da
Added built-in plugin copying
2019-08-21 12:12:50 +02:00
SpoinkyNL
8cd8b051f7
Added Corsair support as a plugin
2019-08-11 16:58:43 +02:00
SpoinkyNL
6e23c079b1
Started layout editor implementation
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Rearranged VMs/Views
Updated RGB.NET
2019-08-11 01:23:13 +02:00
SpoinkyNL
ac577e87cc
Added most of the settings code, doesn't work because SQLite is weird
2019-04-17 20:47:23 +02:00
SpoinkyNL
f63a7b91c8
Changed plugins to abstract classes
2019-04-16 00:24:50 +02:00
SpoinkyNL
0b3fa7a53a
Added plugin unloading
2019-04-14 12:43:39 +02:00