Commit Graph
97 Commits
Author SHA1 Message Date
SpoinkyNL ce353fd84f Profiles - Dispose WIP 2020-08-09 22:34:45 +02:00
SpoinkyNL f3cbd819f5 Profile editor - Continue updating datamodel in editor
Display conditions - Added setting to display current values while selecting condition targets
2020-08-06 22:09:28 +02:00
SpoinkyNL 9c95c8354e Color brush - Added linear gradient rotation
Profile editor - Updated conditions UI
2020-08-03 22:41:13 +02:00
SpoinkyNL 2c35bec189 Color brush - Added configurable gradient repeat
Color brush - Fixed gradient positioning in the clip render mode
Color brush - Added gradient tile modes in clip render mode
Layer properties - Allow disabling support of keyframes via the description decorator
2020-08-03 00:18:12 +02:00
SpoinkyNL 29489fe7b3 UI - Many misc fixes I can't remember
Profile editor - Removed layer outline, increasing performance by a lot
Device visualizer - Streamlined custom
Device providers - Added debug device provider
ASUS - Added Maximus X Hero thanks @copystring
Plugin core - Added PerLedLayerBrush
Noise layer - Converted to PerLedLayerBrush, increasing performance and quality
2020-08-02 00:20:25 +02:00
SpoinkyNL beff2a0788 Noise brush - Greatly improved performance on large layouts
Profiles core - Pass real delta time brushes/effects
Profiles core - Allow main segment to be disabled on layers
General module - Removed test data model
General module - Removed expensive open window scan, was fun to try :P
Profile editor - Refactored segments
Profile editor - Updated segment visuals to scale well when really narrow
2020-07-25 23:01:37 +02:00
SpoinkyNL 64a1010100 Profile editor - Redesigned adding/removing timeline segments
General module - Added some basic window information to the data model
Profiles - Don't render when opacity is 0
Profile editor - Render non-selected layers in their main segment
Profile editor - Condition editor fixes
2020-07-24 23:04:21 +02:00
SpoinkyNL 732ee2f429 Profile editor - Implemented timeline segments
Profile editor - Added snapping to multiple elements of the timeline
2020-07-18 23:52:42 +02:00
SpoinkyNL e89199f563 Profiles - Added enter, main and exit timelines
Display conditions - Fleshed out most of the UI
2020-07-12 22:27:30 +02:00
SpoinkyNL f7453331bf Core - Renamed LayerService to RenderElementService
Display conditions - Implemented persistent storage
2020-07-10 23:00:35 +02:00
Robert 2ae7d7872c Storage - Display conditions WIP 2020-07-09 13:02:30 +02:00
Robert 7b27d076b3 Profile elements - Simplified class hierarchy
Profile editor - Seperated event types and avoid a lot of type checking
Profile editor - Avoid changing profiles/layers if the new equals the old
Color picker - Fixed binding error
Profile tree - Select first element by default
Profile editor - Adjusted initialization order
2020-07-09 12:23:57 +02:00
SpoinkyNL c0f2cf08de Data model visualization - Simplified and improved VMs
Layer conditions - Added left side property selection
2020-07-05 15:34:16 +02:00
Robert c75ce321e2 Profiles - Improved handling of enabling/disabling plugins 2020-06-30 16:16:47 +02:00
SpoinkyNL 51ffc6543e Core - Removed Fody
UI projects will follow
Not interested in becoming a Patreon with their attitude and fixes edit & continue in the core
2020-06-20 22:35:09 +02:00
SpoinkyNL b9dff33236 UI - Large amount of memory improvements in the VMs
Core - Minor memory improvements
2020-06-19 13:20:47 +02:00
SpoinkyNL 18c1b533b9 Core - Render each profile element in its own bitmap
Layer effects - Removed now redundant CreateShapeClip
2020-06-18 17:04:15 +02:00
SpoinkyNL df7b75a7a1 Profiles - Added toggle to enable/disable folders, layers and effects
Profiles - Fixed folders not saving they children properly
UI - Show version and frame time in window title
2020-06-18 15:25:13 +02:00
SpoinkyNL 9f778d840f Profiles - Abstracted property elements and effect elements
Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL 1a637f7f95 Blur effect - Some minor optimizations
Profile editor - Properly update effects on render
2020-06-16 17:29:37 +02:00
SpoinkyNL 9fc6191015 Layers - Finished effects on layers, groups still missing
Effects - Added filter effect with different SkiaSharp image filters
2020-06-16 00:25:04 +02:00
SpoinkyNL fd991112a9 Meta - Code cleanup 2020-06-13 22:27:51 +02:00
SpoinkyNL 18593853d8 Layers - Seperated activation and removal of layers/effects
Effects - Added effects UI, order is still a bit messed up and reordering is missed
Effects - Added renaming of effects on the layer
2020-06-13 22:23:33 +02:00
SpoinkyNL f178c3d790 Layer effects - WIP commit
Profile editor - Show brush icons at different parts in the editor
2020-06-10 00:20:43 +02:00
SpoinkyNL ac23d89f3e Profile editor - Updated brush select design
Profile editor - Show brush icon in profile tree
2020-06-08 15:42:16 +02:00
SpoinkyNL 1d35a02d5b Plugins - Removed plugin info from constructor 2020-06-07 21:51:56 +02:00
SpoinkyNL 33bb3ffa6c Layer brushes - Make enable-disable process consistent with plugins 2020-06-07 15:00:40 +02:00
SpoinkyNL 4de0c59d85 Layer brushes - Render now always originates from 0,0
RGB.NET brushes - GetBrush is no called after properties are initialized
Profile editor - Fixed inputs not responding to updates from the visualization tools when keyframes are disabled
2020-06-03 14:40:35 +02:00
SpoinkyNL efee645bfb Layer brushes - Added RGB.NET-based layer brushes
Layer brushes - Added sample RGB.NET-based color brush
Layer properties - Save on gradient edit dialog close
Layer properties - Fix layer brush keyframes not working after changing layer brush
2020-05-31 21:58:06 +02:00
SpoinkyNL e6080eb897 Nuget - Updated packages
Brush properties - Added default values
Brush properties - Removed option to always auto-expand groups
Layer properties - Remember expanded/collapsed groups
Storage - Added migration system
Storage - Added migration that removes profiles made in the old layer properties format
Layer timeline - Added back zoom functionality
2020-05-29 00:09:04 +02:00
SpoinkyNL 8456817a2b Layer properties - Restored much functionality on the reworked VMs 2020-05-24 22:05:04 +02:00
SpoinkyNL 2fd522bafb Datamodels - A few small fixes to fix errors during startup
Layer properties - Reimplemented property tree
Stylet - Add support for binding views to generic VMs
2020-05-17 18:54:15 +02:00
Robert a9c9d06354 UI - Restructured layer property VMs 2020-05-01 09:08:00 +02:00
SpoinkyNL 5e3d23af41 UI - My poor UI :< I regret starting this refactor 2020-04-30 00:12:24 +02:00
Robert bbeb471754 Core - Added ways for the core to easily access brush properties
%*/@ me, dealing with generic types in APIs is tricky
2020-04-29 12:49:11 +02:00
Robert 492ee5c8c1 Conditions - Refactor layer properties WIP 2020-04-29 11:42:16 +02:00
Robert f3898b5500 Conditions - Refactor layer properties WIP (needed for consistency..) 2020-04-28 17:29:20 +02:00
Robert 11b3dcdce9 Core - Moved layer properties to their own class 2020-03-09 17:22:27 +01:00
SpoinkyNL f704e66296 Noise brush - Added default values
Color brush - Added default values
UI - Replaced OnActivate overrides in screens with the more appropriate OnInitialActivate
Tray icon - Fixed empty window appearing for half a second on startup
2020-02-23 22:28:56 +01:00
SpoinkyNL b3f6aef101 Core port - Targeting .NET Core 3.1!
Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL 05cf1f0b53 Layer properties - Added drag-editing for number-based properties
Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
2020-02-19 00:17:23 +01:00
SpoinkyNL 24f34f76b4 Corsair - Added VOID layout and Virtuoso PH layout
Core - Added default value to brush plugin properties
Core - Bitmap brush optimizations
2020-02-17 20:46:27 +01:00
SpoinkyNL 1a0d5dafd1 Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
Robert 3aa9a632ea Project cleanup 2020-02-13 15:17:58 +01:00
Robert f5e95e43be Core - Implemented clipping modes 2020-02-13 15:10:04 +01:00
Robert f4c1c9de3d UI VM factories - Shortened names for readibility
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 14:03:18 +01:00
SpoinkyNL b3e1ba6d1c Profile editor - Started implementing property add/remove handling 2020-02-11 23:24:17 +01:00
Robert ebea8b16a3 Refactored shape brushes to use the properties system 2020-02-11 16:36:34 +01:00
SpoinkyNL 128a656f4b Added different rendering strategies for fill modes 2020-02-09 23:20:36 +01:00
SpoinkyNL 3adc39c488 Fixed layer shape missing in some instances 2020-02-06 19:10:47 +01:00