SpoinkyNL
af21d83487
UI - Further restructuring
2020-05-14 21:58:30 +02:00
Robert
54081b591b
UI - Restructured layer property VMs
2020-05-01 23:07:21 +02:00
SpoinkyNL
41b3c77210
UI - My poor UI :< I regret starting this refactor
2020-04-30 00:12:24 +02:00
Robert
660324c980
Conditions - Refactor layer properties WIP
2020-04-29 19:44:42 +02:00
Robert
d9bba8cb54
Conditions - Refactor layer properties WIP (needed for consistency..)
2020-04-28 19:40:03 +02:00
SpoinkyNL
26f9e90fa3
Brushes - Allow hiding of properties
2020-04-21 20:53:24 +02:00
Robert
6f95c609b6
Project cleanup
2020-02-13 19:38:43 +01:00
Robert
51a21b7a8a
UI VM factories - Shortened names for readibility
...
Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 21:18:00 +01:00
SpoinkyNL
4f66d09755
Profile editor - Started implementing property add/remove handling
2020-02-11 23:24:17 +01:00
Robert
12d5fd39a0
Added shape properties
2020-02-05 23:48:36 +01:00
Robert
ae330c3769
Code cleanup
2020-01-14 19:18:24 +01:00
Robert
0c245ba83d
Added undo/redo to profile editor
...
Added shape anchor point display and movement
2020-01-14 19:03:35 +01:00
SpoinkyNL
7ddf816ca5
Added keyframe creation outside the timeline
...
Added existing shape moving
2020-01-13 22:11:25 +01:00
SpoinkyNL
0ff71c9d3b
Implemented keyframe easing
2020-01-12 23:49:10 +01:00
Robert
0958c3af9f
Implemented basic keyframes
2020-01-09 21:13:29 +01:00
Robert
d1e0267709
Started work on the keyframe engine to tie everything together!
2020-01-08 20:36:27 +01:00
Robert
139e1879c1
Added generic typing to layer properties and keyframes
...
Restructured the way property input VMs are created
2020-01-08 19:54:27 +01:00
Robert
a2efeb887a
Added layer properties to core and hooked it up with the UI
...
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
2020-01-06 22:50:51 +01:00
SpoinkyNL
8f438abe49
Started implementing logic behind the timeline UI
2020-01-05 22:10:37 +01:00