Commit Graph
45 Commits
Author SHA1 Message Date
Robert aa3c3d6b95 Marked all service implementations as internal
Core - Enabled XML docs
Modules - Added DI to module VMs
2020-08-19 16:16:10 +02:00
SpoinkyNL 51ffc6543e Core - Removed Fody
UI projects will follow
Not interested in becoming a Patreon with their attitude and fixes edit & continue in the core
2020-06-20 22:35:09 +02:00
SpoinkyNL 5fec2d59b5 Core - Change default render scale to 50%
Much better perf at no real cost
2020-06-18 18:07:35 +02:00
SpoinkyNL 9f778d840f Profiles - Abstracted property elements and effect elements
Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL 8c0d62a00b Core - Add HidSharp to force plugins to share the HidSharp types
Core - For now, set default log level to debug
ColorGradient- Improved GetColor performance
ColorGradient - GetColor now handles colors not between two stops properly
Home - Fix links
Plugins - Only allow layer property registration through Brushes
Color brush - Default to solid color
2020-04-21 12:11:53 +02:00
Robert 6cf40fa008 Core - Ensure application data folder exists
UI - Properly catch exceptions during exception display
UI - Display fatal exceptions during Core creation, even before Core initialisation
2020-03-12 10:00:53 +01:00
SpoinkyNL 73245a3d4b Plugins - Implemented enabling/disabling (doesnt work for devices)
Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
Robert fbc9d20db7 Device providers - Let's actually include the SDKs!
Core - Enable exceptions during device provider init so that they can be logged
2020-03-02 14:50:37 +01:00
Robert 2bcee30e11 Plugins - Added optional configuration window
Plugins - Moved plugins to their own directory
Device providers - Added all RGB.NET device providers
2020-02-27 13:25:38 +01:00
SpoinkyNL 1a0d5dafd1 Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
SpoinkyNL eb963eb409 Added configurable LED sample size 2019-12-19 23:18:09 +01:00
Robert dda3cf442d Basic implementation of a few editor tools 2019-12-16 17:40:08 +01:00
SpoinkyNL 5dbd35208b WIP - Added a BitmapBrush to replace the GraphicsDecorator 2019-12-11 00:04:23 +01:00
SpoinkyNL 34c38ca2fe Reuse shaders/paint where possible
Added noise test
2019-12-05 08:23:00 +01:00
SpoinkyNL 07b2ad87c4 Implemented most of the rendering pipeline in SkiaSharp 2019-12-03 00:09:32 +01:00
Robert 2ee1db6893 Added a Material-styled scrollbar
Cleaned up reorder code
Reorganised profile editor layout and added panel titles
2019-11-26 17:34:07 +01:00
Robert da4b691717 Code cleanup 2019-11-13 14:08:26 +01:00
Robert 143754f784 Added logging on fatal crashes
Moved logs to a seperate Logs folder
2019-11-05 13:19:39 +01:00
SpoinkyNL 0d68bee3ad Cleaned up setting service, lol old approach was dumb
Made PluginSetting<T> act as a singleton
2019-11-04 21:36:46 +01:00
SpoinkyNL f72f145c7e Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert c7790c1d82 To test, scaled down rendering to 25% 2019-10-25 17:30:07 +02:00
Robert Beekman 28fc7b5dcc Added a debugger, ironed out rendering pipeline 2019-10-24 23:53:38 +02:00
Robert 9badc666e8 Working on render logic 2019-10-23 17:35:13 +02:00
SpoinkyNL e26516bce0 Added active surface-config management code
Added surface-config creation
2019-10-16 00:00:26 +02:00
SpoinkyNL a34786fb5d Redid some of the surface editor and started working on layout saving 2019-09-18 22:26:10 +02:00
SpoinkyNL a35774eeb4 Added devices display in settings
Corsair layouts - Added LL Fans, led strips and AIO pump. Fixed MM800 paths
2019-08-24 13:08:48 +02:00
SpoinkyNL b3e035cfb3 Reference local build of RGB.NET
Rewrote UI LED-rendering, performance needs some work
2019-08-19 22:03:37 +02:00
SpoinkyNL 8cd8b051f7 Added Corsair support as a plugin 2019-08-11 16:58:43 +02:00
SpoinkyNL 6e23c079b1 Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
2019-08-11 01:23:13 +02:00
SpoinkyNL ac577e87cc Added most of the settings code, doesn't work because SQLite is weird 2019-04-17 20:47:23 +02:00
SpoinkyNL f63a7b91c8 Changed plugins to abstract classes 2019-04-16 00:24:50 +02:00
SpoinkyNL 0b3fa7a53a Added plugin unloading 2019-04-14 12:43:39 +02:00
Robert Beekman 90cd27b0c6 Removed the rest of CS Script and removed old plugin projects 2019-04-10 16:05:19 +02:00
SpoinkyNL aa32c8aae4 Opting for precompiled plugins, removed CS-Script
Cleaned up Nuget packages
Cleaned up references
2019-04-10 00:33:21 +02:00
SpoinkyNL 1ae5a18c8e Added some views, I really just need this code on adifferent machine 2019-04-09 19:38:07 +02:00
SpoinkyNL 60544e7814 Added GDI-based rendering test 2018-04-15 18:41:31 +02:00
SpoinkyNL 610b45e017 Added x64 release config
Added some brush drawing types but they won't stay (gotta commit this)
2018-04-14 21:27:12 +02:00
SpoinkyNL 2c573ec34e Updated ALL the NuGet packages 2018-04-07 21:20:55 +02:00
SpoinkyNL adac6f4f8c Project cleanup 2018-03-04 22:29:04 +01:00
SpoinkyNL 34b9c81df7 Enabled plugin debugging
Moved built-in plugins
Auto-copy built-in plugins on build
2018-03-03 13:46:22 +01:00
SpoinkyNL 801a8933d0 Plugins working again 2018-03-02 23:46:55 +01:00
SpoinkyNL a465c4cd8b Added support for built-in plugins
Added dependency injection to IPlugin construction
2018-03-02 20:51:39 +01:00
SpoinkyNL d076cf0656 Updated RGB.NET to 0.0.1.38 2018-03-02 17:36:38 +01:00
SpoinkyNL 7773d377a2 Finalized client-side storage 2018-01-24 14:52:34 +01:00
SpoinkyNL 6eefa733b4 Added UI elements borrowed from DarthAffe
Added a WIP of profile classes
2018-01-13 00:06:28 +01:00