SpoinkyNL
a79c56eaa1
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
Robert
5a44e5fbe8
Refactored the edit tool
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Fixed the fill shape but it might need some rethinking
2020-01-29 20:56:26 +01:00
Robert
19bbef4cad
Added rotating rotation cursors (think about that one for a sec!)
2020-01-28 19:51:43 +01:00
SpoinkyNL
e1a4a155b6
Added a few property inputs
2020-01-07 22:47:40 +01:00
Robert
2f8671045c
Signitifantly reduced build size
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Updated project folder names
Show only selected layer in visualization
Added rectangle support
2019-12-18 21:54:03 +01:00
SpoinkyNL
580db3185e
Added layer shapes, editor is still WIP
2019-12-15 22:52:04 +01:00
Robert
240efb2907
Broke the surface editor
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Added device properties to surface editor though!
2019-11-21 19:09:50 +01:00
Robert
5340e6c6d4
Code cleanup
2019-11-13 19:57:23 +01:00
SpoinkyNL
5106195450
Surface rearranging WIP
2019-08-24 23:24:13 +02:00
SpoinkyNL
2fd5941ff3
Set C# version to 7.0 instead of latest to fix build issues
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Updated assembly info
2019-04-18 19:55:51 +02:00
SpoinkyNL
8f4bb37fa4
Added most of the settings code, doesn't work because SQLite is weird
2019-04-17 20:47:23 +02:00
SpoinkyNL
529e52b35d
And the winner is... Stylet!
2017-12-27 19:34:13 +01:00
SpoinkyNL
a3d3a15a88
Added routing to UI project
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Added Ninject
Added Fody
2017-12-20 01:00:02 +01:00
SpoinkyNL
c2cf86b6b8
Started on the UI project
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Added ReactiveUI, Material design and MahApps
Added the welcome page
2017-12-18 01:04:28 +01:00
Robert Beekman
8c34fb3c50
2.0 initial commit
2017-12-07 12:51:54 +01:00