Robert
18b38658e9
Noise brush - Fixed for new render system
2020-02-13 20:31:54 +01:00
Robert
6f95c609b6
Project cleanup
2020-02-13 19:38:43 +01:00
Robert
73115898de
Core - Implemented clipping modes
2020-02-13 19:26:22 +01:00
Robert
51a21b7a8a
UI VM factories - Shortened names for readibility
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Layer properties - Ensure only LayerBrushes can add properties and make sure that method instantiates a keyframe engine
Layer properties UI - Respond to properties being added/removed
2020-02-12 21:18:00 +01:00
SpoinkyNL
4f66d09755
Profile editor - Started implementing property add/remove handling
2020-02-11 23:24:17 +01:00
Robert
c3b296726e
SKColor keyframe engine - Avoid overflowing bytes with certain easings
2020-02-11 19:49:09 +01:00
Robert
9b1d28840c
Refactored shape brushes to use the properties system
2020-02-11 19:10:31 +01:00
SpoinkyNL
022e14e98d
Added different rendering strategies for fill modes
2020-02-09 23:20:36 +01:00
SpoinkyNL
8f073a5d42
Fixed layer shape missing in some instances
2020-02-06 19:10:47 +01:00
Robert
dd9c701738
Show outlines for all layers
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Rotation fixes
Movement fixes
2020-02-06 20:35:51 +01:00
Robert
12d5fd39a0
Added shape properties
2020-02-05 23:48:36 +01:00
SpoinkyNL
2c60a42315
Removed separate shape size
2020-02-04 22:01:02 +01:00
SpoinkyNL
436994129a
Few anchor fixes
2020-01-31 18:32:41 +01:00
Robert
960584cc3c
Adjusted anchor calculations for simplified render process
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Project cleanup
2020-01-31 22:15:32 +01:00
SpoinkyNL
f2df51d40c
Simplified the different properties used for layer/shape rendering
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Cleaned up UI layer shape service
2020-01-31 00:02:01 +01:00
Robert
0794966e38
Fix shape positioning on layer LED selection change
2020-01-30 22:08:38 +01:00
Robert
5a44e5fbe8
Refactored the edit tool
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Fixed the fill shape but it might need some rethinking
2020-01-29 20:56:26 +01:00
Robert
19bbef4cad
Added rotating rotation cursors (think about that one for a sec!)
2020-01-28 19:51:43 +01:00
SpoinkyNL
c3a11386b4
Shape tools now take active transformations into consideration
2020-01-27 22:03:47 +01:00
SpoinkyNL
fabb385556
Implemented profile default loading and rendering without the editor
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Changed edit tool rotation to allow rotation past 360 degrees
2020-01-26 11:35:39 +01:00
SpoinkyNL
f8fc30ace2
Added rotation
2020-01-23 23:30:01 +01:00
Robert
296a4f9d8b
Came up with an easy solution for rotation handles
2020-01-23 20:49:22 +01:00
Robert
4fc0dc12ab
Fixed a crash when minimizing
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Test brush respects opacity setting
2020-01-23 19:52:15 +01:00
Robert
780abf0fcd
Fixed shape movement
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Added shape resizing
Cleaned up edit tool code
Edit tool controls scale to compensate zooming out
2020-01-23 19:42:27 +01:00
SpoinkyNL
7966d3243c
Finished anchor movement
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Fixed a few issues when creating new layers
2020-01-22 23:22:50 +01:00
Robert
20999919ab
More anchor stuff, it's killing me
2020-01-22 21:56:18 +01:00
SpoinkyNL
2fb92de0ea
Cleaned up anchor movement
2020-01-22 00:10:29 +01:00
Robert
8bc2801836
Found the solution to anchor movement ^^
2020-01-21 19:58:52 +01:00
SpoinkyNL
41fbbbd87a
Some attempts at proper anchor movement..
2020-01-20 08:53:17 +01:00
SpoinkyNL
d79437b3fd
WIP on making edit tool compatible with proper translations
2020-01-17 00:29:43 +01:00
SpoinkyNL
2424bfc7d0
Merge remote-tracking branch 'origin/master'
2020-01-16 20:04:21 +01:00
Robert
58297aa5e4
Implemented translations properly on top of the layer shape
2020-01-16 19:20:19 +01:00
Robert
5069be4af4
Hooked up rotation and opacity
2020-01-15 20:06:07 +01:00
SpoinkyNL
1a0e9a287a
Fix undo/redo crash when no layer element is selected
2020-01-14 21:31:12 +01:00
Robert
ae330c3769
Code cleanup
2020-01-14 19:18:24 +01:00
Robert
0c245ba83d
Added undo/redo to profile editor
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Added shape anchor point display and movement
2020-01-14 19:03:35 +01:00
SpoinkyNL
7ddf816ca5
Added keyframe creation outside the timeline
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Added existing shape moving
2020-01-13 22:11:25 +01:00
Robert
a138ec916d
Added edit existing shape (WIP)
2020-01-13 19:38:44 +01:00
SpoinkyNL
0ff71c9d3b
Implemented keyframe easing
2020-01-12 23:49:10 +01:00
Robert
bda77b12f0
Added timeline caret keyframe snapping
2020-01-10 20:43:27 +01:00
SpoinkyNL
ecee78141d
Re-enabled timeline scrolling and fixed the issues with it
2020-01-09 22:01:41 +01:00
Robert
0958c3af9f
Implemented basic keyframes
2020-01-09 21:13:29 +01:00
SpoinkyNL
e8570a6dd9
Added layer properties and keyframes to persistent storage
2020-01-08 21:54:58 +01:00
Robert
d1e0267709
Started work on the keyframe engine to tie everything together!
2020-01-08 20:36:27 +01:00
Robert
139e1879c1
Added generic typing to layer properties and keyframes
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Restructured the way property input VMs are created
2020-01-08 19:54:27 +01:00
SpoinkyNL
e1a4a155b6
Added a few property inputs
2020-01-07 22:47:40 +01:00
SpoinkyNL
592af6006b
Updated Material Design Nuget packages
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Fixed layer property tree height on different DPIs
2020-01-06 21:48:05 +01:00
Robert
a2efeb887a
Added layer properties to core and hooked it up with the UI
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Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
2020-01-06 22:50:51 +01:00
SpoinkyNL
8f438abe49
Started implementing logic behind the timeline UI
2020-01-05 22:10:37 +01:00
SpoinkyNL
e67b44b741
Some WIP stuff on the timeline
2020-01-02 22:54:50 +01:00