SpoinkyNL
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3adc39c488
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Fixed layer shape missing in some instances
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2020-02-06 19:10:47 +01:00 |
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Robert
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5478c2531e
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Show outlines for all layers
Rotation fixes
Movement fixes
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2020-02-06 15:48:37 +01:00 |
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Robert
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07d9a5f784
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Added shape properties
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2020-02-05 16:37:14 +01:00 |
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SpoinkyNL
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c0957a3075
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Removed separate shape size
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2020-02-04 22:01:02 +01:00 |
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SpoinkyNL
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f528e882c4
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Few anchor fixes
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2020-01-31 18:32:41 +01:00 |
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Robert
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588c25f8c1
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Adjusted anchor calculations for simplified render process
Project cleanup
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2020-01-31 12:05:45 +01:00 |
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SpoinkyNL
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fd9dd626f8
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Simplified the different properties used for layer/shape rendering
Cleaned up UI layer shape service
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2020-01-31 00:02:01 +01:00 |
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Robert
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f57aca3475
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Fix shape positioning on layer LED selection change
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2020-01-30 17:34:50 +01:00 |
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Robert
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cd1b75750e
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Refactored the edit tool
Fixed the fill shape but it might need some rethinking
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2020-01-29 17:14:07 +01:00 |
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SpoinkyNL
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5e3eba563b
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Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
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2020-01-26 11:35:39 +01:00 |
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SpoinkyNL
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3ea938d69b
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Added rotation
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2020-01-23 23:30:01 +01:00 |
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Robert
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9367f07189
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Fixed a crash when minimizing
Test brush respects opacity setting
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2020-01-23 14:31:05 +01:00 |
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SpoinkyNL
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6e31122ac4
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Finished anchor movement
Fixed a few issues when creating new layers
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2020-01-22 23:22:50 +01:00 |
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SpoinkyNL
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b2507202bd
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Some attempts at proper anchor movement..
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2020-01-20 08:53:17 +01:00 |
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Robert
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da5fc75836
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Implemented translations properly on top of the layer shape
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2020-01-16 17:20:54 +01:00 |
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Robert
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4e9ece621f
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Hooked up rotation and opacity
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2020-01-15 17:26:24 +01:00 |
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Robert
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f071871695
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Code cleanup
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2020-01-14 17:25:13 +01:00 |
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Robert
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c97b479779
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Added undo/redo to profile editor
Added shape anchor point display and movement
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2020-01-14 17:19:53 +01:00 |
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SpoinkyNL
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e9677f2070
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Added keyframe creation outside the timeline
Added existing shape moving
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2020-01-13 22:11:25 +01:00 |
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SpoinkyNL
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ac7e0d4f78
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Implemented keyframe easing
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2020-01-12 23:49:10 +01:00 |
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SpoinkyNL
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990890b98c
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Re-enabled timeline scrolling and fixed the issues with it
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2020-01-09 22:01:41 +01:00 |
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Robert
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8a1759a575
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Implemented basic keyframes
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2020-01-09 16:56:46 +01:00 |
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SpoinkyNL
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b734fa2f8f
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Added layer properties and keyframes to persistent storage
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2020-01-08 21:54:58 +01:00 |
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Robert
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acdb90897e
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Started work on the keyframe engine to tie everything together!
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2020-01-08 14:35:29 +01:00 |
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Robert
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7a3b5dec3e
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Added generic typing to layer properties and keyframes
Restructured the way property input VMs are created
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2020-01-08 12:23:52 +01:00 |
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SpoinkyNL
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39cc8bfbdb
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Added a few property inputs
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2020-01-07 22:47:40 +01:00 |
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Robert
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59f0062c97
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Added layer properties to core and hooked it up with the UI
Implemented timeline caret scrolling logic
Added special treeview style for the layer properties tree
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2020-01-06 16:01:35 +01:00 |
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SpoinkyNL
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14065bffef
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Started implementing logic behind the timeline UI
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2020-01-05 22:10:37 +01:00 |
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SpoinkyNL
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eb963eb409
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Added configurable LED sample size
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2019-12-19 23:18:09 +01:00 |
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Robert
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04bc8f013a
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Signitifantly reduced build size
Updated project folder names
Show only selected layer in visualization
Added rectangle support
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2019-12-18 13:05:46 +01:00 |
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SpoinkyNL
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b74a1b2871
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Implemented ellipse shape application
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2019-12-17 22:42:17 +01:00 |
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Robert
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6c05bc5410
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Need this on another PC :))
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2019-12-17 17:30:14 +01:00 |
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Robert
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dda3cf442d
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Basic implementation of a few editor tools
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2019-12-16 17:40:08 +01:00 |
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SpoinkyNL
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ddce69e8f0
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Added layer shapes, editor is still WIP
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2019-12-15 22:52:04 +01:00 |
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SpoinkyNL
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cd8661f75a
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Rendering improvements
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2019-12-06 23:00:30 +01:00 |
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Robert
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9ae3a4d87e
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Added dark mode 🦇
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2019-12-06 17:34:06 +01:00 |
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Robert
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e5b23075dd
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Implemented animated simplex noise
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2019-12-05 17:29:52 +01:00 |
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SpoinkyNL
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34c38ca2fe
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Reuse shaders/paint where possible
Added noise test
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2019-12-05 08:23:00 +01:00 |
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Robert
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1a44e34d16
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Implemented layer element saving
Added a working setting to the brush element
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2019-12-04 13:26:18 +01:00 |
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SpoinkyNL
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815e7a6722
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Added some test animations
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2019-12-03 23:18:10 +01:00 |
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Robert
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c4e0d06436
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Implemented SkiaSharp layer rendering
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2019-12-03 17:30:26 +01:00 |
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SpoinkyNL
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07b2ad87c4
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Implemented most of the rendering pipeline in SkiaSharp
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2019-12-03 00:09:32 +01:00 |
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Robert
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0e3afef6ca
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Skia WIP
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2019-12-02 17:37:33 +01:00 |
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SpoinkyNL
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f8037feb81
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Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
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2019-12-01 18:55:49 +01:00 |
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Robert
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16decaae42
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Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
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2019-11-29 17:37:22 +01:00 |
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Robert
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2ee1db6893
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Added a Material-styled scrollbar
Cleaned up reorder code
Reorganised profile editor layout and added panel titles
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2019-11-26 17:34:07 +01:00 |
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SpoinkyNL
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75e932edb1
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Added folder/layer renaming
Implemented profile saving
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2019-11-24 23:01:11 +01:00 |
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SpoinkyNL
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d8b0b2d4b6
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Added profile hierarchy creation and editing (doesn't save yet)
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2019-11-23 23:56:07 +01:00 |
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Robert
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932fa3b6c6
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Fixed device rotation/scaling in UI
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2019-11-22 17:30:07 +01:00 |
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SpoinkyNL
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e7c891c7ba
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Made Device, DeviceLed and Surface implement INotifyPropertChange
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2019-11-21 23:01:24 +01:00 |
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