Robert
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9b1d28840c
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Refactored shape brushes to use the properties system
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2020-02-11 19:10:31 +01:00 |
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Robert
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960584cc3c
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Adjusted anchor calculations for simplified render process
Project cleanup
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2020-01-31 22:15:32 +01:00 |
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SpoinkyNL
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fabb385556
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Implemented profile default loading and rendering without the editor
Changed edit tool rotation to allow rotation past 360 degrees
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2020-01-26 11:35:39 +01:00 |
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SpoinkyNL
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f8fc30ace2
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Added rotation
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2020-01-23 23:30:01 +01:00 |
|
Robert
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ae330c3769
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Code cleanup
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2020-01-14 19:18:24 +01:00 |
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Robert
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0c245ba83d
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Added undo/redo to profile editor
Added shape anchor point display and movement
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2020-01-14 19:03:35 +01:00 |
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Robert
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0958c3af9f
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Implemented basic keyframes
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2020-01-09 21:13:29 +01:00 |
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SpoinkyNL
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b1870e9e64
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Added configurable LED sample size
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2019-12-19 23:18:09 +01:00 |
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Robert
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94df1544c5
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Need this on another PC :))
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2019-12-17 20:27:50 +01:00 |
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Robert
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8539f05d90
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Basic implementation of a few editor tools
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2019-12-16 22:46:11 +01:00 |
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SpoinkyNL
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580db3185e
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Added layer shapes, editor is still WIP
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2019-12-15 22:52:04 +01:00 |
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SpoinkyNL
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a2871541b9
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WIP - Added a BitmapBrush to replace the GraphicsDecorator
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2019-12-11 00:04:23 +01:00 |
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Robert
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cec6fb45dc
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Added shared UI library and finished the ColorPicker
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2019-12-09 19:25:45 +01:00 |
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Robert
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8f3d2f1ff5
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Added dark mode 🦇
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2019-12-06 17:34:06 +01:00 |
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SpoinkyNL
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33d0fca15e
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Reuse shaders/paint where possible
Added noise test
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2019-12-05 08:23:00 +01:00 |
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Robert
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49cf96e12c
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Surface resize fixes
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2019-12-04 19:58:55 +01:00 |
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Robert
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8ba2e58c5d
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Implemented layer element saving
Added a working setting to the brush element
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2019-12-04 19:54:18 +01:00 |
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SpoinkyNL
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96a057df23
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Implemented most of the rendering pipeline in SkiaSharp
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2019-12-03 00:09:32 +01:00 |
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Robert
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b8a678c97f
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Skia WIP
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2019-12-02 20:14:28 +01:00 |
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SpoinkyNL
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9148323ad5
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Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
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2019-12-01 18:55:49 +01:00 |
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Robert
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f32edcf502
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Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
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2019-11-29 17:37:22 +01:00 |
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Robert
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06f014a294
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Added a Material-styled scrollbar
Cleaned up reorder code
Reorganised profile editor layout and added panel titles
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2019-11-26 23:31:41 +01:00 |
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Robert
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3084869d75
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Fixed default profile creation
Don't allow dropping a folder into itself
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2019-11-25 19:27:55 +01:00 |
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SpoinkyNL
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602a0e6fee
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Added folder/layer renaming
Implemented profile saving
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2019-11-24 23:01:11 +01:00 |
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SpoinkyNL
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25f8f1e72f
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Added device identification to surface editor
Fixed dialog rendering
Cleaned up XAML
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2019-11-22 20:46:34 +01:00 |
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SpoinkyNL
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086f2fc1f9
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Updated for RGB.NET's changes regarding rotation
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2019-11-21 08:45:38 +01:00 |
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Robert
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97907c97eb
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Implemented profile creation, deletion and activation
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2019-11-20 19:25:29 +01:00 |
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Robert
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66f7dc94c8
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Moved from EF and SQLite to LiteDB
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2019-11-20 19:19:13 +01:00 |
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Robert
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d4dd371a50
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Added profile deserialization
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2019-11-19 22:19:35 +01:00 |
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SpoinkyNL
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8e04fa1a01
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Fix build
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2019-11-18 21:46:01 +01:00 |
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Robert
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fd942dab25
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Started work on profiles
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2019-11-18 20:11:17 +01:00 |
|
Robert
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5340e6c6d4
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Code cleanup
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2019-11-13 19:57:23 +01:00 |
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Robert
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2f5daf7bc4
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Fixed built-in plugin version check
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2019-11-12 20:28:46 +01:00 |
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SpoinkyNL
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c846d63acf
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Added some of the architecture for the profile editor
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2019-11-11 22:12:36 +01:00 |
|
SpoinkyNL
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eecbe4636e
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Added Logitech support (limited to G910 and G403 for now)
Added a splashscreen
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2019-11-10 17:36:18 +01:00 |
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Robert
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d0e369c653
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Added logging on fatal crashes
Moved logs to a seperate Logs folder
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2019-11-05 20:25:13 +01:00 |
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SpoinkyNL
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54fcbdb732
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Cleaned up setting service, lol old approach was dumb
Made PluginSetting<T> act as a singleton
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2019-11-04 21:36:46 +01:00 |
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SpoinkyNL
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05eed5ba00
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Made devices aware of the plugin that loaded them
Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
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2019-11-03 11:38:28 +01:00 |
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SpoinkyNL
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8777e8975f
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Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
|
2019-10-30 23:20:06 +01:00 |
|
Robert Beekman
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ce383468ea
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Added dialog system
Added surface delete
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2019-10-26 21:54:25 +02:00 |
|
Robert
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5cdde6e402
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To test, scaled down rendering to 25%
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2019-10-25 17:30:07 +02:00 |
|
Robert Beekman
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93cd704c6c
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Added a debugger, ironed out rendering pipeline
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2019-10-24 23:53:38 +02:00 |
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Robert Beekman
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4add877156
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Made SurfaceService solely responsible for keeping the surface and the config in sync and saved
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2019-10-24 00:05:36 +02:00 |
|
Robert
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49e6dbf09b
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Working on render logic
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2019-10-23 20:10:02 +02:00 |
|
Robert Beekman
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7cd8bc246c
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Implemented surface config loading/saving/activating
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2019-10-22 22:52:02 +02:00 |
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Robert
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91cd23dadf
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Fully implemented the surface service which contains all storage logic
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2019-10-22 22:19:35 +02:00 |
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SpoinkyNL
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10bc3f84dd
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Added active surface-config management code
Added surface-config creation
|
2019-10-16 00:00:26 +02:00 |
|
SpoinkyNL
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71f53c0833
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Redid some of the surface editor and started working on layout saving
|
2019-09-18 22:26:10 +02:00 |
|
SpoinkyNL
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bc9dccef31
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Added devices display in settings
Corsair layouts - Added LL Fans, led strips and AIO pump. Fixed MM800 paths
|
2019-08-24 13:08:48 +02:00 |
|
Robert Beekman
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f1b5961f0b
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For now, added all Corsair resources to the plugin's project
Added Glaive layout
Added K95 US layout
|
2019-08-21 17:31:24 +02:00 |
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