Commit Graph
41 Commits
Author SHA1 Message Date
SpoinkyNL 98ec26304a Data model - Added data model visualization view model
Debugger - Split debugger into different tabs
Debugger - Added data model debugger
2020-06-29 00:22:16 +02:00
Robert 8215440fac Plugin info - Implemented property changed
Plugins - Improved enable failure detection
Plugins UI - Show an indicator on plugins that failed to enable
Plugins UI - Show a progress indicator on plugins that are enabling
UI - Added reusable Snackbar (not the Dutch kind with kroketten)
2020-06-25 13:25:15 +02:00
SpoinkyNL 2bbe6b6b07 Corsair - Added Dominator Platinum RGB layout
Core - Improved startup logging
2020-06-21 23:50:43 +02:00
SpoinkyNL fd991112a9 Meta - Code cleanup 2020-06-13 22:27:51 +02:00
SpoinkyNL 1d35a02d5b Plugins - Removed plugin info from constructor 2020-06-07 21:51:56 +02:00
SpoinkyNL f1cbfb36e9 Profile editor - Moved layer property input to the Shared UI project 2020-06-02 15:58:19 +02:00
SpoinkyNL 0ebf24c51b UI - Ensure proper restart and shutdown 2020-03-03 20:00:21 +01:00
Robert 16af36bc57 Plugins - Added descriptions
Settings - Plugin settings tab
UI - Catch exceptions during exception dialog display
Plugins - Implemented enable/disable of plugins (WIP)
Novation - Added Launchpad Mini layout and image
2020-03-03 16:08:05 +01:00
SpoinkyNL 73245a3d4b Plugins - Implemented enabling/disabling (doesnt work for devices)
Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
SpoinkyNL b3f6aef101 Core port - Targeting .NET Core 3.1!
Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL eb963eb409 Added configurable LED sample size 2019-12-19 23:18:09 +01:00
Robert dda3cf442d Basic implementation of a few editor tools 2019-12-16 17:40:08 +01:00
SpoinkyNL f8037feb81 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert da4b691717 Code cleanup 2019-11-13 14:08:26 +01:00
Robert 2975d84bef Fixed built-in plugin version check 2019-11-12 14:37:57 +01:00
SpoinkyNL c3df4dfc44 Added some of the architecture for the profile editor 2019-11-11 22:12:36 +01:00
SpoinkyNL 39f2920c90 Added Logitech support (limited to G910 and G403 for now)
Added a splashscreen
2019-11-10 17:36:18 +01:00
SpoinkyNL 6ebceacd13 Made devices aware of the plugin that loaded them
Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
2019-11-03 11:38:28 +01:00
SpoinkyNL f72f145c7e Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
SpoinkyNL e26516bce0 Added active surface-config management code
Added surface-config creation
2019-10-16 00:00:26 +02:00
Robert Beekman 9157700157 For now, added all Corsair resources to the plugin's project
Added Glaive layout
Added K95 US layout
2019-08-21 17:31:24 +02:00
Robert Beekman f79c2725da Added built-in plugin copying 2019-08-21 12:12:50 +02:00
SpoinkyNL 6e23c079b1 Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
2019-08-11 01:23:13 +02:00
SpoinkyNL ac577e87cc Added most of the settings code, doesn't work because SQLite is weird 2019-04-17 20:47:23 +02:00
Robert Beekman 7847545af6 Fixed build
Added PluginSetting, settings service needs some more thought
2019-04-16 17:00:20 +02:00
SpoinkyNL f63a7b91c8 Changed plugins to abstract classes 2019-04-16 00:24:50 +02:00
SpoinkyNL 0b3fa7a53a Added plugin unloading 2019-04-14 12:43:39 +02:00
SpoinkyNL 8ccac7f073 Plugins have their own AppDomain now (TODO: dispose on plugin unload) 2019-04-13 12:13:44 +02:00
SpoinkyNL 155073f14d Fixed plugin binding and reworked some interfaces to abstract classes 2019-04-11 09:20:54 +02:00
Robert Beekman 90cd27b0c6 Removed the rest of CS Script and removed old plugin projects 2019-04-10 16:05:19 +02:00
SpoinkyNL aa32c8aae4 Opting for precompiled plugins, removed CS-Script
Cleaned up Nuget packages
Cleaned up references
2019-04-10 00:33:21 +02:00
SpoinkyNL c22a78cd30 Removed seperate plugins project since you're always referencing both..
Added more loading logic
2018-04-06 19:54:25 +02:00
SpoinkyNL 3db4aab8bc Implemented plugin reloading 2018-03-05 23:44:39 +01:00
SpoinkyNL 9ad3e04a69 Rely on CS-Script includes for modules view model matching 2018-03-04 22:27:57 +01:00
SpoinkyNL 801a8933d0 Plugins working again 2018-03-02 23:46:55 +01:00
SpoinkyNL a465c4cd8b Added support for built-in plugins
Added dependency injection to IPlugin construction
2018-03-02 20:51:39 +01:00
SpoinkyNL 6a8edfc00a Further expanded plugins
Added navigation between modules
2018-02-25 19:48:22 +01:00
SpoinkyNL 6eefa733b4 Added UI elements borrowed from DarthAffe
Added a WIP of profile classes
2018-01-13 00:06:28 +01:00
SpoinkyNL 3bea4463dc Added module (the first major plugin type) view(model) creation 2018-01-08 20:41:21 +01:00
SpoinkyNL f7fe57676d Some more plugin stuff, lovely commit messages ikr 2018-01-08 11:20:21 +01:00
SpoinkyNL ede07722eb Added some more plugin architecture (modules are now a type of plugin) 2018-01-07 14:54:09 +01:00