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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

65 Commits

Author SHA1 Message Date
Robert
98b9770250 Device properties - UI polish (the shiny kind)
Conditions - Open existing condition path on click
2021-03-11 00:44:46 +01:00
Robert
4b914718e6 Further RGB.NET updates 2021-03-06 00:07:40 +01:00
Robert
da90c0d3a1 Merge branch 'master' into RGB.NET_update 2021-03-05 15:40:15 +01:00
Robert
af4bf79936 Device providers - Fixed an issue removing device providers
Surface auto-arrange - Fixed a crash when arranging with no devices
2021-02-25 20:40:04 +01:00
Robert
528d082e62 UI - Removed now unused sample size setting 2021-02-24 21:30:50 +01:00
e58c0f20bb Updated to work with the new RGB.NET rendering 2021-02-24 00:45:31 +01:00
Robert
b154badd9c Devices - Added custom layout loading 2021-02-19 16:42:09 +01:00
Robert
056b2bface Surface - Removed the ArtemisSurface and reworked device loading 2021-02-16 21:46:08 +01:00
Robert
7ccc9c54fb Devices - Updated for RGB.NET changes 2021-02-14 15:51:41 +01:00
Robert
e1121afdf9 Devices - Add device layout loading 2021-02-10 22:45:28 +01:00
Robert
606c1b80f2 RGB.NET - Updated for latest development branch 2021-02-07 22:29:30 +01:00
SpoinkyNL
bd6c93b292 Devices - Added option to disable devices 2021-02-01 19:54:28 +01:00
SpoinkyNL
f05740a5f1 Core - Provide BitmapBrush with the currently active surface
UI - Small style change to the confirmation dialog
Surface - Add API to get an ArtemisLed by its corresponding RGB.NET LED
Devices - Add API to get an ArtemisLed by its corresponding RGB.NET LED
Devices - Add API to get an ArtemisLed by its corresponding RGB.NET LedId
2020-12-04 23:35:13 +01:00
SpoinkyNL
fb3466e102 Core - Nullable refactoring
Core - Nullable refactoring


Core - Nullable refactoring (finish)
2020-11-17 22:50:38 +01:00
Robert
b185b28645 Core - Corrected disposable pattern usage
Core - Further nullable refactoring..
2020-11-17 20:54:49 +01:00
SpoinkyNL
ae64db8a13 Darthified code 2020-10-05 22:50:29 +02:00
Robert
11de30318e Core - Added stores for the different register-able types
Profiles - Refactored large parts of the profile structure to use these stores
2020-09-09 19:56:06 +02:00
Robert
ea98c6114a Data bindings - Added binding apply logic to the layer properties
Data bindings - Expanded to support inner layer properties
2020-09-02 19:27:46 +02:00
SpoinkyNL
8718d01eae Core - Flattened namespaces
Shared UI - Flattened namespaces
Shared UI - General housekeeping
Project - Code cleanup
2020-09-01 00:14:08 +02:00
SpoinkyNL
e27f658cea Plugins - Adjusted namespaces 2020-08-21 22:32:46 +02:00
Robert
a06ad8f011 Marked all service implementations as internal
Core - Enabled XML docs
Modules - Added DI to module VMs
2020-08-19 19:45:22 +02:00
SpoinkyNL
f18edc4f36 Core - Removed Fody
UI projects will follow
Not interested in becoming a Patreon with their attitude and fixes edit & continue in the core
2020-06-20 22:35:09 +02:00
SpoinkyNL
ab449e5786 Core - Change default render scale to 50%
Much better perf at no real cost
2020-06-18 21:35:49 +02:00
SpoinkyNL
75b0ee8151 Profiles - Abstracted property elements and effect elements
Folders - Added properties to folders
Layer effects - Expanded to folders
Layer effects - Added shape clipping
2020-06-17 19:21:23 +02:00
SpoinkyNL
9f8fc9f70e Core - Add HidSharp to force plugins to share the HidSharp types
Core - For now, set default log level to debug
ColorGradient- Improved GetColor performance
ColorGradient - GetColor now handles colors not between two stops properly
Home - Fix links
Plugins - Only allow layer property registration through Brushes
Color brush - Default to solid color
2020-04-21 19:59:05 +02:00
Robert
d009b11e97 Core - Ensure application data folder exists
UI - Properly catch exceptions during exception display
UI - Display fatal exceptions during Core creation, even before Core initialisation
2020-03-12 19:34:53 +01:00
SpoinkyNL
57d82fafa8 Plugins - Implemented enabling/disabling (doesnt work for devices)
Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
Robert
16b221d2f8 Device providers - Let's actually include the SDKs!
Core - Enable exceptions during device provider init so that they can be logged
2020-03-02 23:42:33 +01:00
Robert
9b62ba5f3d Plugins - Added optional configuration window
Plugins - Moved plugins to their own directory
Device providers - Added all RGB.NET device providers
2020-02-27 19:05:35 +01:00
SpoinkyNL
4b1b0248f5 Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
2020-02-16 01:56:45 +01:00
SpoinkyNL
b1870e9e64 Added configurable LED sample size 2019-12-19 23:18:09 +01:00
Robert
8539f05d90 Basic implementation of a few editor tools 2019-12-16 22:46:11 +01:00
SpoinkyNL
a2871541b9 WIP - Added a BitmapBrush to replace the GraphicsDecorator 2019-12-11 00:04:23 +01:00
SpoinkyNL
33d0fca15e Reuse shaders/paint where possible
Added noise test
2019-12-05 08:23:00 +01:00
SpoinkyNL
96a057df23 Implemented most of the rendering pipeline in SkiaSharp 2019-12-03 00:09:32 +01:00
Robert
06f014a294 Added a Material-styled scrollbar
Cleaned up reorder code
Reorganised profile editor layout and added panel titles
2019-11-26 23:31:41 +01:00
Robert
5340e6c6d4 Code cleanup 2019-11-13 19:57:23 +01:00
Robert
d0e369c653 Added logging on fatal crashes
Moved logs to a seperate Logs folder
2019-11-05 20:25:13 +01:00
SpoinkyNL
54fcbdb732 Cleaned up setting service, lol old approach was dumb
Made PluginSetting<T> act as a singleton
2019-11-04 21:36:46 +01:00
SpoinkyNL
8777e8975f Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert
5cdde6e402 To test, scaled down rendering to 25% 2019-10-25 17:30:07 +02:00
Robert Beekman
93cd704c6c Added a debugger, ironed out rendering pipeline 2019-10-24 23:53:38 +02:00
Robert
49e6dbf09b Working on render logic 2019-10-23 20:10:02 +02:00
SpoinkyNL
10bc3f84dd Added active surface-config management code
Added surface-config creation
2019-10-16 00:00:26 +02:00
SpoinkyNL
71f53c0833 Redid some of the surface editor and started working on layout saving 2019-09-18 22:26:10 +02:00
SpoinkyNL
bc9dccef31 Added devices display in settings
Corsair layouts - Added LL Fans, led strips and AIO pump. Fixed MM800 paths
2019-08-24 13:08:48 +02:00
SpoinkyNL
71a6181df7 Reference local build of RGB.NET
Rewrote UI LED-rendering, performance needs some work
2019-08-19 22:03:37 +02:00
SpoinkyNL
090c726880 Added Corsair support as a plugin 2019-08-11 16:58:43 +02:00
SpoinkyNL
1146de1fc5 Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
2019-08-11 01:23:13 +02:00
SpoinkyNL
8f4bb37fa4 Added most of the settings code, doesn't work because SQLite is weird 2019-04-17 20:47:23 +02:00