SpoinkyNL
92a3e0d61b
Color brush - Fixed gradient picker not appearing
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Gradient picker - Use dialog instead of a popup window
2020-04-17 23:01:42 +02:00
Robert
d0fbd63592
Gradient editor - WIP commit
2020-03-13 23:45:25 +01:00
SpoinkyNL
57d82fafa8
Plugins - Implemented enabling/disabling (doesnt work for devices)
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Plugins - Disable plugins that caused a crash
Tray icon - Added menu items for quick access
2020-03-02 22:15:25 +01:00
SpoinkyNL
a79c56eaa1
Core port - Targeting .NET Core 3.1!
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Core port - Updated projects to new project layout
Core port - Changed the way devices are identified to be consistent across different frameworks
Core port - Updated plugin system to no longer use AppDomain but AssemblyLoadContext (through McMaster.NETCore.Plugins)
Core port - Renamed a few events to keep Fody from getting confused
2020-02-22 18:38:32 +01:00
SpoinkyNL
29a75b7ad8
Core port - Updated NuGet packages
2020-02-22 14:22:29 +01:00
Robert
9b1d28840c
Refactored shape brushes to use the properties system
2020-02-11 19:10:31 +01:00
Robert
12d5fd39a0
Added shape properties
2020-02-05 23:48:36 +01:00
SpoinkyNL
2c60a42315
Removed separate shape size
2020-02-04 22:01:02 +01:00
Robert
58297aa5e4
Implemented translations properly on top of the layer shape
2020-01-16 19:20:19 +01:00
SpoinkyNL
7ddf816ca5
Added keyframe creation outside the timeline
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Added existing shape moving
2020-01-13 22:11:25 +01:00
SpoinkyNL
0ff71c9d3b
Implemented keyframe easing
2020-01-12 23:49:10 +01:00
SpoinkyNL
e8570a6dd9
Added layer properties and keyframes to persistent storage
2020-01-08 21:54:58 +01:00
Robert
d1e0267709
Started work on the keyframe engine to tie everything together!
2020-01-08 20:36:27 +01:00
Robert
2f8671045c
Signitifantly reduced build size
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Updated project folder names
Show only selected layer in visualization
Added rectangle support
2019-12-18 21:54:03 +01:00
SpoinkyNL
580db3185e
Added layer shapes, editor is still WIP
2019-12-15 22:52:04 +01:00
Robert
8ba2e58c5d
Implemented layer element saving
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Added a working setting to the brush element
2019-12-04 19:54:18 +01:00
SpoinkyNL
9148323ad5
Implemented layer elements
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Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert
f32edcf502
Implemented layer LED assignment
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Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
Robert
06f014a294
Added a Material-styled scrollbar
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Cleaned up reorder code
Reorganised profile editor layout and added panel titles
2019-11-26 23:31:41 +01:00
SpoinkyNL
602a0e6fee
Added folder/layer renaming
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Implemented profile saving
2019-11-24 23:01:11 +01:00
Robert
240efb2907
Broke the surface editor
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Added device properties to surface editor though!
2019-11-21 19:09:50 +01:00
SpoinkyNL
086f2fc1f9
Updated for RGB.NET's changes regarding rotation
2019-11-21 08:45:38 +01:00
Robert
97907c97eb
Implemented profile creation, deletion and activation
2019-11-20 19:25:29 +01:00
Robert
66f7dc94c8
Moved from EF and SQLite to LiteDB
2019-11-20 19:19:13 +01:00
Robert
d4dd371a50
Added profile deserialization
2019-11-19 22:19:35 +01:00
Robert
fd942dab25
Started work on profiles
2019-11-18 20:11:17 +01:00
Robert
5340e6c6d4
Code cleanup
2019-11-13 19:57:23 +01:00
SpoinkyNL
8777e8975f
Added a layer of abstraction between RGB.NET and Artemis
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This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert
91cd23dadf
Fully implemented the surface service which contains all storage logic
2019-10-22 22:19:35 +02:00
SpoinkyNL
1ae103accc
Added devices ZIndex
2019-10-13 22:48:02 +02:00
SpoinkyNL
71f53c0833
Redid some of the surface editor and started working on layout saving
2019-09-18 22:26:10 +02:00
Robert Beekman
f1b5961f0b
For now, added all Corsair resources to the plugin's project
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Added Glaive layout
Added K95 US layout
2019-08-21 17:31:24 +02:00
Robert Beekman
254a8e311f
Added built-in plugin copying
2019-08-21 12:12:50 +02:00
SpoinkyNL
1146de1fc5
Started layout editor implementation
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Rearranged VMs/Views
Updated RGB.NET
2019-08-11 01:23:13 +02:00
SpoinkyNL
2fd5941ff3
Set C# version to 7.0 instead of latest to fix build issues
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Updated assembly info
2019-04-18 19:55:51 +02:00
SpoinkyNL
4c6223046d
Fix SQLite
2019-04-18 19:44:20 +02:00
SpoinkyNL
8f4bb37fa4
Added most of the settings code, doesn't work because SQLite is weird
2019-04-17 20:47:23 +02:00
Robert Beekman
99d15ad6ac
Fixed build
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Added PluginSetting, settings service needs some more thought
2019-04-16 17:00:20 +02:00
SpoinkyNL
bfc320c0ac
Changed plugins to abstract classes
2019-04-16 00:24:50 +02:00
SpoinkyNL
cdda228713
Added plugin unloading
2019-04-14 12:43:39 +02:00
Robert Beekman
571a3fe168
Removed the rest of CS Script and removed old plugin projects
2019-04-10 16:05:19 +02:00
SpoinkyNL
4e565f9d76
Opting for precompiled plugins, removed CS-Script
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Cleaned up Nuget packages
Cleaned up references
2019-04-10 00:33:21 +02:00
SpoinkyNL
d5db17c0e3
Added some views, I really just need this code on adifferent machine
2019-04-09 19:38:07 +02:00
SpoinkyNL
663ea3bf9a
Updated Nuget packages, hello 2019!
2019-01-05 17:17:27 +01:00
SpoinkyNL
dd82a945ef
Added x64 release config
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Added some brush drawing types but they won't stay (gotta commit this)
2018-04-14 21:27:12 +02:00
SpoinkyNL
9a2ea0c2b3
Removed seperate plugins project since you're always referencing both..
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Added more loading logic
2018-04-06 19:54:25 +02:00
SpoinkyNL
31affd01b3
Project cleanup
2018-03-04 22:29:04 +01:00
SpoinkyNL
4781524139
Finalized client-side storage
2018-01-24 19:10:43 +01:00
SpoinkyNL
ab3f2b1fd8
Project cleanup
2018-01-05 17:00:19 +01:00
SpoinkyNL
c2cf86b6b8
Started on the UI project
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Added ReactiveUI, Material design and MahApps
Added the welcome page
2017-12-18 01:04:28 +01:00