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mirror of https://github.com/Artemis-RGB/Artemis synced 2025-12-13 05:48:35 +00:00

30 Commits

Author SHA1 Message Date
SpoinkyNL
9148323ad5 Implemented layer elements
Added a brush layer element
Corsair - Added ST100 RGB layout
2019-12-01 18:55:49 +01:00
Robert
f32edcf502 Implemented layer LED assignment
Added a centralised ProfileEditorSurface for communication between VMs
Prefixed Surface, Device and Led with Artemis to differentiate them better
2019-11-29 17:37:22 +01:00
Robert
97907c97eb Implemented profile creation, deletion and activation 2019-11-20 19:25:29 +01:00
Robert
66f7dc94c8 Moved from EF and SQLite to LiteDB 2019-11-20 19:19:13 +01:00
Robert
fd942dab25 Started work on profiles 2019-11-18 20:11:17 +01:00
Robert
5a8a2b2684 Invalid plugin settings will fall back to their type's default
Main window remembers it's position now
Surface editor's surface list size is saved
2019-11-14 21:16:50 +01:00
Robert
5340e6c6d4 Code cleanup 2019-11-13 19:57:23 +01:00
SpoinkyNL
c846d63acf Added some of the architecture for the profile editor 2019-11-11 22:12:36 +01:00
SpoinkyNL
eecbe4636e Added Logitech support (limited to G910 and G403 for now)
Added a splashscreen
2019-11-10 17:36:18 +01:00
SpoinkyNL
54fcbdb732 Cleaned up setting service, lol old approach was dumb
Made PluginSetting<T> act as a singleton
2019-11-04 21:36:46 +01:00
SpoinkyNL
05eed5ba00 Made devices aware of the plugin that loaded them
Fixed Corsair LL Fans layout
Expanded render events
Added identify option to device settings, must move this to be reusable though
2019-11-03 11:38:28 +01:00
SpoinkyNL
8777e8975f Added a layer of abstraction between RGB.NET and Artemis
This means Artemis can add extra functionality
It also avoid having to reference RGB.NET for basic rendering
Implemented rendering scaling
2019-10-30 23:20:06 +01:00
Robert Beekman
ce383468ea Added dialog system
Added surface delete
2019-10-26 21:54:25 +02:00
SpoinkyNL
10bc3f84dd Added active surface-config management code
Added surface-config creation
2019-10-16 00:00:26 +02:00
SpoinkyNL
71f53c0833 Redid some of the surface editor and started working on layout saving 2019-09-18 22:26:10 +02:00
SpoinkyNL
1146de1fc5 Started layout editor implementation
Rearranged VMs/Views
Updated RGB.NET
2019-08-11 01:23:13 +02:00
SpoinkyNL
2fd5941ff3 Set C# version to 7.0 instead of latest to fix build issues
Updated assembly info
2019-04-18 19:55:51 +02:00
SpoinkyNL
8f4bb37fa4 Added most of the settings code, doesn't work because SQLite is weird 2019-04-17 20:47:23 +02:00
Robert Beekman
40c3222ae9 Thanks Visual Studio 👍 2019-04-16 17:04:57 +02:00
Robert Beekman
99d15ad6ac Fixed build
Added PluginSetting, settings service needs some more thought
2019-04-16 17:00:20 +02:00
SpoinkyNL
bfc320c0ac Changed plugins to abstract classes 2019-04-16 00:24:50 +02:00
SpoinkyNL
cdda228713 Added plugin unloading 2019-04-14 12:43:39 +02:00
SpoinkyNL
dba48a2b6a Plugins have their own AppDomain now (TODO: dispose on plugin unload) 2019-04-13 12:13:44 +02:00
SpoinkyNL
3689db9325 Fixed plugin binding and reworked some interfaces to abstract classes 2019-04-11 19:52:28 +02:00
Robert Beekman
571a3fe168 Removed the rest of CS Script and removed old plugin projects 2019-04-10 16:05:19 +02:00
SpoinkyNL
4e565f9d76 Opting for precompiled plugins, removed CS-Script
Cleaned up Nuget packages
Cleaned up references
2019-04-10 00:33:21 +02:00
SpoinkyNL
e6f5dde7f7 Added GDI-based rendering test 2018-04-15 18:41:31 +02:00
SpoinkyNL
dd82a945ef Added x64 release config
Added some brush drawing types but they won't stay (gotta commit this)
2018-04-14 21:27:12 +02:00
SpoinkyNL
31e9eb511b More core rendering 2018-04-07 14:24:49 +02:00
SpoinkyNL
9a2ea0c2b3 Removed seperate plugins project since you're always referencing both..
Added more loading logic
2018-04-06 19:54:25 +02:00