SpoinkyNL
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8eed347de5
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Bitmap brush - Fixed samples being taken out of bounds
Effects UI - Fixed effects list not always hiding on click
Effects UI - Fixed transition origin not always updating
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2020-06-16 20:01:02 +02:00 |
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SpoinkyNL
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480fae02b9
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Filter effect - Split up each filter into a seperate effect
BitmapBrush - Don't attempt to render while disposed
Effects - Only display movement cursor when mousing over icon
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2020-06-16 19:14:00 +02:00 |
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SpoinkyNL
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05cc032271
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Layer properties - Added drag-editing for number-based properties
Layer properties - Added min and max values
Nuget - Updated Stylet to 1.3.1
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2020-02-19 00:17:23 +01:00 |
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SpoinkyNL
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1d81b782da
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Corsair - Added VOID layout and Virtuoso PH layout
Core - Added default value to brush plugin properties
Core - Bitmap brush optimizations
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2020-02-17 20:46:27 +01:00 |
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SpoinkyNL
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4b1b0248f5
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Layers - Allow the clip render mode to stretch if really needed
Core - Include the canvas' SKImageInfo in render calls
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2020-02-16 01:56:45 +01:00 |
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Robert
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9b1d28840c
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Refactored shape brushes to use the properties system
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2020-02-11 19:10:31 +01:00 |
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SpoinkyNL
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8f073a5d42
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Fixed layer shape missing in some instances
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2020-02-06 19:10:47 +01:00 |
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Robert
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ae330c3769
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Code cleanup
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2020-01-14 19:18:24 +01:00 |
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Robert
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62a9c19ae1
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Removed my 'optimisations' from LED samples and made it a lot faster 😓
Expanded settings
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2019-12-20 13:43:19 +01:00 |
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SpoinkyNL
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b1870e9e64
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Added configurable LED sample size
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2019-12-19 23:18:09 +01:00 |
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Robert
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e5d7dbae26
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Avoid debugger crashing the whole app
Cleaned up bitmap brush
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2019-12-11 19:35:38 +01:00 |
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SpoinkyNL
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a2871541b9
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WIP - Added a BitmapBrush to replace the GraphicsDecorator
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2019-12-11 00:04:23 +01:00 |
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